- Joined
- Aug 20, 2006
- Messages
- 13,000
Judging by the digital collectible card game’s performance over the last month, Artifact may never recover unless Valve makes drastic changes to the title. Strong debut in November aside, Artifact has lost so many players that it can’t even break the top 100 rank, which is unusual for a product from a highly regarded developer. “Valve’s decision to try and monetize a $19.99 card game and ignore the demand to create sequels to their best-selling franchises Half-Life, Left 4 Dead, and Portal isn’t paying off for the popular publisher.” The title is currently ranked at 104 with 3,395 players.
Dota 2 and CS:GO have stayed at the top of Steam for years, but in just the past month, Artifact‘s player base has declined by so much that at times it ranks just outside of Steam’s top 100 most played games with only a few thousand concurrent players. Now, with the rise of Fortnite on the Epic Games Store and more triple-A developers pulling their games from Steam, Valve is in need of new games that can help Steam stay on top as the premier platform for PC gaming…unfortunately, based on the numbers, Artifact doesn’t look like it’s going to be it.
Dota 2 and CS:GO have stayed at the top of Steam for years, but in just the past month, Artifact‘s player base has declined by so much that at times it ranks just outside of Steam’s top 100 most played games with only a few thousand concurrent players. Now, with the rise of Fortnite on the Epic Games Store and more triple-A developers pulling their games from Steam, Valve is in need of new games that can help Steam stay on top as the premier platform for PC gaming…unfortunately, based on the numbers, Artifact doesn’t look like it’s going to be it.