Valve Planning VR Headset with "Knuckles" Controllers, Half-Life VR

Megalith

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According to newly leaked images and independent sources who have spoken with UploadVR, Valve will be releasing a VR headset with a 135° field of view and resolution that matches the Vive Pro (‎1440 x 1600 pixels per eye). It will reportedly come bundled with the “Knuckles” controllers, as well as a Half-Life VR game that “could be a prequel rather than the much-anticipated Half-Life 3.”

Valve currently does not sell a VR headset. Instead, the company partnered with HTC to release the Vive in 2016, and then HTC released the higher end “Vive Pro” earlier this year. Releasing its own headset would be a major shift in Valve’s strategy for VR, but the company previously shipped the Steam Controller and Steam Link devices. so it wouldn’t be unheard of for the privately held company to build and ship its own hardware.
 
Some type of new original Half Life content for VR would be outstanding - obviously - as VR's made monumental strides but ultimately still needs that one big killer app (game). Love you, Valve but so many promises unkept or delayed that it's hard to get hopes up anymore.
 
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It matches the Vive pro res? Hopefully it's a lot cheaper then trying to compete with an established VR headset.

Not sure why you would not want to actually come out with something newer and improved.
 
It matches the Vive pro res? Hopefully it's a lot cheaper then trying to compete with an established VR headset.

Not sure why you would not want to actually come out with something newer and improved.
Do we have GPUs that can actually push more than 1440p resolution per eye? SLI is only supported in one VR game AFAIK.
 
Do we have GPUs that can actually push more than 1440p resolution per eye? SLI is only supported in one VR game AFAIK.
They seem to work on the lower end video cards? 1060/1070. Just make the minimum a 1080/1080ti?
 
It matches the Vive pro res? Hopefully it's a lot cheaper then trying to compete with an established VR headset.

Not sure why you would not want to actually come out with something newer and improved.


uhh ill take wider fov over resolution in a heart beat, i think it sounds great, specialy if it has inside out tracking and comes in at a good price
 
uhh ill take wider fov over resolution in a heart beat, i think it sounds great, specialy if it has inside out tracking and comes in at a good price
I want both. :) Just bring it!

I have not tried or really read about the inside out tracking. Hell, I don't even care about the cord to the HMD. I just want the wider FOV and res.
 
Please bring this out soon. I almost bought a Vive Pro today at the Bellevue, WA Microsoft Store. I'm actually more interested in the knuckles controllers being released, but I'll buy the headset as well.
 
I just almost shat my pants at the thought of those damned head crab zombie things running at me full speed with those blood curdling screams of theirs in VR.

YEESH!
 
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They could have at least tried to make the controllers not look like touch.










PSSST: I know they aren't a final design.
 
Because half life 3 will have VR components and they want this to be in enough hands to leverage the experience. I bet this will be competetively priced to current offerings. That's one way they'll steal the market

The other will be native Linux support.

This is the last barrier to entry for gaming on Linux.

You thought steam play was big?

Mark my words. The spice will flow, once they open the... VALVe.

Why don't they just release a new Half-Life instead of this potentially gimmicky crap?


I'm unfortunately one of the handful of people that get quite nauseous using VR. So this is disappointing news, to say the least.
 
Some type of new original Half Life content for VR would be outstanding - obviously - as VR's made monumental strides but ultimately still needs that one big killer app (game). Love you, Valve but so many promises unkept or delayed that it's hard to get hopes up anymore.

It will probably be something dumb, like 'Dance Dance Revolution with Dr. Judith Mossman'
Just because Valve likes to torture us.
 
Depends on the price.
No, because what they're selling now is already a loss leader. Therefore if it's new and improved they're losing even more money.

If everyone's hanging back "waiting for the next major upgrade before jumping in", then there won't be one. Not unless a very daring CEO (HTC, Valve, Facebook) goes out on a financial limb even further than they already have. Hell, Facebook has more money than god and even they just recently decided not to invest in a significantly upgraded Rift - much to the frustration of the former Oculus guy that took that as his cue to quit.
 
Mark my words.

This. Will. Ship. With. Linux. Support.
If it ships at all. Then I would agree. But Valve has been fucking around so long that I don't get hopes up anymore.

The frustrating part is if you keep your ear to the ground then you'll hear signs that they are working on something truly huge. There will be leaks and data mines, repository commits here and there re: VR and Linux, cryptic tweets from people that have done voice work for a "new Valve game", LinkedIn profiles claiming to have worked on new Valve games, off the record conversations a friend of mine had at Valve HQ while visiting -- all signals that seem to indicate work is in fact going on with new games and VR. It's just the timing that's anyone's guess.
 
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VALVe doesn't do releases based on timing, not really. They release when it's ready.

In similar ilk, whispers happened for STEAM on Linux too, and their library coming to Linux. And look where that is now. Thousands of games on STEAM native to Linux now, many thousands more playable thanks to Steam Play (WINE).

We wouldn't see as many hints, leaks and whispers about this as we do, if it weren't to happen. VALVe seems to be investing heavily here, and they will launch. Come hell or high water.

Besides, it's not like they can't afford it.

If it ships at all. Then I would agree. But Valve has been fucking around so long that I don't get hopes up anymore.

The frustrating part is if you keep your ear to the ground then you'll hear signs that they are working on something truly huge. There will be leaks and data mines, repository commits here and there re: VR and Linux, cryptic tweets from people that have done voice work for a "new Valve game", LinkedIn profiles claiming to have worked on new Valve games, off the record conversations a friend of mine had at Valve HQ while visiting -- all signals that seem to indicate work is in fact going on with new games and VR. It's just the timing that's anyone's guess.
 
Do we have GPUs that can actually push more than 1440p resolution per eye? SLI is only supported in one VR game AFAIK.

2080ti pushes 4k per eye for the vast majority of games. 1080 has no problem doing 1600x1400 per eye even with some upscaling in some games.

Interesting move considering the HTC partnership. I wonder if the price will be low or if they leveraged HTC dev time for royalties, ect. Or 100% home grown.
 
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