Metro: Exodus

Yea I'll look into the Epic store eventually since every gamer on PC will have to at one point if they keep getting good exclusives, I just bought it today mainly for convenience of not having to setup a Epic store account and getting 2FA and everything else set up. Don't get me wrong I have no issue with more stores, I have accounts on Origin, Uplay, Blizzard, GoG and Steam. Just didn't feel like setting up another account right now. I'm kind of irritated that Deep Silver would make the game a "store exclusive". Since it will be sold at every store for console players where they usually buy their games I'm sure.

physical copies of the game will still come with a Steam code as well but I can't find any stores in the USA selling a physical copy (Amazon, Best Buy etc)
 
Not sure how I feel about this. I did pre-order it on steam....but I mean I understand why they are doing it. Steam takes a 30% cut of the sales while epic only takes 12%.....Pretty big difference.

Epic can just throw money at developers to make games exclusive. Fortnite has made Epic very rich.

Edit: Fixed how much epic takes
 
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this is just the start. soon most developers are going to start their own steam/epic platform. Why pay someone else what you could pay yourself?

Also epic is taking 12% from what I read earlier on cnet
 
Looks like Deep Silver will bring the game back to Steam February 14, 2020. So for people who are patient and want it only on Steam they will probably be rewarded when it comes to Steam again with some type of Game of the Year or Remastered Edition.

One reason in particular I want it on Steam is because I have Metro 2033, Last Light and the Redux versions on Steam. I would have bought them all on GoG, but it came out later on that store. I'd rather have all the games on the same store for simplicity.
 
Just snuck in a Steam pre-order, let's hope it sticks.

A bad road we are heading down. We use to be just divided by PC and console exclusives, now we can divide that by store exclusives.

Next step these stores will take is making it so you have to sub $5+/month to the store to get access to buy games.
 
Shit! I just noticed, I cant buy it on Steam now. Oh well - Fuck the epic launcher bullshit, I'll just either not buy it or wait until its on Steam. These fucking developers want to inconvenience me? Fine. They won't get my money and I'm going to look for another game that releases ON STEAM on Feb. 15 and buy that - Hell, I'll buy the fucking collectors-assrape-my-credit-card-edition for $100+ if I can find something.
 
Why is this happening? Is Valve really demanding that big of a cut vs any and all potential competitors? Is that what this is? Why not ADD fronts to be available on instead?
 
Why is this happening? Is Valve really demanding that big of a cut vs any and all potential competitors? Is that what this is? Why not ADD fronts to be available on instead?

I'm pretty sure Steam has always taken the same 30% cut, or at least for a long time now. My guess is that this is Epic thinking they're hot shit because of Fortnite, but I can see this backfiring for them big time. They are just not that well established as a launcher, not even as much as Origin or uPlay.
 
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for a new launcher they sure do have some big non-Steam exclusives- Fortnite, Division 2, Metro: Exodus etc...no other launcher started with these type of gigantic games...that combined with their year long free game giveaways and they're coming on fast
 
for a new launcher they sure do have some big non-Steam exclusives- Fortnite, Division 2, Metro: Exodus etc...no other launcher started with these type of gigantic games...that combined with their year long free game giveaways and they're coming on fast

These devs are seeing dollar signs right now, but I think it's all going to depend on how good the adoption rate is. If they sell poorly because they're not on Steam, I could see a lot of devs jumping ship really fast.

I don't have a problem with Epic trying to be competitive, but exclusives are inherently anti-competitive.
 
These devs are seeing dollar signs right now, but I think it's all going to depend on how good the adoption rate is. If they sell poorly because they're not on Steam, I could see a lot of devs jumping ship really fast.

I don't have a problem with Epic trying to be competitive, but exclusives are inherently anti-competitive.

Yap totally true. Thats why some of the big games probably wont be going to steam. Now not saying i agree with how this went down, but the developers are saving a lot of money going with epic.

Thats why Rage 2 isn't on Steam. You probably wont see the next Elder Scrolls on Steam either.....Steam wants too much to host the game. And some developers are saying bye bye.
 
epic game store, where games go to die and be forgotten about. hope this works for them
 
I'm pretty sure Steam has always taken the same 30% cut, or at least for a long time now. My guess is that this is Epic thinking they're hot shit because of Fortnite, but I can see this backfiring for them big time. They are just not that well established as a launcher, not even as much as Origin or uPlay.

Origin's introduction was a big AAA game. No one used it before BF3. It was less established than Epic's current offering. The outrage for it was similar to the outrage against Epic to. Chances of it backfiring are slim. Gamers go where the software is. Some will get upset and not buy the game, but most will get over it eventually. And the number that do skip it will be very few. We all know how well gaming boycotts work. At the end of the day, it will end up like Origin/Uplay/Besthada/Blizzard. People will install it because it has games they can't purchase elsewhere.

This is the third AAA game releasing this year that will be skipping Steam, even if only partially. Steam needs to become competitive (paid emoticons / Steam "level" doesn't count) or else they're be relegated to garbage games.
 
Origin's introduction was a big AAA game. No one used it before BF3. It was less established than Epic's current offering. The outrage for it was similar to the outrage against Epic to. Chances of it backfiring are slim. Gamers go where the software is. Some will get upset and not buy the game, but most will get over it eventually. And the number that do skip it will be very few. We all know how well gaming boycotts work. At the end of the day, it will end up like Origin/Uplay/Besthada/Blizzard. People will install it because it has games they can't purchase elsewhere.

This is the third AAA game releasing this year that will be skipping Steam, even if only partially. Steam needs to become competitive (paid emoticons / Steam "level" doesn't count) or else they're be relegated to garbage games.

it's the third AAA game releasing in February alone that will not be on Steam- Metro Exodus (Epic Store), Anthem (Origin) and Crackdown 3 (Microsoft Store)...new digital platforms need big titles to attract new customers...Valve did it with Half Life 2...people hated it back then but now look how things are...it's no big deal having to download another client...and as you said people will go to any client to play the games they want
 
it's the third AAA game releasing in February alone that will not be on Steam- Metro Exodus (Epic Store), Anthem (Origin) and Crackdown 3 (Microsoft Store)...new digital platforms need big titles to attract new customers...Valve did it with Half Life 2...people hated it back then but now look how things are...it's no big deal having to download another client...and as you said people will go to any client to play the games they want

Don't forget Division 2 as well not showing up on steam. That is 4 AAA titles! Also, there is another game that I was going to try on steam but they switched over to Epic Store. That is Genesis Alpha One....Not saying it was going to be a great game, but I was somewhat interested in the game and still might snag it.

Epic has the money to basically make any game come to there store....Fortnite has made them so much money that they can basically throw whatever they want at a developer to have them switch.
 
at the end of the day does it really matter if you have 4 gaming clients installed on your system versus 5?...is that 5th one really pushing you over the edge?...this is what people are drawing a line in the sand over?...seems so silly to me...it's another small client...uninstall it after you play the game...no big deal...the internet is going crazy over something so minor
 
Origin's introduction was a big AAA game. No one used it before BF3. It was less established than Epic's current offering. The outrage for it was similar to the outrage against Epic to.

This. I remember getting a Origin version some how of Dead Space 2 from Walmart when it dropped and being forced to install Origin for the first time. I was super pissed. Luckily I had gotten Crysis 2 before it was pulled from Steam, later to come back as the Maximum Edition.
 
I dont mind a bit of competition but the area is already fairly saturated with a lot of bad launchers doing poorly. I have no problem with short exclusives like maybe 30 to 60 days. But longer then that and blah. Back to having brick and mortar stores with special unique content exclusives and platform exclusives and what a waste.

Giving more to the dev's is great and all, they typically earned it but there is a lot of back end costs involved with running these stores. Epic has a cash cow feeding their launcher's go live now but I am curious how long they can sustain it as a model. As a dev I would want my game on as many store fronts as possible so meh. By time it hits steam I wont care and by time it hits the price point I would care about, they are not really making any money.
 
this is just the start. soon most developers are going to start their own steam/epic platform. Why pay someone else what you could pay yourself?

Also epic is taking 12% from what I read earlier on cnet

No they won't. It would cost way, way too much for the majority of studios to even attempt. The Japanese megapublishers are unlikely to simply because they don't do enough PC stuff for it to matter. On the Western end neither WB nor Take-Two care enough about the PC to likely bother making exclusive stores for their games anytime soon. Anyone smaller than the megapublishers likely won't have the resources, or clout, to do something like that. Plus, don't make the mistake of thinking that setting up their own store means studios get 100% of the money. They have to pay credit card processing fees and their overhead costs skyrocket due to having to pay for servers, bandwidth, people to design and maintain the service, etc.
 
While I agree with you in that they should have kept it on both stores with a higher price for Steam I don't see how this is noncompetitive. Wouldn't that make Valve, EA, Nintendo & Sony anti competitive? They all do the same thing. What about third party developers that sell exclusively on Steam and not on Origin? Is that anti competitive? Offering a better deal and gaining a customer (Deep Silver) isn't exactly anti competitive; its really the opposite of it. If anything, having Epic and Valve agree to keep their cut at an equal amount would essentially be collusion and create a duopoly. That would be anti competitive.

I expect this to become more common going forward. Valve simply offers a worse deal. All the paid emoticons, trading cards and "Steam level" in the world won't keep anyone on the platform. The games are what keeps people there, and when developers/publishers find a better deal they'll leave. Time for Valve to wake up, readjust their priorities and maybe put out some high quality games again to make a profit. Because a 20-30% cut in the short to mid term isn't going to be sustainable.
Notice how you're talking about things from a developer point of view, not the consumer. From that point of view, the developer has every right to sell their product on whatever platform they wish. "Third-party" developers sell on Steam because their storefront offers the most exposure for their product, and have made the calculation that their ROI will not improve if they sell elsewhere. If they want to create their own storefront like EA and Ubisoft, they're welcome to do that as well. Nintendo and Sony have a walled garden with their proprietary hardware, so that isn't comparable to PC. The console world is still a competitive market, just a monopolistic one.

With Epic the competitive market idea fails because they are colluding with the producers through direct financial incentives to keep their products off of competing storefronts. At least one developer (Genesis Alpha One) has admitted as much. It could be that larger publishers like Deep Silver have made the same calculation I mentioned above with "third-party" developers selling exclusively on EGS, but we'll have to see how that plays out for them and everyone else involved through the rest of the year.
Why is this happening? Is Valve really demanding that big of a cut vs any and all potential competitors? Is that what this is? Why not ADD fronts to be available on instead?
The revenue cut that Valve takes is still the industry standard. One platform is offering a better deal and we're seeing a publisher/developer revolt to try and change it. They play up niceties that the potential extra revenue they receive will be paid back to the consumer in better support and lower prices, but we see how untrue that is with publishers having their own storefronts like EA. It is nothing else but trying to increase profits for their part.
Don't forget Division 2 as well not showing up on steam. That is 4 AAA titles! Also, there is another game that I was going to try on steam but they switched over to Epic Store. That is Genesis Alpha One....Not saying it was going to be a great game, but I was somewhat interested in the game and still might snag it.

Epic has the money to basically make any game come to there store....Fortnite has made them so much money that they can basically throw whatever they want at a developer to have them switch.
How long can Epic sustain profitability levels when they're throwing money around like this, though? To throw a wrench into their grand plan, some analysts are predicting a crash in the battle royale segment of gaming within the next 2-3 years. Does Epic have a plan for if and when that happens? Will Tim Sweeney just sell the company to Tencent outright at that point?
at the end of the day does it really matter if you have 4 gaming clients installed on your system versus 5?...is that 5th one really pushing you over the edge?...this is what people are drawing a line in the sand over?...seems so silly to me...it's another small client...uninstall it after you play the game...no big deal...the internet is going crazy over something so minor
The line has to be drawn somewhere. Frankly, I just don't trust the upstarts like Epic and Bethesda with my personal information at this point.
 
THQ Nordic released a tweet saying the exclusivity deal was entirely on Koch Media, who is the sole owner of Deep Silver. Even though THQ acquired Koch Media recently, they continue to operate as an independent subsidiary.

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https://archive.is/6R0n7
 
With Epic the competitive market idea fails because they are colluding with the producers through direct financial incentives to keep their products off of competing storefronts.

Hate to break it to you, but that is competition. Offering a better price is competition. Offering lower fees if you use their other products/services (like waving the fees for UE4 games) is another tool they can use to be competitive. The idea that everyone must charge the same fees and offer the same perks & incentives is ludicrous.

When talking about competition for platforms/launchers it is obviously a developer point of view. Because they are the customer in this scenario. They're shopping to see who can offer the most for their dollar. If you want want to talk about gamers as customers, then this conversation (platform of choice) has little relevance. Valve & Epic's jobs are to woo developers onto their platform because that is how they make their money - by getting in demand software to sell. If you can't do that your platform is of little use to anyone.

Perhaps Valve should make a competitive game engine and wave all royalty fees if it is sold on Steam. They're be tearing a page right out of Epic's playbook and would certainly give developers another reason to stay on Steam.
 
Thing is there's no benefit to using the Epic store from a consumer perspective, just like the Bethesda store.

GoG offers the games DRM-Free and has forums
Steam offers their community hub (guides, forums, news, screenshots, artwork, etc)
uPlay has forums and a point system to get free things (not too familiar with it though)
Origin has forums

Epic store has _______? It had a data breach this year, thats all I can think of.
 
Apparently everyone in this thread gives a shit, silly.

Yeah I give a shit - I think it's a dick move by the publisher of this game for sure. I'm all for Epic doing their thing, come back and talk to me later when your store isn't a POS that got hacked and exposed 9 million accounts, and as of last month not GDPR compliant. Maybe this means nothing to some people, but it all adds up to being plenty of reasons for me to not buy this game if this is my only option.

What a shame, console players don't have to deal with any of this bullshit do they?
 
Thing is there's no benefit to using the Epic store from a consumer perspective, just like the Bethesda store.

GoG offers the games DRM-Free and has forums
Steam offers their community hub (guides, forums, news, screenshots, artwork, etc)
uPlay has forums and a point system to get free things (not too familiar with it though)
Origin has forums

Epic store has _______? It had a data breach this year, thats all I can think of.

does the official Steam forums really matter?...I mean there are forums like [H] and others that have gaming sub-forums...I usually find those to be of a bigger help...I almost never use Steam forums and I barely if ever visit Uplay or Origin ones...the Epic client is pretty bare bones but at the end of the day isn't the downloading and playing of the game(s) the most important function of the client?
 
I used to give a shit, now im done with it. I'm sticking with the steam and ubisoft launchers, everything else (origin/epic) isn't gonna work for me. I'd really like to see Bioware wrestle free from EA like Bungie did Destiny and give me another Mass Effect or a reboot.
 
THQ Nordic released a tweet saying the exclusivity deal was entirely on Koch Media, who is the sole owner of Deep Silver. Even though THQ acquired Koch Media recently, they continue to operate as an independent subsidiary.

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They don't even want to talk about it because it's so bad. So you have the Metro 2033 and Last Light on Steam and you have Exodus on Epic. Kinda like selling Dragon Age Origins on Steam.
 
it's the third AAA game releasing in February alone that will not be on Steam- Metro Exodus (Epic Store), Anthem (Origin) and Crackdown 3 (Microsoft Store)...new digital platforms need big titles to attract new customers...Valve did it with Half Life 2...people hated it back then but now look how things are...it's no big deal having to download another client...and as you said people will go to any client to play the games they want

Valve used more than just Half-Life 2 and their own titles to push Steam adoption. It seems like a lot of people either don't know this or ignore that Valve/Steam took similar aggressive methods in courting third parties to push Steam adoption.

Valve's Steamwork initiative for third parties made it so that titles purchased elsewhere still had to be activated and ran through Steam even retail (non digital) versions.

It wasn't until the somewhat recent GoG versions of Metro 2033/Lastlight Redux that could buy a non steam copy. Similar timed exclusive method no?

Are there non steam versions of games at launch like Skyrim? Fallout 4? Civilization 6? Deus EX HR/MD? Metro 2033/Last Light Redux? List goes on and on.

I also wouldn't be surprised if Epic does try to do the same thing as well. Buy anywhere you want, run it through Epic's platform.

I'd also be curious if Valve/Steam would carry a game even in which they only sold basically the activation key for.
 
does the official Steam forums really matter?...I mean there are forums like [H] and others that have gaming sub-forums...I usually find those to be of a bigger help...I almost never use Steam forums and I barely if ever visit Uplay or Origin ones...the Epic client is pretty bare bones but at the end of the day isn't the downloading and playing of the game(s) the most important function of the client?

The steam forums are useful for getting a fast response to a question. I remember when DS: PTDE came out and I had no idea how to access the DLC, so I used the steam overlay while still in the game, went to the forum and posted "How do I access the DLC?" Got a response within like a minute on exactly how to access the DLC area and proceeded on. I also started using Steams chatroom features similarly, most recently when I was playing Dragon's Dogma, went to the chatroom and asked if someone could hire my pawn since I needed more crystals. Someone did pretty quickly. I also used it for Hitman 2, finding someone to do the "Last Yardbird" in multiplayer since I have no friends who play Hitman 2.

Steams community features serve their purpose. They might not be the best at what they do, but they are probably the fastest way to get in contact with people in the community of specific games. I remember trying reddit for the same reason in GTAV for heists, it took forever (this is before discord popular since it came out the same month).

Discord is growing and handling some things better than Steam, I use that as well, but I still like how Valve's system is integrated and just wish they would improve on it. If Epic built on what Steam and Discord offer currently and really assured us our information isn't being given to Tencent even when Sweeney is out of the picture, I'm in. I have nothing against using other launchers, I just don't think they have anything to offer consumers at this point.
 
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I miss the old steam. now its a steaming pile of garbage to sift through trying to find what you want.

Steam has had years now to clean up the clutter and streamline things. Instead they sit on their hands making money because they were the only real option. Epic store (while annoying for another launcher) is good for competition and will hopefully push steam along. I use Steam, origin, uplay, epic , etc..... As long as they work I have no problem buying games on any of them.
 
The steam forums are useful for getting a fast response to a question. I remember when DS: PTDE came out and I had no idea how to access the DLC, so I used the steam overlay while still in the game, went to the forum and posted "How do I access the DLC?" Got a response within like a minute on exactly how to access the DLC area and proceeded on. I also started using Steams chatroom features similarly, most recently when I was playing Dragon's Dogma, went to the chatroom and asked if someone could hire my pawn since I needed more crystals. Someone did pretty quickly. I also used it for Hitman 2, finding someone to do the "Last Yardbird" in multiplayer since I have no friends who play Hitman 2.

Steams community features serve their purpose. They might not be the best at what they do, but they are probably the fastest way to get in contact with people in the community of specific games. I remember trying reddit for the same reason in GTAV for heists, it took forever (this is before discord popular since it came out the same month).

Discord is growing and handling some things better than Steam, I use that as well, but I still like how Valve's system is integrated and just wish they would improve on it. If Epic built on what Steam and Discord offer currently and really assured us our information isn't being given to Tencent even when Sweeney is out of the picture, I'm in. I have nothing against using other launchers, I just don't think they have anything to offer consumers at this point.

This. Steam forums are great for getting past bugs in games. Every time I would do a search for a game breaking bug fix for ME:A or FO4, a Steam forum's thread would always have the info I needed and get me sorted out.

Where as the actual game support page would have nothing but ignored and unanswered questions.
 
I miss the old steam. now its a steaming pile of garbage to sift through trying to find what you want.

Steam has had years now to clean up the clutter and streamline things. Instead they sit on their hands making money because they were the only real option. Epic store (while annoying for another launcher) is good for competition and will hopefully push steam along. I use Steam, origin, uplay, epic , etc..... As long as they work I have no problem buying games on any of them.
There is an entire UI revamp releasing this year that they have been working on for a few years. The new friends list and chat are a preview of what is to come.
 
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