No Man's Sky - a procedurally generated sand box space exploration game

I kinda like the feel of the controller for flying especially. Using the shoulder buttons for rolling, tapping the boost engine, while pulling up for example. I was just buzzing an asteroid field for fun last night, and manged to fly through at fairly high speeds without touching any of them. Kinda doing my Han Solo thing. :D I wish the asteroids were a little less stationary. It would be fun to get some random velocity and rotation on some of them.
 
I want to say that you can use bluetooth as well. I can't remember if it was in all version of the XBOne controller or not though. For some reason I want to think that only the newer ones had both types of radio, but I could be very wrong about that.

You're correct - the older versions require the special dongle, the newer ones can do Bluetooth (and incidentally can connect to a Steam Link directly as well).

The easiest way to tell the difference between the version is if the grip has texturing on the back or not. Also, apparently this (Option 3 on the page):

https://support.xbox.com/en-US/xbox-on-windows/accessories/connect-xbox-one-controller-to-pc

I kinda like the feel of the controller for flying especially. Using the shoulder buttons for rolling, tapping the boost engine, while pulling up for example. I was just buzzing an asteroid field for fun last night, and manged to fly through at fairly high speeds without touching any of them. Kinda doing my Han Solo thing. :D

The mouse steering feels incredibly sluggish to me. I even jacked the sensitivity up pretty far and it still felt bad. Dogfights are really meh.
 
You're correct - the older versions require the special dongle, the newer ones can do Bluetooth (and incidentally can connect to a Steam Link directly as well).

The easiest way to tell the difference between the version is if the grip has texturing on the back or not.



The mouse steering feels incredibly sluggish to me. I even jacked the sensitivity up pretty far and it still felt bad. Dogfights are really meh.

Honestly the dog fights aren't incredible anyway in this game, though they do seem to have improved somewhat in the recent version(s). They're not horrible, but could definitely be more interesting. They feel kind of similar to the original Wing Commander. (which were great back then, but...) I find the easiest way to fight is to actually stay stationary, track the ship and fire, then hit the boost, turn around, then do the same thing... Effective, but boring. :D

I had been chasing down ships, and maneuvering around the capital ships, but started finding myself being chased by sentinel based ships if I accidentally hit a friendly with a stray projectile. The sentinels will not back off, and you can't use your pulse drive if they're following you. So you either have to kill them and take the ding on your reputation, or fly for an hour and try to ditch them somehow at normal speed.

Edit: Nice on the Steamlink. I actually have two of them now due to ridiculous sale prices. I've tried the Logitech F710 with it, and it works great. (you have to use the USB radio, but it works) and some other wired pads. I was impressed that it worked with those though. I've never thought I'd be into the Steam Controller, so if I buy some controller for these links I have, I'll go with newer XBOne pads I think.
 
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I want to say that you can use bluetooth as well. I can't remember if it was in all version of the XBOne controller or not though. For some reason I want to think that only the newer ones had both types of radio, but I could be very wrong about that.

Also, side note, for anyone checking out those Logitech F710 controllers, they come with their own USB radio thing. Unfortunately if you buy more than one, you have to use a radio for each controller. You can't chain multiple pads off of one radio like you can with the Microsoft dongle for the XB controllers.

One S and newer have BT. Mine is an original XBone.
 
I've gotten a ton of money selling Whispering Eggs and scanning with the S-rank scanner module. I got some Neutrino Balls but they apparently nerfed them or something because they weren't worth much, plus the danger factor. Sitting at around 7 million credits, now trying to find a better multitool.

The game bugs out for me sometimes when I have a wanted level, like it will never show up that the sentinels are "searching" and make it go away, it's just there perpetually for some arbitrary amount of time, usually quite a long period.

I also sometimes encounter waypoints just disappearing, or missions not properly working. Like after the 1.55 patch, I had some mission to deliver goods somewhere, but now when I log in it says something like, "Deliver %PRIMARY ITEM% to client". The mission doesn't show up anywhere in my Log, and it doesn't tell me what the item is. I think I had the mission pre-patch and it broke it when the game patched.
 
Thanks.

These guys continue to be on fire.

•Fixed an issue that could cause base NPC workers to become unresponsive after moving / deleting your base

This is pretty big news. I made my first base and recruited my overseer/scientist/armorer early on (on a SHIT planet) -- have been afraid to move my home base because of all the horror stories I've heard of it not taking your quest progress.
 
Nice! On vacation, and happened to bring my main gaming PC. (Sister-in-law’s lake house, 70-something inch TV and some other people coming.). I brought it for drinken Street Fighter matches, but maybe I’ll see what’s new in NMS as well now :D
 
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I cannot recommend this video enough - I know it's over 70 minutes, but if you have been remotely interested in this game, it's a good watch. The guy goes over, fundamentally, what the last few patches have brought to the game, and why it actually matters within context, discussing Atlas, Null, Artemis, and Apollo.

I know I won't be able to stick with this game - certainly not for the grindy mess that it is - and what hours I have dumped into it feels pitifully small compared to this guy and definitely you guys in this thread. But the story, setting, and premise of this game, and how it has changed from launch, continues to fascinate me - and this video feeds some of that fascination further.

If you guys have time, I believe it's worth a watch.

 
Since my bases in Normal and Survival unpacked .. weirdly.. (like Philadelphia Experiment weirdly).. I'm in the process of tearing them down and rebuilding them elsewhere. In Survival I'm trying out an underwater base, which is only a pain because the entry shaft is going to be nine rooms high, each is 350 pure ferrite. I have eight done, gonna crank out the last one tomorrow, get a door on it, and start moving stuff. I've heard reports of underwater bases being buggy, which.. is surprising in NMS! Not!
 
Outside of moderately large dire-lobster things.. this is the first time I've seen extra large bronto-esque creatures. Amusingly I was skimming along the top of this moon, dodging trees, until I realized - wait.. those aren't trees! The planet had a large number ravines so the animation as these idiots were falling into them and trying to waddle out was great. Also the rumble pack on my xbox controller had a solid thrumming going while in the area.

Obligatory "they do move in herds!".


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I honestly haven't touched this game in almost a month...I don't think it's going to stick for me. I respect the amount of work they are putting into it, though.
 
Yeah, I got kinda bored still trying to get off the spawn planet :( A man can only melt so much rock.
 
I am following a one 'primary' plan.. it looks to have another seven or eight hops to get to the end and gab with some scientist. In the meantime yea - it's a little tedious.. except when I got greedy and opted for a new multitool and have been chasing down similar tech components ever since.. unless I botched that and components transfer. Either way sort of back on track for 100k+ units for fauna.. 50k+ units for flora.. and a mining beam about 2-3x better than standard.

Now to see about finding another exotic S class ship that has a bigger hold than mine.
 
Agreed, Nexus has been a staple for so long that somewhere along the way I chipped in about 5$ for the 'upgraded' account. I don't think it's necessary, but it's a great resource.
 
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I havent played in about 3 weeks, but I blame that mostly on the Warcraft Expansion and Scum. Really enjoy Scum (cept for the hackers).

Might try that mining addon! Thanks for the heads up.
 
I am stuck in this damn "something something in time" quest that never has a flipping end. May throw in the towel.
 
I haven't played in a couple of weeks, but plan to jump back in sometime soon. I've been playing The Messenger. Anytime something like that comes out, I pretty much drop anything else. This time NMS got dropped. That's the good thing about it though. You can hop in explore a little, maybe advance a plot a touch, and then you don't have to touch it for a bit if you don't feel like it.
 
I started up a Permadeath game and I fear it's a matter of time before a bug kills me. I already managed to clip through my freighter and fell into space, only saved by quickly reloading before I died. The new "everyone gets a freighter" thing is handy but I already goofed by collecting a bunch of crashed ships in the hangar. I got a couple traded for more usable ones but they must have fixed whatever bug used to skew the resell value of broken ships, cuz the ones I have left aren't worth much.

The sad thing is I found a *really* nice storm-free passive-sentinel planet in the very first system I jumped to. In any other game mode I would have been absolutely ecstatic to get this. My base is next to an observatory in a crater where it's perfectly flat and there's tons of free space. Only thing is I have totally strip mined all of the ferrite out of the crater and have to travel farther and farther to find more, including this odd super-toxic crevice in the ground that I really need to avoid. Darn thing almost killed me the first time I accidentally jumped over it.
 
Yeaaaaaaaah.. Backing up my save and retiring. Outside of some 'community thing' I was tricked into joining a group game (Amusingly I hit the portal, saw I joined a game, looked around, scanned an animal, took the 'you scanned all the animals of this planet' reward, saw some people milling around, and noped it back to my previous system via the portal).. my Atlas and Null quest are borked. I can't seem to abandon/reset them and never get to where I need to go. The latter being the one I was curious about, but I have warped ten or fifteen times and never any closer to finding what system I needed to be in.

Outside of finding a planet nice to rebuild my base that was packed up from the 1.3 update, or doing what ever freighters do.. I am done. My ship is warping about 1300light years a time, have hella upgraded multitool.. and maxed out inventory spaces. Oh.. and there hasn't been any pretty S-exotic class ships so.. there's that.

Maybe next major update.
 
They added motorcycles. That is all.



Actually there's more to the update, but that's the only part I noticed. :D
 
edit- seems to work now


game is broken for me after the October Windows update :/ graphics stay plastered on the screen and don't refresh, makes it unplayable. galaxy map is blown out HDR like. On Vega 64
 
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Now that sounds like fun! I love that they just barely started touching on some of that when they added the eggs, but I want to see more eerie stuff, maybe some malevolence lurking out there. I'd prefer that you had to stumble on it, or seek it out rather than just have the rest of the game invaded with something like that (Pandora's Box sorta thing I guess) but the more weird shit they can add the better IMO. I'm curious to see this now. Underwater would be a great place to start some of it, but I'm hoping it also extends toward the rest of the game too. Can't wait to see this. I really wasn't expecting any new major updates either for a bit with all the weekly stuff. I also haven't touched the game for weeks, so it'll be a nice change of pace again.
 
Nice! Always happy to see new updates. I haven't even checked out the Abyss one yet. Now I think I'll wait for this one, and try it all out.
 
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