BioWare's new IP: Anthem

AMD-FX8350, I have a 9700k on the way which I know will help out with the FPS

AMD-FX8350 with a 2080? That is a heckuva bottleneck! Though I am curious as to what kind of benchmarks you can pull off with that combo, especially since I had the same CPU before I upgraded to a 2600X last year.
 
Not to debate with you on controller vs m/kb but did you try it with a controller? I can't imagine going to a m/kb after being spoiled with its vibration effects. Makes me wish you could get the same effect with m/kb too. I still think there is a built in auto-aim system as I got good shots with rifles that I know I couldn't pull off in other games with the controller, especially RE2.
Yes, I did and the flying is much better on controller. But I hate playing shooters on a controller, especially when KB/M is a viable option outside of flying. I also do not want to juggle between controller and KB/M depending on what I'm doing in game.
 
Not to debate with you on controller vs m/kb but did you try it with a controller? I can't imagine going to a m/kb after being spoiled with its vibration effects. Makes me wish you could get the same effect with m/kb too. I still think there is a built in auto-aim system as I got good shots with rifles that I know I couldn't pull off in other games with the controller, especially RE2.
So you're really suggesting to play a shooter on PC with a controller? Did hell just freeze over? If that's the future of pc gaming I want no part of it.
 
So you're really suggesting to play a shooter on PC with a controller? Did hell just freeze over? If that's the future of pc gaming I want no part of it.

For an FPS? Of course not but ANTHEM is more of a action shooter so it could go either way depending on preference. Depending on the same genre I always found its best to use a controller where is there more of a reliance on action that marksmanship. I had similar questions in the RE2 thread as marksmanship sucked with a controller when I played the demo and will use a m/kb when I buy the full RE2 game.

Again, not trying to debate and was asking if folk here at least tried it with a controller.
 
Perspective doesn't matter at all, a shooter is a shooter. Playing a shooter with a controller is like self mutilation to me..I don't understand why someone would subject themselves to that.
 
Perspective doesn't matter at all, a shooter is a shooter. Playing a shooter with a controller is like self mutilation to me..I don't understand why someone would subject themselves to that.

Because not everyone is like you?
 
For an FPS? Of course not but ANTHEM is more of a action shooter so it could go either way depending on preference. Depending on the same genre I always found its best to use a controller where is there more of a reliance on action that marksmanship. I had similar questions in the RE2 thread as marksmanship sucked with a controller when I played the demo and will use a m/kb when I buy the full RE2 game.

Again, not trying to debate and was asking if folk here at least tried it with a controller.
So what makes Anthem different from, say, Destiny or Titanfall? Both have gameplay systems not too dissimilar from Anthem, fitting into your description of "action shooter," but they are first person. Do you or would you play Titanfall with a controller? Just want to understand where you're coming from. If you want to use a controller that is your prerogative.
 
So what makes Anthem different from, say, Destiny or Titanfall? Both have gameplay systems not too dissimilar from Anthem, fitting into your description of "action shooter," but they are first person. Do you or would you play Titanfall with a controller? Just want to understand where you're coming from. If you want to use a controller that is your prerogative.

Good question but I never played Destiny or Titanfall so I can't answer it however both are FPS games so I'd expect m/kb would be better. Whereas ANTHEM is third person so controller was great it for IMHO.
 
So what makes Anthem different from, say, Destiny or Titanfall? Both have gameplay systems not too dissimilar from Anthem, fitting into your description of "action shooter," but they are first person. Do you or would you play Titanfall with a controller? Just want to understand where you're coming from. If you want to use a controller that is your prerogative.

I played Destiny 1 on console of course, and while I enjoyed the game I was wishing I could use KB/M and I would feel the same for any FPS. Played Destiny 2 and The Division on PC, I would never have considered using anything but KB/M. With Anthem I didn't want to deal with rebinding my keys since I don't use WASD and it was just a demo over a weekend. To my surprise it was fantastic with a controller. I'm sure I would have an easier time aiming weapons with KB/M but you're on the move in this game quite a bit, flying around, doing melee, firing off powers.

I think were I to play Ranger full time I would be more weapon oriented and want the benefit of KB/M aiming, but the other 3 classes not so much a requirement. This game really reminds me of ME3 and ME:A gameplay with the powers being much more spammable than Division or Destiny powers, not to mention the primer/detonator combos. All in all I feel they did a good job with the controls on a gamepad.

Also, I'd been mostly playing Forza recently so I actually pulled my monitor to the front of the desk and swapped the ergonomic chair for a lazyboy, great for kicking back with a controller but not the best for KB/M.

edit: Forgot to mention, I was interested in this game before but after trying the demo I am 100% onboard. I thought the gameplay was excellent.
 
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I enjoyed the demo but don't think this will be a day one purchase for me unless a few friends pick it up.

Playing through the "single player" story is a bit awkward when in a party. You end up rushing through everything so you don't hold your group up. It would be nice if you could solo the story elements or if the game gave you bot companions.

Game ran fine on an i5 6600k and GTX 1080 @ 1440p. Flying around is fun, guns are fun, fights are rarely boring. Ran into a decent amount of bugs for a game that's supposed to be release in a couple weeks. I know this is the new norm but try to wait until the first decent sale to avoid it. I'm worried that the community will be dead by the time that happens.
 
Not to debate with you on controller vs m/kb but did you try it with a controller? I can't imagine going to a m/kb after being spoiled with its vibration effects. Makes me wish you could get the same effect with m/kb too. I still think there is a built in auto-aim system as I got good shots with rifles that I know I couldn't pull off in other games with the controller, especially RE2.

A shooter works the same whether the perspective is over the shoulder, first person, center third person, etc. A mouse and keyboard works just fine with Anthem.
 
The first few vids I saw of gameplay made me think of ME:A. But then I thought that Bioware would want to distance themselves from the hate that they received for that game and that I was mistaken, but now that I've seen a lot more of it, they have "borrowed" a shit ton from ME:A.

The combat alone (besides the flying) is dead on, not being a bad thing, but come on.
The Colossus javelins are very similar to a armored up Krogan. And another one looks like an armored up Turian.
Even some of the weapons seem to "share" skins.

I loved ME:A, and all the others too, but I had no clue they released ME:A2

Edit: I have not played the demo, this is just from watching gameplay.
 
The first few vids I saw of gameplay made me think of ME:A. But then I thought that Bioware would want to distance themselves from the hate that they received for that game and that I was mistaken, but now that I've seen a lot more of it, they have "borrowed" a shit ton from ME:A.

The combat alone (besides the flying) is dead on, not being a bad thing, but come on.
The Colossus javelins are very similar to a armored up Krogan. And another one looks like an armored up Turian.
Even some of the weapons seem to "share" skins.

I loved ME:A, and all the others too, but I had no clue they released ME:A2

Edit: I have not played the demo, this is just from watching gameplay.
Honestly it doesn't much feel like ME:A, I'd like it better if it did.
 
Unlike Destiny and games like it Anthem is not 100% gun centric.

Abilities and combos is where it's at.

Standing around shooting gets you out of ammo and dead in a hurry.

This game will disappoint people who are looking for a straight up shooter.

Sounds like Mass Effect... ;)
 
Question - How was the in game chat for you guys? I only tried it during the VIP demo and it didn't appear to be working for me to well. For those that used it - did it work when you were both in\out of a pre-made group\party? Just curious to know if most people had it set to activate with the press of a button (V - I think was the default) or just had it open\on by default?
 
Sandy Bridge came out 8 years ago, so it would be a potato by today's standards.

Not for high resolution gaming with an i7 Sandybridge overclocked at 4.5ghz. See for example this Techspot article which shows only a small delta at high resolutions compared to modern CPUs.

https://www.techspot.com/review/1546-intel-2nd-gen-core-i7-vs-8th-gen/

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This is quite literally the only game I have experienced issues with at 3440x1440, and I am honestly not seeing anything in-game which would explain any CPU bottleneck. I fully intend to upgrade at some point when the benefits outweigh the costs, but a single game like Anthem is not going to push me across the line.
 
I'll be honest, I had no problems playing this game with KB/M

A shooter works the same whether the perspective is over the shoulder, first person, center third person, etc. A mouse and keyboard works just fine with Anthem.

Did you guys not have any problems flying with KB/M? I never felt truly in control of my javelin when flying until I tried controller.

...but maybe I'm just bad.
 
Game is alright i think, but i feel not connected to my char in any way....KB&Mouse for flying was meh....not so great, also never really felt in total control. Honestly, i would never buy this game after the demo but i got it for free with my nvidia card, so....
 
Did you guys not have any problems flying with KB/M? I never felt truly in control of my javelin when flying until I tried controller.

...but maybe I'm just bad.
It was like balancing on a ball, you push the mouse a bit too far and suddenly you turn 90 degrees when all you wanted is 5 degrees. It felt laggy and unresponsive. Not to mention that I either want to shoot or fly, but not both at the same time.
 
Did you guys not have any problems flying with KB/M? I never felt truly in control of my javelin when flying until I tried controller.

...but maybe I'm just bad.

Flying was a bit tricky because of over sensitive controls but no biggie to me as I used it mostly to travel short distances from one high ground to another with my Ranger.
 
Did you guys not have any problems flying with KB/M? I never felt truly in control of my javelin when flying until I tried controller.

...but maybe I'm just bad.

no problems at all with kb/m...I used arrow keys for movement and it was very fluid...the key when flying (same probably applies when using a controller) is to use the hover command before making sharp turns...I also changed all the flying sensitivity options to 100...the defaults didn't feel good
 
A controller is much better to use for flying and feels natural and fun. There is a strong aim assist to get your reticule on target, then you can fine tune for a headshot. Most secondary abilities intelligently auto-target near your reticule as well. This is squad based PVE so there really shouldn't be any issues with using a controller competitively. Since this game is more about mobility and tactics than precision aim (every enemy critbox is massive or there are several to hit), I'd say you are actually gimping your gameplay by trying to use KB/M.

This is from someone that played Q3 competitively and has 95-99th percentile aim stats in online FPS games and is a traditional KB/M player :)

As an aside, I'm running a 6600K @ 4.5GHz and a 1080Ti @ 2075MHz/5.57GHz at 1440p Ultra and the performance feels just fine.
 
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Supposedly ANTHEM is a RPG but I got no sense of that genre. Seemed like we chatted with people at the base with choices but no real consequence and then moved onto the next mission. Reminds me of Unreal 2.

 
So you're really suggesting to play a shooter on PC with a controller? Did hell just freeze over? If that's the future of pc gaming I want no part of it.

I have been told by an online friend of mine that controller works really well for Destiny 2 and Anthem on PC. I tried it on Destiny 2 and it works alright. Doesn't stand up to a KB/M though.

Only thing I use a controller on PC for are single player RPGs like the Tomb Raider series or the Witcher. Etc.
 
AMD-FX8350 with a 2080? That is a heckuva bottleneck! Though I am curious as to what kind of benchmarks you can pull off with that combo, especially since I had the same CPU before I upgraded to a 2600X last year.
You can view some youtubes with the FX 8350 + gpu keywords (Anthem)there are some and the performance is not that bad.
Question - How was the in game chat for you guys? I only tried it during the VIP demo and it didn't appear to be working for me to well. For those that used it - did it work when you were both in\out of a pre-made group\party? Just curious to know if most people had it set to activate with the press of a button (V - I think was the default) or just had it open\on by default?
The only time I heard someone speak I had the notion that they were speaking without realizing it was on. Tried to ask for help with voice activation on but it did not work for some reason.

Game is alright i think, but i feel not connected to my char in any way....KB&Mouse for flying was meh....not so great, also never really felt in total control. Honestly, i would never buy this game after the demo but i got it for free with my nvidia card, so....
Yeah the flying needed to be set to very low values on the PC. The game is a little bit weird for some folks but if you look at it as Diablo for fps people then it makes sense :) . The other thing is the demo was not catered towards the start of the game just a little taste of game play from L10 onwards.
 
BioWare died the day they got acquired by EA.
If I look at both games I played from EA then I got to say that there were no differences from Battlefield 4 to SWTOR. Both had pretty dismal starts where bugs or game play was not optimized at launch. Then again that seems to be the case for far to many game regardless of EA being involved.

That makes previous games as Baldur's gate Neverwinter Nights seems great those games seemed to be quite trouble free. But in reality a lot has changed and not all for the better.

For all the problems Anthem has I could not say that the things that were apparently broken supposedly been fixed for launch (so reported on twitter by Bioware game developers).

The backlash against EA is such a blow back for Bioware that even if they state that only cosmetic appearances will cost money all of the game updates (new content) are free it falls on deaf ears.
 
The backlash against EA is such a blow back for Bioware that even if they state that only cosmetic appearances will cost money all of the game updates (new content) are free it falls on deaf ears.

didn't they already officially say this?...they've also stated that there will not be any loot boxes
 
Its just people freaking out at this point because its EA. Shit has gotten old, people need to get on with their lives.

Also the youtube carnival barkers need to get their clicks so bitching about EA is an easy way to achieve that.
 
didn't they already officially say this?...they've also stated that there will not be any loot boxes

Some folks on youtube which lists the quotes in their news updates on Anthem (Open world games) :)

Also the youtube carnival barkers need to get their clicks so bitching about EA is an easy way to achieve that.
I can't find any fault with that it is of EA own creation no one sane forced EA to take such stupid actions towards consumers ...
And if you follow Jim Sterling you know that this behaviour is not exclusively tied to just EA :).
 
Also the youtube carnival barkers need to get their clicks so bitching about EA is an easy way to achieve that.

Because EA is totally not deserving of all the criticism levied at it and has earned our respect, unwavering trust and good will right....RIGHT!?

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I don't give a flying fuck about EA but I am tired of click bait youtubers and their fake gamer outrage over every little thing.
 
Supposedly ANTHEM is a RPG but I got no sense of that genre. Seemed like we chatted with people at the base with choices but no real consequence and then moved onto the next mission. Reminds me of Unreal 2.



They basically copied Destiny in that all of the game's story is found in lore entries you have to read. Very little of it takes place in cut scenes or in dialog with NPC's. Although, there is a main overall story that is more or less told that way. But any significant exposition can only found in the lore. It works for Destiny, but it isn't what BioWare is known for. When people get a BioWare game, they expect an RPG with a solid story. Mass Effect, Dragon Age, and even Star Wars: The Old Republic were all solid single player RPG's. The latter is an MMO, but it still followed the same BioWare formula and format for its single player story lines. BioWare has always had rich and entertaining characters with cinematic cut scenes and so on. I haven't seen any indication that Anthem will offer that type of experience.

The slower, bullet sponge combat combined with Destiny style story telling isn't terribly compelling to me. That's why I am not buying this game despite my hope that BioWare will continue on in some form. But if this is how they are going to do things, its probably time to let them die.
 
The slower, bullet sponge combat combined with Destiny style story telling isn't terribly compelling to me. That's why I am not buying this game despite my hope that BioWare will continue on in some form. But if this is how they are going to do things, its probably time to let them die.

If you don't employ the combo system or have the right gear to trigger it (primer & detonation). You will see that you need a good deal of time on high hit point enemies or shield ones. The trick for combat is to use abilities to allow combo damage.
It goes even this far that if you have all 4 debuffs on targets it is gone within a blink of an eye.

That last spider boss you seen in the demo which takes 4 cycles to kill in a group last weekend seen it done in 2 cycles with a group of 4.
 
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