GeForce Game Ready Driver v399.07 - WHQL

FrgMstr

Just Plain Mean
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New NVIDIA Game Ready Drivers today with support for Battlefield V Open Beta, F1 2018, Immortal: Unchained, Pro Evolution Soccer 2019, Strange Brigade, and Switchblade. Hit the link and get you some! The full release notes are here. We are getting really close to v400.00 as well. Makes you feel like something big is happening?
 
As usual I'll give it a couple days to allow for hotfix drivers to come out to fix what they broke this time if anything.
 
Got Green Screen of Death when I installed them. Rebooted and reinstalled and things were fine.
 
The new SLI profile for WoW seems to have fixed the minor mini-map flickering that I was having.
 
V399.blah blah blah...

Wake me up when version 1327.39 comes out. By then we might get a control panel that wasn’t programmed in BBC Model B Basic.

Oh, and maybe 2 or 3 new features, if they remember how to do that anymore...
 
Interesting to see the 3d vision profile for Monster Hunter. Still gonna wait till it goes on sale but at least I know there's on game to look forward to in 3d.
 
Looks like they finally fixed the stuttering with windowed G-Sync this time, maybe.
upload_2018-8-28_9-39-26.png


Stuttering while using monitoring tools to watch power usage is still an outstanding issue.
the 400 drivers will be the ray-tracing one...
RTX support for Volta was added in the 396 driver, but no doubt 400 will be for Turing.
 
Last time I installed the newer drivers for my gtx1080. I got stutter like crazy in WoW. SInce I gone back to 391.x and 390.x I don't get that issue.
And I'm not on windows 10.
 
rundll32 "C:\Program Files\NVIDIA Corporation\Installer2\InstallerCore\NVI2.DLL",UninstallPackage NvTelemetryContainer

Paste into elevated cmd prompt to launch Nvidia Telemetry Uninstaller.
Ahh yes, the one “feature” nVidia has added to its drivers... They even added the ability to toggle this Spyware on or off via its state of the art control panel, but kindly saw sense and removed that ability not long after they added it.
 
rundll32 "C:\Program Files\NVIDIA Corporation\Installer2\InstallerCore\NVI2.DLL",UninstallPackage NvTelemetryContainer

Paste into elevated cmd prompt to launch Nvidia Telemetry Uninstaller.
Is this legit or does it just secretly install itself on the rest of my drives?
 
Ahh yes, the one “feature” nVidia has added to its drivers... They even added the ability to toggle this Spyware on or off via its state of the art control panel, but kindly saw sense and removed that ability not long after they added it.
I am hoping to work on an article that is specific to the level of data that GeForce Experience is collecting. We will see what happens.
 
V400 will provide new optimization that does not render invisible content (but not covered) content that from some reason is a bunch of in optimized for nvida games
This tunnel has nothing in it. lets put in 500 10k polygon models that are all invisible and tagged for nvida to remove when rendering.

the worst part is I wish this was a joke. but its pretty close to the truth of some nvida optimized games.
 
V400 will provide new optimization that does not render invisible content (but not covered) content that from some reason is a bunch of in optimized for nvida games
This tunnel has nothing in it. lets put in 500 10k polygon models that are all invisible and tagged for nvida to remove when rendering.

the worst part is I wish this was a joke. but its pretty close to the truth of some nvida optimized games.
That is a hefty accusation, so we're going to need a source on that.
 
I do like how they added an option to not install GFE now. Can't remember if it showed up 1 or 2 versions ago but was nice to use in either case.
 
I do like how they added an option to not install GFE now. Can't remember if it showed up 1 or 2 versions ago but was nice to use in either case.
It was actually always optional until a few releases ago. Glad to see that they made it optional again, if that is the case.
 
rundll32 "C:\Program Files\NVIDIA Corporation\Installer2\InstallerCore\NVI2.DLL",UninstallPackage NvTelemetryContainer

Paste into elevated cmd prompt to launch Nvidia Telemetry Uninstaller.
Do you need to do this if only installing bare driver/physx?
 
That is a hefty accusation, so we're going to need a source on that.

Google <several aAA titles> unneede tesselation nvida

A lot of game got optimized for nvida rerelaes where there was suddenly used thousands of tessellations polygons to representing a total flat square which could be done with just 2 poly's.
The tesselations ran with a less cost on nvida hardware than AMD hardware (Fair int itself) but were totally unneeded for the graphical detail of the games. they where simply ther to cost nvidia cards a 5% perfomance loss but give over 30% performance loss to AMD.

Funny enough this unneeded tesselations seems to fall very much in line with often used games for benchmakrs
 
I guess I'm a bit behind the times, but this note in the driver release surprised me. No more 32 bit OS support.
Page 7.
upload_2018-8-29_19-31-14.png
 
Did you find the neede evidence you asked for earlier ?
You didn't provide any. You used the "educate yourself" tactic. I will tell you that the Crysis 2 situation wasn't real because the shots we saw were taken from the editor and it wasn't rendered that way in the actual game. Things that utilize tessellation to a large degree like Hairworks are optional.

Your square example I can't find, but tessellation is a geometry alternative to parallax mapping, so it's adding detail to an existing simple shape or polygon. In the final real time render if a square is composed of thousands of polygons like that the API will automatically do a thing called primitive discard.

It's not NVIDIA's fault that AMD never fully supported a basic feature in built into DirectX 11.
 
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