Assassin’s Creed Odyssey

Picked it up on the Steam sale for $40. Let’s see if I like it. The added progression/RPG elements are enticing to me.

It's one of the best games of 2018 IMO. Released fairly solid and without too many bugs, generally fun. All of the side quests eventually get kind of tiring, but I still got like 100 hours of playtime out of it so I can't complain.
 
It took a lot of weird tweaking to finally get this game to run buttery smooth on my PC. Finally got it running at 4K without stuttering. Was a lag fest even at 1080p before I read some tips online. How is the performance on consoles?
 
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Picked it up on the Steam sale for $40. Let’s see if I like it. The added progression/RPG elements are enticing to me.

It's one of the best games of 2018 IMO. Released fairly solid and without too many bugs, generally fun. All of the side quests eventually get kind of tiring, but I still got like 100 hours of playtime out of it so I can't complain.

Game is freaking great, really enjoying it. I wish they had these RPG elements in Syndicate since I really love the industrial London setting.
 
It's one of the best games of 2018 IMO. Released fairly solid and without too many bugs, generally fun. All of the side quests eventually get kind of tiring, but I still got like 100 hours of playtime out of it so I can't complain.
This game is massive and doesn't seem to ever end. I loved Origins, but Odyssey just blows it away. They really fine-tuned the combat mechanics and the game world is gorgeous. Minus the typical game bugs, this game is nearly perfect.

Steam says I'm 200 hours in. Holy shit.
 
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This game is massive and doesn't seem to ever end. I loved Origins, but Odyssey just blows it away. They really fine-tuned the combat mechanics and the game world is gorgeous. Minus the typical game bugs, this game is nearly perfect.

Steam says I'm 200 hours in. Holy shit.

I'm tracking with you. I could replay Origins right now and not feel much of a drop off but this is really something else. I'll easily break 200 hours on it myself when it's all said and done.
 
Based on everything I read, it seems like Odyssey is an improvement over Origins and is generally seen as a superior game. Having said that, does anyone on here prefer Origins to Odyssey?
 
Overall? I think Odyssey is better thus far with my experiences. However, there are some individual features or elements from Origins that I wish they would have kept, adapted, or perhaps did better. For instance, Origins had a much more convenient fast travel system - you could pretty much go to any major city, many POIs etc...whereas in Odyssey you can ONLY go to "Eagle/viewpoint" sites or your ship's current location. Given the expanded size and changing layout of Odyssey, it would be nice to have that kind of feature again. I wonder if they did so to encourage more sailing around and whatnot, but it doesn't seem to add up considering you can portal to a previously discovered viewpoint on another island and/or run to any dock and call your ship to you etc...it seems cumbersome not to allow Origins style fast travel.

Odyssey's addition of "special attacks/abilities" is great but as I said before, I'm not really happy with the kind of limitations necessary or the implementations thereof. In Origins, each new skill tree item was something you could make use of, without having to swap out anything or respec. Odyssey has a much more in depth skill tree system, but I think it can be optimized significantly (ie the poison and fire buffs don't need an active skill slot, but instead can be used by say... using the swap-menu for weapon/torches and putting them next to the other entries etc). I should also mention that Odyssey's map markers need work - in Origins you could see every kind of marker without having to swap them out the way you do in Odyssey (including the "paid" markers and historical sites; which are not ?'s the way they used to be in Origins strangely)

Now granted I am somewhat early in Odyssey and the game landscape is beautiful indeed, but I wasn't quite as struck by the scale, detail and changing biomes the way I was during Origins. Maybe this is because of the drastic changes in environment (ie deserts of endless sand or black rock interspersed, compared to watery memphis, compared to Libya, to Alexandria, to the expansion areas in the Sinai and the trippy, trippy experiences of the afterlife in Thebes), or the very identifiable historical landmarks (ie the entire Giza complex including the Great Pyramid and Sphinx, Karnak, Alexandria and its Lighthouse etc), but maybe it was because Odyssey is following in Origins footsteps etc. Perhaps when I see some of the more famous sites in Greece I'll be able to make a better comparison. Oh and so far one thing that I hear others favor Origins regarding is the setup of tombs/caves/underground segments; in Origins they varied considerably and seemed historically and thematically correct, challenging etc... whereas it seems some of those in Odyssey seem to be very similar hallways etc.

I should mention that I've completely finished Origins + DLC, and am only around level 27-ish in Odyssey, so there's lots to go. Odyssey certainly feels like an evolution compared to Origins and has many features that are much more in depth, enjoyable etc... (ie the visible armor and customization system, conversation system etc ), but Origins is a great game in and of itself and I think many fans of the series should definitely play it.
 
Overall? I think Odyssey is better thus far with my experiences. However, there are some individual features or elements from Origins that I wish they would have kept, adapted, or perhaps did better. For instance, Origins had a much more convenient fast travel system - you could pretty much go to any major city, many POIs etc...whereas in Odyssey you can ONLY go to "Eagle/viewpoint" sites or your ship's current location. Given the expanded size and changing layout of Odyssey, it would be nice to have that kind of feature again. I wonder if they did so to encourage more sailing around and whatnot, but it doesn't seem to add up considering you can portal to a previously discovered viewpoint on another island and/or run to any dock and call your ship to you etc...it seems cumbersome not to allow Origins style fast travel.

Odyssey's addition of "special attacks/abilities" is great but as I said before, I'm not really happy with the kind of limitations necessary or the implementations thereof. In Origins, each new skill tree item was something you could make use of, without having to swap out anything or respec. Odyssey has a much more in depth skill tree system, but I think it can be optimized significantly (ie the poison and fire buffs don't need an active skill slot, but instead can be used by say... using the swap-menu for weapon/torches and putting them next to the other entries etc). I should also mention that Odyssey's map markers need work - in Origins you could see every kind of marker without having to swap them out the way you do in Odyssey (including the "paid" markers and historical sites; which are not ?'s the way they used to be in Origins strangely)

Now granted I am somewhat early in Odyssey and the game landscape is beautiful indeed, but I wasn't quite as struck by the scale, detail and changing biomes the way I was during Origins. Maybe this is because of the drastic changes in environment (ie deserts of endless sand or black rock interspersed, compared to watery memphis, compared to Libya, to Alexandria, to the expansion areas in the Sinai and the trippy, trippy experiences of the afterlife in Thebes), or the very identifiable historical landmarks (ie the entire Giza complex including the Great Pyramid and Sphinx, Karnak, Alexandria and its Lighthouse etc), but maybe it was because Odyssey is following in Origins footsteps etc. Perhaps when I see some of the more famous sites in Greece I'll be able to make a better comparison. Oh and so far one thing that I hear others favor Origins regarding is the setup of tombs/caves/underground segments; in Origins they varied considerably and seemed historically and thematically correct, challenging etc... whereas it seems some of those in Odyssey seem to be very similar hallways etc.

I should mention that I've completely finished Origins + DLC, and am only around level 27-ish in Odyssey, so there's lots to go. Odyssey certainly feels like an evolution compared to Origins and has many features that are much more in depth, enjoyable etc... (ie the visible armor and customization system, conversation system etc ), but Origins is a great game in and of itself and I think many fans of the series should definitely play it.


Really insightful thoughts, I actually noticed quite a few people on various forums liked Origins setting / environment more as well as the attention to detail. Quite a few even said that Origins world felt better crafted and had a less of a copy / paste feel of Odyssey.
 
The fast travel limitations does kind of suck. Lots of time i just end up at a dock calling the boat.
May have to get origins when im done with odessy
 
Best-in-Slot Hunter bow is up at the shop this week for 100 Orcs.

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I’m completely hooked. The RPG elements took me from uninterested in the series, to already looking forward to the next iteration. Really fun game.
 
is Odyssey pretty much on par with Origins or is it a major step up (in terms of gameplay, location/setting, graphics, side-quests, likable characters etc)?
 
is Odyssey pretty much on par with Origins or is it a major step up (in terms of gameplay, location/setting, graphics, side-quests, likable characters etc)?

From the videos I’ve watched I wish I would have bought Origins instead during the Steam sale. That’s based on location and visuals. I haven’t played both, so not the answer you’re looking for, but I thought I’d weigh in with my opinion.
 
From the videos I’ve watched I wish I would have bought Origins instead during the Steam sale. That’s based on location and visuals. I haven’t played both, so not the answer you’re looking for, but I thought I’d weigh in with my opinion.

yeah in trailers and videos I've seen the Egyptian setting/graphics look way better...Odyssey has more naval aspects which people seem to love and therefore give it bonus points
 
yeah in trailers and videos I've seen the Egyptian setting/graphics look way better...Odyssey has more naval aspects which people seem to love and therefore give it bonus points
I read from everyone who played both that Odyssey is a far superior game in terms of gameplay and rpg elements. The naval aspects are only big if you choose to do them. I spent about zero time doing naval battles apart from traveling to the next island I needed to go to. But after you visited an island once you can fast travel to them.

I've not seen anyone giving bonus points to the game based on the naval aspects where did you get that impression? I personally hated the naval part initially, later I got used to it, but still wasn't seeking it out. And I gave the game 9/10.

All I can say is Odyssey is by far the best looking open world game I ever played. I don't know how can origins look "way better".
 
All I can say is Odyssey is by far the best looking open world game I ever played. I don't know how can origins look "way better".

if you think Odyssey is better then that's good...you always seem to post your opinions as facts...game graphics and which location someone prefers (Egypt versus Greece) is purely subjective...not too crazy to think someone might prefer one over the other
 
if you think Odyssey is better then that's good...you always seem to post your opinions as facts...game graphics and which location someone prefers (Egypt versus Greece) is purely subjective...not too crazy to think someone might prefer one over the other
Did you even read my post? I've stated plain that I didn't play Origins. What I've written is that it is hard to believe that an older game would look better than it. Preferring Egyptian architecture over Greek is not a function of the graphics fidelity.

Where did I state my opinion as fact? I've put more questions than statements in that post. It's not even my own opinion for crying out, it is what I've read from those who actually played both, or have claimed so.
 
Did you even read my post? I've said I didn't play Origins. What I've written is that it is hard to believe that an older game would look better than it. Preferring Egyptian architecture over Greek is not a function of the graphics fidelity

how is it hard to believe an older game can look better?...how long have you been playing games on PC?...I can give you a perfect example taken directly from the Assassin's Creed series...AC: Unity was better looking then the game that came after (Syndicate) and is probably the best looking game in the entire series based purely on graphics
 
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is Odyssey pretty much on par with Origins or is it a major step up (in terms of gameplay, location/setting, graphics, side-quests, likable characters etc)?

Everyone I've talked to that have played both confirm Odyssey is better is every way.

(just a further refinement, but they finally got it "right" basically)

I haven't played Origins but I can def say Odyssey is a HUGE step forward from the old 360 era titles.
 
Everyone I've talked to that have played both confirm Odyssey is better is every way.

(just a further refinement, but they finally got it "right" basically)

I haven't played Origins but I can confirm Odyssey is a HUGE step forward from the old 360 era titles.

I was asking because I heard Bayek was the best main AC character since Ezio...and the Egyptian setting really looked amazing...so it seems like Origins gets a lot of points over Odyssey in certain important aspects...I understand the RPG aspect is something Odyssey does better but overall I'm not sure it's a slam dunk for Odyssey...too many people get caught up in the moment when something is new and think it's the greatest thing ever...it's only after some time has passed are they able to see things more impartial
 
I was asking because I heard Bayek was the best main AC character since Ezio...and the Egyptian setting really looked amazing...so it seems like Origins gets a lot of points over Odyssey in certain important aspects...I understand the RPG aspect is something Odyssey does better but overall I'm not sure it's a slam dunk for Odyssey...too many people get caught up in the moment when something is new and think it's amazing and it's only after some time has passed are they able to see things more impartial

I'm not ashamed to admit at 35 (after being raised in the era of gameplay), that story isn't a deal-breaker for me.

Like Destiny 2 for example, I'm pretty sure there's some sort of intergalactic war business going on but all I know is I get to shoot aliens and obtain bigger/shinier guns.

I can fully appreciate how a lot of you guys treat your games like a 40+ hour movie, but I just can't do that....
 
I was asking because I heard Bayek was the best main AC character since Ezio...and the Egyptian setting really looked amazing...so it seems like Origins gets a lot of points over Odyssey in certain important aspects...I understand the RPG aspect is something Odyssey does better but overall I'm not sure it's a slam dunk for Odyssey...too many people get caught up in the moment when something is new and think it's the greatest thing ever...it's only after some time has passed are they able to see things more impartial
I want to play origins, but I fear after the mechanics and rpg elements in odyssey it will be such a big step backwards that it would be a waste of money to buy. I tried to play XCOM after XCOM2, that didn't work out well either.
 
how is it hard to believe an older game can look better?...how long have you been playing games on PC?...I can give you a perfect example taken directly from the Assassin's Creed series...AC: Unity was better looking then the game that came after (Syndicate) and is probably the best looking game in the entire series based purely on graphics
From games using the same engine, in the same series? Of course between games by different devs and different franchises an older one can have better graphics. But in the same series I don't think I've ever seen it. At worst they were the same.
 
I want to play origins, but I fear after the mechanics and rpg elements in odyssey it will be such a big step backwards that it would be a waste of money to buy. I tried to play XCOM after XCOM2, that didn't work out well either.

Haven't played this one yet, but Origins made it more RPG like (not as much as Odyssey) and it was a big step back. They used to be better. The problem has always been the garbage control layout with these games. The combat was better, story was coherent and actually present and it felt more like an adventure. Origins had its moments but it felt like a damn chore running around collecting so much crap along with low quality side quests. The level system ruined the game. The story missions took up maybe 1/2 of the game at best. Exploring the various pyramids was actually pretty fun though but I'm chalk that up to personal taste. Always found them fascinating. I hope whatever they do next plays more like Black Flag with fixed controls. If I want to level up, gain experience points and other pointless activities I'd play some crappy MMO.
 
Haven't played this one yet, but Origins made it more RPG like (not as much as Odyssey) and it was a big step back. They used to be better. The problem has always been the garbage control layout with these games. The combat was better, story was coherent and actually present and it felt more like an adventure. Origins had its moments but it felt like a damn chore running around collecting so much crap along with low quality side quests. The level system ruined the game. The story missions took up maybe 1/2 of the game at best. Exploring the various pyramids was actually pretty fun though but I'm chalk that up to personal taste. Always found them fascinating. I hope whatever they do next plays more like Black Flag with fixed controls. If I want to level up, gain experience points and other pointless activities I'd play some crappy MMO.
Yeah but you seem to hate everything recently. What you say is a step back is probably a step in the rght direction :p Leveling and gaining xperience was always part of RPGs, not just MMOs. And it's one of the best part if done well. I'm not saying it's done very well in Odyssey, but it's far from being bad.
 
Haven't played this one yet, but Origins made it more RPG like (not as much as Odyssey) and it was a big step back. They used to be better. The problem has always been the garbage control layout with these games. The combat was better, story was coherent and actually present and it felt more like an adventure. Origins had its moments but it felt like a damn chore running around collecting so much crap along with low quality side quests. The level system ruined the game. The story missions took up maybe 1/2 of the game at best. Exploring the various pyramids was actually pretty fun though but I'm chalk that up to personal taste. Always found them fascinating. I hope whatever they do next plays more like Black Flag with fixed controls. If I want to level up, gain experience points and other pointless activities I'd play some crappy MMO.

I'd agree that Origins and Odyssey are "not your dad's Assassin's Creed", but I'd argue those changes are (mostly) for the better. The core is still there, but now you have the RPG elements that enrich the experience, IMO. Ignore the fluff and just follow the main quests if you want. I do take issue with the leveling up like you -- seems shoehorned and not conducive to a consistent experience. The Ubisoft suits obviously were pushing to embed something that would keep folks interested (and buying DLCs, micro items etc.) with the leveling system. It's a more monetized Witcher 3 experience.

Also, when did you not need to run around collecting stuff for side quests in an AC title? Even in AC 1 I recall having to constantly go back-forth between towns to complete stuff.
 
It's a more monetized Witcher 3 experience.
Thankfully I found no similarities to Witcher 3. The fight mechanics are actually fun and rewarding (like in Mad Max), and you have likeable characters, and a hero who is not a complete douche. Plus you don't have to memorize an encyclopedia on each enemy to succeed in combat.
 
Uplay is having their sale. There is also another sale online at various legit keysellers (posted all over Reddit's gamedeals subreddit), where interested players can pick it up cheaply. Those interested in the base game, it is inexpensive when on sale now as others say or you could go and play a bit via Google's Streaming tech to lock in a full copy (downloadable, non streamed) for free; just make sure you play prior to January 8th or whatever the cutoff date is.

Those who know they like AC as a whole, Origins (those interested in Origins, it too is on sale and is well worth playing first for fans of the series or those who want to get back into it) etc... I suggest picking up the Odyssey Gold (or Ultimate) edition from one of the sales. Ubi very rarely lets season pass content/DLC go on sale until way later, so a heavily discounted Gold edition is well worth it. Like Origins, Odyssey has content-heavy expansion-style DLC included in the Gold/SeasonPass, so I doubt you'll be disappointed. Gold and above also include AC3 Remastered and AC Liberation Remastered, for those who may be interested The Ultimate Edition has everything in Gold, plus a few packs of premium (ie helix credit/real money/ or Oikos of the Olympians) weapons/armor /ship sets; Definitely nowhere near as worthwhile as Gold, but if its only a couple of bucks more and you like the look of those sets, some may want to take advantage of the sale.
 
Leveling and gaining xperience was always part of RPGs, not just MMOs. And it's one of the best part if done well.

The problem is Assassin's Creed wasn't an RPG. Adding that stuff only ruined the experience in Origins. It didn't do anything. As a whole, RPGs are a dated genre. Magical levels that artificially inflate the damage or health of an enemy is a hold over from the 90s before games had the resources to make multiple enemy objects & diversification of styles. It certainly can work if done right, and the games that use it well tend to be half RPGs like Mass Effect or Deus Ex HR/MD. Fighting the same swordsman who can somehow magically be stabbed 13 times because they are a higher level than you is lazy game design, period. It also hurts the gameplay of the game. It used to be about being an assassin. Now it is more of a generic button masher and score chaser to get those levels. The silent take down mechanic was broken due to the need to level it up in Origins, and efficiently killing of enemies became a chore because you needed to upgrade everything or play a bunch of extra (boring) side quests to level up appropriately.

The Ubisoft suits obviously were pushing to embed something that would keep folks interested (and buying DLCs, micro items etc.) with the leveling system. It's a more monetized Witcher 3 experience.

And this is the crux of the issue right here. This is the reason developers love RPGs. Gamers love RPGs because they're idiots. Generalization, but mostly true. Magically having the number go from "Level 5" to "Level 6" isn't a real accomplishment but your typical gamer will wet themselves with excitement and pretend it is an awesome experience to level up because they were told it is awesome to gain a level. In reality it does nothing. Had the game been rewarding in the first place, having functional controls, fun gameplay, interesting strategies to take out enemies you wouldn't need leveling or experience to artificially add excitement to the game. Some RPGs are okay, but pure RPGs are again outdated and should be left to die along with the circa 90s hardware that was optimized for the genre.
 
Just because acod has a watered down rpg implementation doesn't mean they're all bad.
Look at games where you get stat/skill/perk points per level, like Diablo 1 & 2, New Vegas, dozens more.

ACOD uses leveling almost exclusively as a content gate. The only other benefit are skill points which are a bit more useful now with Mastery levels.
 
The problem is Assassin's Creed wasn't an RPG. Adding that stuff only ruined the experience in Origins. It didn't do anything. As a whole, RPGs are a dated genre. Magical levels that artificially inflate the damage or health of an enemy is a hold over from the 90s before games had the resources to make multiple enemy objects & diversification of styles. It certainly can work if done right, and the games that use it well tend to be half RPGs like Mass Effect or Deus Ex HR/MD. Fighting the same swordsman who can somehow magically be stabbed 13 times because they are a higher level than you is lazy game design, period. It also hurts the gameplay of the game. It used to be about being an assassin. Now it is more of a generic button masher and score chaser to get those levels. The silent take down mechanic was broken due to the need to level it up in Origins, and efficiently killing of enemies became a chore because you needed to upgrade everything or play a bunch of extra (boring) side quests to level up appropriately.
I completely agree. I hate it too, when you have to stab or shoot an enemy a thousand times, and I always speak out against skill increasing your damage with a weapon. Because it goes against reality. Well maybe in melee combat there is merit to it, but not the way it is handled in this game, that there is about a 1000x difference between level 10 and 20. At most there should be a 10x difference between level 1 and level 50 imo.

The only game that did it right was DeusEx, where higher skill meant better weapon handling and faster movement with the weapon drawn, and faster reload times. If I had my way every game would handle skills like that. Where there is no need for a levelup, you just gain xp, and spend it on a specific skill directly. Level as a number is just e-peen, so you can tell your friends that you're already level 50 and you reached level cap. That's all crap and I Don't care about it. But despite these shortcomings odyssey was still the best game I played this year. Not that I played many games, but the reason for that is that most other games didn't even peek my interest enough to buy them.


And this is the crux of the issue right here. This is the reason developers love RPGs. Gamers love RPGs because they're idiots. Generalization, but mostly true. Magically having the number go from "Level 5" to "Level 6" isn't a real accomplishment but your typical gamer will wet themselves with excitement and pretend it is an awesome experience to level up because they were told it is awesome to gain a level. In reality it does nothing. Had the game been rewarding in the first place, having functional controls, fun gameplay, interesting strategies to take out enemies you wouldn't need leveling or experience to artificially add excitement to the game. Some RPGs are okay, but pure RPGs are again outdated and should be left to die along with the circa 90s hardware that was optimized for the genre.
Calling them RPG is actually a misnomer, you play a role in every game. To me the most important thing in a game that it's immersive enough so I can identify with the controlled character, and become invested in the story and fate of the NPCs. And Odyssey achieved that. The only reason I prefer RPGs is because classically those are the games where the story and the characters are good enough.
Odyssey isn't good because of the leveling system and how the skills are handled, it is good in spite of that.
 
Thanks for the heads up! Price was $59.99 yesterday. I’ll pick it up tonight.

Initial thoughts after playing Origins for an hour (so not much to go on):
- I like Origins’ setting better which is subjective
- I like the little extra RPG elements of Odyssey even if they’re minor. I like the dialog options that can have an effect on the story and I like the engraving and armor set bonuses.

Tough to tell which one I’ll play more but I have a feeling it will be Odyssey.

Bottom line: the direction the series is going is a huge improvement in my opinion, I’m all in.
 
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Initial thoughts after playing Origins for an hour (so not much to go on):
- I like Origins’ setting better which is subjective
- I like the little extra RPG elements of Odyssey even if they’re minor. I like the dialog options that can have an effect on the story and I like the engraving and armor set bonuses.

Tough to tell which one I’ll play more but I have a feeling it will be Odyssey.

Bottom line: the direction the series is going is a huge improvement in my opinion, I’m all in.

I also bought origins but didn't do much in it yet. I will say the control updates in odyssey are much better than origins. Like recovering from a knock down and a few other things. I do wonder why they removed shields from Odyssey. been wondering why they didn't have them and was surprised to see them in origins. I think the one thing I will dislike in origins is the main guy you play....just too much brotude for me. I think that is why I like Odyssey i was able to play as Kassandra and not have to listen to the brotude the whole time.

the graphics in origin are still pretty good although you can still see the 'old' in it even though its only a year younger but at least it runs beautifully....unlike odyssesy which is still trash since 1.1.1 but i'm plodding along. The performance kill has lessened by enjoyment. I swear the game is reading from the HD a lot now for whatever reason. When it dumps both CPU and GPU peg at 100 for a split second. It must be during attempts to load assets or something. Tempted to move the install to my SSD and see but not sure if that is a good idea.

I don't mind odessys system of leveling or growth or whatever you want to call it. RPGs are hard to stomach today for me. Less complicated the better. Too many have overly complex systems anymore or annoying grinding things. when I was 18 sure had no problem.
 
I think the one thing I will dislike in origins is the main guy you play....just too much brotude for me. I think that is why I like Odyssey i was able to play as Kassandra and not have to listen to the brotude the whole time

Most of the major studios are more than willing to hire good voice actors but keep their terrible writers. The Division, for instance, has a lot of excellent, story-relevant dialogue that fits. And then you get these odd ball lines that remind you you're not playing a digital book but instead a game with someone who has zero social skills. Masturbation jokes are fine so long as you set it up and it isn't a reminder that such and such character is angst-ridden and edgy. Ubisoft does this a lot
 
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