VanGoghComplex
2[H]4U
- Joined
- Apr 5, 2016
- Messages
- 2,286
I've been using the 2-sensor 360° setup since I got my Rift, and while it's usually pretty good there are occasional hiccups. A third sensor is on the way.
The graphics I've seen explaining a 2-sensor setup show the maximum distance between of your sensors as 10', looking diagonally at a 5'x5' play area. Once I add the third sensor, (looking from a third corner,) can I spread the original two farther apart?
I play standing, but not room-scale. 5'x5' is barely too small and I'm frequently seeing the "blue cage" appear when I get a little spirited in combat. I'd like to open it up to 6'x6' or even 7'x7' if I can, but that's a large hassle of repositioning sensors to discover that it doesn't work.
What have you three-sensor Oculus folks discovered to work best?
The graphics I've seen explaining a 2-sensor setup show the maximum distance between of your sensors as 10', looking diagonally at a 5'x5' play area. Once I add the third sensor, (looking from a third corner,) can I spread the original two farther apart?
I play standing, but not room-scale. 5'x5' is barely too small and I'm frequently seeing the "blue cage" appear when I get a little spirited in combat. I'd like to open it up to 6'x6' or even 7'x7' if I can, but that's a large hassle of repositioning sensors to discover that it doesn't work.
What have you three-sensor Oculus folks discovered to work best?