Oculus Announces the Standalone Oculus Quest VR System

cageymaru

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Oculus has announced the Spring 2019 availability of the $399 Oculus Quest standalone VR system. The wireless system doesn't need a PC or smartphone to experience VR content. It features six degrees of freedom touch controllers, state of the art optics and built in audio. Sensors in the Oculus Quest map your environment while you navigate through it and Oculus inside tracking translates your real world movements to the game that you're playing.

No PC. No wires. No limits. Oculus Quest is the world's first all-in-one gaming system built for virtual reality. Now you can play almost anywhere with just a VR headset and controllers.
 
So basically an oculus go?

I borrowed this image from Reddit.

wtEYpW0.png
 
we'll see about graphics.. resolution is better than Rift and Go, lenses are same as Go (better than Rift), and controllers are improved (I much prefer this orientation for the controller ring). it's 72hz vs 90hz, meaning due to various Warp techniques most games can get away with 36fps of actual rendering. so graphical quality may be surprising. would change chart to "medium+" in that catagory.
 
Its quite a lot higher res than the Rift, the screen door effect will be much reduced.
1600x1440 (2.3Mpixel) per eye vs Rifts 1080x1200 (1.3Mpixel).
Not that it is what people want, it just makes the Rift look worse.

admiralperp beat me to it :)
 
If they can get Skyrim running on that thing it will probably outsell the Rift, and it will absolutely piss off eveyrone who sprung for a Go! because *this* is the VR they really wanted when they bought the Go.
 
So why are the graphics on it low and the regular Rift high?
The resolution is higher than the Rift.
 
So why are the graphics on it low and the regular Rift high?
The resolution is higher than the Rift.
It doesnt have a 250W substantial footprint gfx card nor a major CPU to drive it.
It may be high res but it cant do much with it unless using high latency streaming.
 
It doesnt have a 250W substantial footprint gfx card nor a major CPU to drive it.
Well hell so it's basically $200 more than go for positional tracking headset and controllers. Never tried either one, but hope it sells well.

Could the screens be better with a PC? I mean if so, they could make an HMD with them and sell it for regular Rift.
 
Well hell so it's basically $200 more than go for positional tracking headset and controllers. Never tried either one, but hope it sells well.

Could the screens be better with a PC? I mean if so, they could make an HMD with them and sell it for regular Rift.

"Could the screens be better with a PC?"

I have to believe a higher resolution PC HMD will be coming in the 'fairly close' future. I'm sure that Oculus thinks they have time, because the hardware on the PC side has to catch up to run ultra resolutions. Just look at the Vive Pro, higher res but won't look better without higher specs.
 
All I want for Christmas is a wireless Rift for my PC with minimal screen door effect. I guess I am asking too much from Mark Zuckerberg....:mad:
 
All I want for Christmas is a wireless Rift for my PC with minimal screen door effect. I guess I am asking too much from Mark Zuckerberg....:mad:
I'm so fed up with wires that I haven't even played a VR game in months.
 
seems like they could of put a USB-C port on this thing and made it so it could be used with a PC too.. so lame
 
I'm so fed up with wires that I haven't even played a VR game in months.

So... fix it?

I suspended my cable and only feel it in the absolute extremes of my play space, or go truly wireless and pick up a TPCast. (If you can stomach the pricing and hassle for an accessory to a toy.)
 
Not even whelmed by this. They refused to talk specs AT ALL, and it turns out they are using a snapdragon chip (and not even the latest, fastest one!) to run the thing. Let me know when it's as powerful as my Vive Pro on my Ryzen 2700x with Vega 64. Until then, these "stand alone" units are a sad joke!
 
Not even whelmed by this. They refused to talk specs AT ALL, and it turns out they are using a snapdragon chip (and not even the latest, fastest one!) to run the thing. Let me know when it's as powerful as my Vive Pro on my Ryzen 2700x with Vega 64. Until then, these "stand alone" units are a sad joke!


wow, baby steps. they now have a base that can be used for ~75% of the experience of PC without the wires. The only things they have left is eye tracking and foveated rendering ( Which will reduce the graphical requirements). I mean, i am interested in this but i have a dk2, so this would be a pretty massive upgrade for me. Really, the ultimate system would be able to use a VR link connector to connect to a PC for extra power, then you can unplug and take it with you if you want. First they needed to get wireless, inside out, 6dof tracking complete and this is why the quest is a thing. they will be able to get a lot of data from its use before they launch the next full rift replacement.
 
The Quest will have a Qualcomm Snapdragon 835 processor. They can write drivers much closer to the metal here (like consoles) and they got some pretty talented engineers on their team. I say "Rift-Like" is possible, maybe a trade off between graphic quality and screen sharpness (I'll take more sharpness/clarity any day)

Hate the name "Quest"... I dunno why but I associate that with life insurance or IT security group or somethin... just sounds cheap and cheesy... "A Headset Called Quest"
 
I just want something that's easy to setup and play quickly. I have the PSVR because I assumed it would have the highest adoption rate and the most "plug & play" setup. Instead, there's almost no content and it takes like 15 minutes to setup everything and actually get into a game. I don't think I'll be going any further down this rabbit hole unless there are some good wireless solutions with a variety of content.
 
wow, baby steps. they now have a base that can be used for ~75% of the experience of PC without the wires. The only things they have left is eye tracking and foveated rendering ( Which will reduce the graphical requirements). I mean, i am interested in this but i have a dk2, so this would be a pretty massive upgrade for me. Really, the ultimate system would be able to use a VR link connector to connect to a PC for extra power, then you can unplug and take it with you if you want. First they needed to get wireless, inside out, 6dof tracking complete and this is why the quest is a thing. they will be able to get a lot of data from its use before they launch the next full rift replacement.

Baby steps are fine, I just don't think a mobile chipset is going to set the world on fire like Oculus thinks it will.
 
but the world doesn't see baby steps are clearly as we do... for them it's 400 bucks for something that just a few years ago cost 1500+
 
To me righgt now window MR seems like best choice for affordable VR. You get similiar quality as vive/ oculus at half the cost
 
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