Here Is the ASRock Phantom Gaming X AMD Radeon VII 16G Graphics Card

Reading about a card w/16GB of vram and I am thinking about my Imagine 128 w/4MB of vram lol

I've been going thru that a lot lately. First of course with Vram. I remember a few years ago many argued you didn't need more than 4GB for anything. Now 8GB is almost a minimum for 1440p or 4k.

Back around the holidays I got a 256GB MicroSD for my phone. I remember 5-10 years ago getting 256MB SD for our 1st digital camera.

Was doing a tear down of some old Proliant Servers that were getting recycled and pulled out some 128GB raid drives that had 80 wire IDE cables.

Then going way back, Atari 400 with 48k ram upgrade and I can't even remember the plethora of disk density sizes back then.
 
I can't imagine it would have been that hard to cut the memory in half and release it at $499 with 8GB of memory though, especially if that $320 number for the HBM2 is accurate.
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Reading about a card w/16GB of vram and I am thinking about my Imagine 128 w/4MB of vram lol
Well I remember my Trio64V+ with 2 Meg's.... And that wasn't my first card. I had something crappier than that on my 386DX-40 (AMD) lol.
 
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I've been going thru that a lot lately. First of course with Vram. I remember a few years ago many argued you didn't need more than 4GB for anything. Now 8GB is almost a minimum for 1440p or 4k.

Back around the holidays I got a 256GB MicroSD for my phone. I remember 5-10 years ago getting 256MB SD for our 1st digital camera.

Was doing a tear down of some old Proliant Servers that were getting recycled and pulled out some 128GB raid drives that had 80 wire IDE cables.

Then going way back, Atari 400 with 48k ram upgrade and I can't even remember the plethora of disk density sizes back then.


Seriously it makes me feel really old. I think it was in '93 or 94 and I got a 4MB ram chip for $100 which was a steal at the time and I know next computer I build will have at least 32GB of mem lol
 
Well this bad boy should be future proof to some extent. Not that I'm thinking I will ever run an 8K display. 4K is quite enough for me. 8K at 60fps would require some serious horsepower to push frames at maximum graphics settings.
 
16gb of RAM...why does this card exist again LOL. First time around AMD put too little in a card now they put too much...

Actually they are right on target with VRAM size! We all saw that RTX2070/2080 are severely bottleneck by 8GB VRAM and even 2080ti at 4K could have benefitted from more than 11GB with RTX enabled. This card would also be great for creative folks and scientists as many apps need a lot of video memory.
 
I may not be on top of all the details, but no USB-C port for upcoming VR headsets like nVidia has? Thought that was a new standard.
 
I must say that I was skeptical of ASRock entering the video card scene. I got a great deal on a Phantom Gaming Vega 56 about a week ago and I must say that I was surprised at the stock thermal pad/paste situation. I pretty much always re-paste and re-pad a card when I get it and the only two manufacturers that I consistently saw with a good pad/paste were EVGA and ASUS; I can add ASRock to that list as well after the Vega 56. Looking forward to the Radeon VII.
 
So will this card work with say, SolidWorks, like a FirePro would? And give you all the OpenGL eye candy? And also work for gaming?

My concern in a professional environment would be the certified drivers (or lack there of) which is also factored into the cost of the Quadro/FirePro lines. I'm skeptical we're going to see something like that with this in-between/multi-purpose card.
 
My concern in a professional environment would be the certified drivers (or lack there of) which is also factored into the cost of the Quadro/FirePro lines. I'm skeptical we're going to see something like that with this in-between/multi-purpose card.

I'm getting my hopes up. They don't directly mention the Radeon VII, but you only have to be one click into AMD's website to find a whole page of them bragging about their SolidWorks support and Radeon Render plugin for SolidWorks. If they give this card Radeon (gaming) and Radeon Pro (workstation) drivers it'll be a dream come true. Or rather, it's about goddamn time! Having two PC's or even two distinct video cards just isn't cost effective for the home power user in me.
 
Actually they are right on target with VRAM size! We all saw that RTX2070/2080 are severely bottleneck by 8GB VRAM and even 2080ti at 4K could have benefitted from more than 11GB with RTX enabled. This card would also be great for creative folks and scientists as many apps need a lot of video memory.
Even without ray tracing VRAM usage is getting out of control. I see 10-11GB used on my 2080 Ti in Resident Evil 2 at 4K.
Am I the only one who wants DVI?
DVI is dead, get over it. The specification hasn't been updated in over 15 years and the group who created it was disbanded long ago.
 
I'm getting my hopes up. They don't directly mention the Radeon VII, but you only have to be one click into AMD's website to find a whole page of them bragging about their SolidWorks support and Radeon Render plugin for SolidWorks. If they give this card Radeon (gaming) and Radeon Pro (workstation) drivers it'll be a dream come true. Or rather, it's about goddamn time! Having two PC's or even two distinct video cards just isn't cost effective for the home power user in me.

They did tout creative workloads quite heavily at CES, with SW being the major one, but your last sentence is the true intention of the card, you're right. Power home users/startups and small companies. It will definitely be interesting to see how well they support SW and the many other creative applications available going forward.

Here's to hoping :cheers:
 
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They did tout creative workloads quite heavily at CES, with SW being the major one, but your last sentence is the true intention of the card, you're right. Power home users/startups and small companies. It will definitely be interesting to see how well they support SW and the many other creative applications available going forward.


Aren't the majority of the plugins for professional software actually in the software and the driver simply locks it out if SKU is not nhardware? Seems I remember it being that way back in the day. Used Omega drivers on my 9800 Pro to unlock the goodies for when I was playing around with Maya
 
16gb of RAM...why does this card exist again LOL. First time around AMD put too little in a card now they put too much...

Didn't think I would ever be needing to say this. But in BLOPS4 I'm almost pushing 100% VRAM usage on my 2080ti. Its probably due to some garbage coding/VRAM leak, but I wouldn't hate to see 16gb to avoid a crash stealing my win. I've crashed half a dozen times for second place.
 
I can't imagine it would have been that hard to cut the memory in half and release it at $499 with 8GB of memory though, especially if that $320 number for the HBM2 is accurate.
Nah it would require an entirely different production run, 2x4Gb chips and then probably less bandwidth so the advantage over the V64 would be even less, negating the usefulness of the card.
V64 gets most of it's speed boost in OC from memory bandwidth, not core.
So will this card work with say, SolidWorks, like a FirePro would? And give you all the OpenGL eye candy? And also work for gaming?
Radeon Pro is supported by Solidworks, as well as Zen, I'd have bet they have cut something critical to reduce performance for complex model sets though, however Radeon Pro is more about support tand a few extra features than anything else. I wish I had my V64 here as I could try it on Solidworks for you...
 
I realise your putting out bait, but its meant to be 2070/1080 performance levels so itll work with 4k fine, just not ultra settings.

Im looking forward to the reviews of this as i think nvidia has not put enough vram in there current lineup with the exception of the most expensive one.

Even the re2 remake is making use of lots of vram (p.s can Brent_Justice do a perf analysis and vram use analysis of that game?)


Your information is rancid. The Vega 7 competes against the RTX 2080 not the 2070.
 
Didn't think I would ever be needing to say this. But in BLOPS4 I'm almost pushing 100% VRAM usage on my 2080ti. Its probably due to some garbage coding/VRAM leak, but I wouldn't hate to see 16gb to avoid a crash stealing my win. I've crashed half a dozen times for second place.

Not going to say it isn't the game- I couldn't stand it during the thirty seconds I played the free demo that was out on the Bnet client- but if you're crashing that often, you might look to your system first. Throwing in a US$700 GPU and still crashing due to something else that actually needs replacing would be a real downer ;).


And for everyone: VRAM usage is not what the game actually needs!
 
Nah it would require an entirely different production run, 2x4Gb chips and then probably less bandwidth so the advantage over the V64 would be even less, negating the usefulness of the card.
V64 gets most of it's speed boost in OC from memory bandwidth, not core.

It'd be another production run- but worse, those memory ICs would actually have to be available and would have to be available at a lower price; meaning AMD would have had to have planned to release the Radeon VII as a consumer/gaming part and ordered the memory beforehand. And we don't know that such memory even exists; as you note, there may not be an option to cut the capacity in each stack down without cutting bandwidth.

And if the part is actually bandwidth constrained with just two stacks, well, there's not much AMD can do. Their architecture needs an overhaul.

[if they weren't bandwidth constrained, they could just cut two stacks off and shrink the whole package down considerably, which would also reduce unit costs considerably and very likely make the Radeon VII a profitable part versus say a 2080 with a price cut]
 
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It'd be another production run- but worse, those memory ICs would actually have to be available and would have to be available at a lower price; meaning AMD would have had to have planned to release the Radeon VII as a consumer/gaming part and ordered the memory beforehand. And we don't know that such memory even exists; as you note, there may not be an option to cut the capacity in each stack down without cutting bandwidth.

And if the part is actually bandwidth constrained with just two stacks, well, there's not much AMD can do. Their architecture needs an overhaul.

[if they weren't bandwidth constrained, they could just cut two stacks off and shrink the whole package down considerably, which would also reduce unit costs considerably and very likely make the Radeon VII a profitable part versus say a 2080 with a price cut]
Bang on. Iirc the vega fe has better bw and was the hashing king for memory hungry coins.. It also has four stacks vs two for normal vega ;) I could only get heavily used ones so went for new vega even with the vram being less, plus it should last long enough for 1440p.
Unless they have a 2 stack 7nm compute part I don't expect to see them release a vi.5 lol.
 
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