Battlefield V

I hope come the beta the game will have more of a ww2 look and feel, to be honest the alpha really felt like random people running around with ww2 era weapons. BF1 at least had the look of WW1 down really well with the uniforms etc, BFv so far is really lacking in that respect.
 
I think thats from the closed beta at the end of june. weird he would post it now. gotta wait till sept for the next one.


It's from the closed alpha, you can see it in the top right.
 
It's from the closed alpha, you can see it in the top right.
i steamed the closed alpha too on twitch. thought maybe I could get a following. there wasn't many streaming it and I had only 1 or 2 viewers at a time. my first time streaming and likely my last lol.
 
I hope come the beta the game will have more of a ww2 look and feel, to be honest, the alpha really felt like random people running around with ww2 era weapons. BF1 at least had the look of WW1 down really well with the uniforms etc, BFv so far is really lacking in that respect.
That's Because it's a fantasy/ revisionist history thing. not really a real authentic take on WWII.
 
the maps/battles are being released chronologically so we may not see the well known wwii stuff till dlc comes out. part of the reason why the trailer is so bad cause there is nothing well known to show off cause these battles havn't happened yet.
 
That's Because it's a fantasy/ revisionist history thing. not really a real authentic take on WWII.


Bf1 was in the same mold, the vast majority of weapons in it didn't even exist or were in experimental stages during ww1. Didn't stop them getting the uniforms correct. I know they're focusing on customisation etc but i'm hoping it won't be to the extent it doesn't look like ww2 at all.
 
Bf1 was in the same mold, the vast majority of weapons in it didn't even exist or were in experimental stages during ww1. Didn't stop them getting the uniforms correct. I know they're focusing on customisation etc but i'm hoping it won't be to the extent it doesn't look like ww2 at all.
yes that's another thing i meant to mention that yes they're all vidogames but despite the weapon thing bf1 was way obove "V" as far as any authenicty goes.
 
yes that's another thing i meant to mention that yes they're all vidogames but despite the weapon thing bf1 was way obove "V" as far as any authenicty goes.


Well with a bit of luck the beta shows us some actual gameplay that's more ww2 like, that map was a really shit one to have an "alpha" on, it totally cut the balls off the tanks, assaults having the capability to have 5 spamzerfausts certainly didn't help matters.
 
hHBTzjK.jpg


Looks like there's some more playtime coming soon, hopefully with a new map.
 
hopefully with a new map
No, same build as the previous alpha with only gun stat changes.
Battlefield V - Closed Alpha #2 - Starting on the 14th of August
Hello Battlefield V Closed Alpha players!
(..)
n the first Closed Alpha one of our main goals was to get an idea of how fast players scored points, and the time it took them to level up through the ranks. Based upon this, we have done some changes that we think will better cater to players across all playstyles and skill levels. We have also made improvements to matchmaking and fixed issues related to the squad join functionality. We hope that these changes will get you and your squad faster into the Battlefield.
Additionally, we have done some tweaks to the damage models of the weapons when it comes to minimum/max damage, damage fall off, and headshot multipliers. This is done to give a more individual character to each weapon and pushing them to excel in those combat scenarios that they are intended for.
(..)
This Closed Alpha #2 build is directly built upon from the first Closed Alpha build and it will not contain any changes besides what we have mentioned above.
(..)
All of the players that have a valid Battlefield V Closed Alpha entitlement from the first Closed Alpha on Origin are automatically invited back into the Closed Alpha #2. You simply need to reinstall it when it becomes available in the Origin client.
(..)
 
*sigh*

In the previous alpha just about every fucker was running about with assault as the STG done major damage from virtually any range. Be interesting to see what, if anything has changed in that respect.
I hope its still fast ttk from short and med range, buff the other weapons though so they can compete with it.
 
fps is a little better. I think it went up by about 15. stg got a little nerf. ttk is still fast. reviving is less buggy. still too much snow inside of broken buildings. mini map needs some work and just seeing where the flags are.
 
Played a little last night. Maybe it's the map/uniforms, but doesn't feel much like a WW2 game to me. By contrast, I felt BF1 totally nailed the WW1 feel. Graphics don't look as good as BF1 to me either, although it's alpha, etc.
 
Played a little last night. Maybe it's the map/uniforms, but doesn't feel much like a WW2 game to me. By contrast, I felt BF1 totally nailed the WW1 feel. Graphics don't look as good as BF1 to me either, although it's alpha, etc.

That's the general consensus i've seen repeatedly, that it lacks the look and feel of a ww2 game. It's getting hammered quite hard in the feedback forum on the battlefield site as well.
 
That's the general consensus i've seen repeatedly, that it lacks the look and feel of a ww2 game. It's getting hammered quite hard in the feedback forum on the battlefield site as well.

Well, at least the issue is being raised.

Though this late in development, hard to say if it can actually be addressed.

[and while my community is going to spin up a BFV server, the BF4 server isn't going anywhere :ROFLMAO: ]
 
That's the general consensus i've seen repeatedly, that it lacks the look and feel of a ww2 game. It's getting hammered quite hard in the feedback forum on the battlefield site as well.
Just to play devil's advocate, what is WW2 supposed to "feel like", then? Be in black & white, with a History channel logo in the corner?

FWIW I don't even really see uniforms because the action is so frantic - they're normally just a blur.
 
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I felt BF1 totally nailed the WW1 feel. Graphics don't look as good as BF1 to me either, although it's alpha, etc.
And maybe that was to BF1's detriment. And maybe DICE realized that.

The revenue that a videogame generates is unfortunately not a function of how well they nail a theme. There's no juice in doing it exceptionally or beyond what anyone else has. Gameplay and replayability are still king.

That's not to say realism and gameplay are mutually exclusive. But the design decisions in BFV do feel like an adaption to BF1 and design decisions there that didn't necessarily translate to more popularity or better gameplay.
 
#1 The Sturmgewehr, as a true Assault Rifle, is still merely obsolescent but by no means obsolete in the modern battlefield. Thus, back in the WW2 context, it was truly revolutionary:



#2 The vast majority of Kills in BF:V will then be made with the StG.

#3 Cries of StG = OP will ensue, which then prompts waves of nerf-hammers aimed at its Recoil and Damage Curve / BtK.

#4 It becomes so unrecognisable in terms of "gunplay performance" that it escapes all logical definition of an Assault Rifle, in game or real life or whatever.

#5 At the end, though, it will be "balanced" against all the other weapons available to all the other classes, shoehorned into whatever place DICE places it amongst the SMGs / Auto-Rifles / LMGs / Bolt-Actions, its place determined by calculations and formula and projection.

#6 The gameplay designers have moved onto the next game, and so no further work will be done.

#7 Leaks, announcement, and then "Early Alpha" of the next BF game, so BF:V will be forgotten.

See: the Bullets to Kill for the 9x19mm_Gilsenti projectile fired by the BF1 Automatico M1918

0-12m: 5BtK
13-22m: 6BtK
23-30m: 7BtK
31m+: 8BtK

A mere couple of steps forward or backward at the common engagement range of ~20m, will require your gun to shoot 6, 7, or 8 bullets to kill the target... so your experience in using it will never feel consistent. It is, however, "balanced".
 
Just to play devil's advocate, what is WW2 supposed to "feel like", then? Be in black & white, with a History channel logo in the corner?

FWIW I don't even really see uniforms because the action is so frantic - they're normally just a blur.

Go and play day of defeat or something along those lines to get a hint. It's more expectation than anything, you have an idea of what it is like formed mainly from movies, documentaries and games. There's been a lot of comments about the map factoring into that as well, they're releasing a trailer for rotterdam tomorrow which in the brief teaser looks more like what i expected.
 
pre-order sales of Battlefield V have been weak...

maybe battlefield players are smart? theres no reason to pre order a game. there was a reason 10 years ago when you had to get a physical copy and pre ordering is how you reserved it.
 
pre-order sales of Battlefield V have been weak...



In an interview with Gamasutra, EA chief creative officer Patrick Söderlund says that the developer is uninterested in taking flak for diversifying the gaming space. “We stand up for the cause, because I think those people who don’t understand it, well, you have two choices: either accept it or don’t buy the game,” he says. “I’m fine with either

Seems like people took his advice.
 
Seems like people took his advice.
is this about them putting women in the game? how many people are not gonna buy it cause they put women in? there will be some old guys who care, but the majority of players i dont think care. if theres a reason pre order sales are bad its because the marketing has been terrible since the iconic maps come with later dlc.
 
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maybe battlefield players are smart? theres no reason to pre order a game. there was a reason 10 years ago when you had to get a physical copy and pre ordering is how you reserved it.

or maybe the yearly release cycle has finally caught up to the game and people are tired of the same game reskinned every year...
 
or maybe the yearly release cycle has finally caught up to the game and people are tired of the same game reskinned every year...
this isn't the cod thread, lol. bf1 wasn't a reskin of bf4. and bfv feels different than bf1 so.
 
is this about them putting women in the game? how many people are not gonna buy it cause they put women in? there will be some old guys who care, but the majority of players i dont think care. if theres a reason pre order sales are bad its because the marketing has been terrible since the iconic maps come with later dlc.


The women thing i don't really care about, but it does seem like they're being shoehorned in because of recent trends. Dice did a shit job with the reveal of the game and the first trailer left people scratching their heads. There's a new trailer due today so with a bit of luck it looks a bit more what you'd expect from a ww2 game.
 
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is this about them putting women in the game? how many people are not gonna buy it cause they put women in? there will be some old guys who care, but the majority of players i dont think care. if theres a reason pre order sales are bad its because the marketing has been terrible since the iconic maps come with later dlc.

It could be any number of things, but I doubt that it has anything to do with marketing. The BF franchise isn't some obscure indie range that no one has ever heard of, EA has to do very little in the way of marketing to create interest in it. More likely its a confluence of factors, such as:

(a) DICE having botched both Battlefront games;
(b) the loot box debacle from Battlefront 2;
(c) increased competition from other competitive online FPS games which utterly crush BF in terms of the size of their respective communities (PUBG, Fortnight, Rainbow 6 Siege, Overwatch);
(d) people becoming weary of decreasing longevity of BF games (BF1 only manages a paltry 10,000 consecutive players less than 24 months after release);
(e) customers being tired of EA/DICE not properly supporting their products and churning out sequels as a substitute for improving the base game;
(f) customers not being appreciative of EA and DICE labeling them as misogynists, racists or bigots.

BF1 is two years old

And BFV is quite a bit different

Not anything the community couldn't have cooked up as a mod within a couple of months.

this isn't the cod thread, lol. bf1 wasn't a reskin of bf4. and bfv feels different than bf1 so.

BF4 was a reskin of BF3, and BFV definitely looks like a reskin of BF1. The reality is that there is very little in the way of innovation between these games.
 
BF4 was a reskin of BF3, and BFV definitely looks like a reskin of BF1. The reality is that there is very little in the way of innovation between these games.


Bit hard to innovate when it's focused on ww1 and ww2. More future styled games are more open to that.
 
Bit hard to innovate when it's focused on ww1 and ww2. More future styled games are more open to that.

The time period doesn't stop them from innovating gameplay, which is the biggest problem with both CoD and BF. In fact, most of the innovation initially originated from community created mods which DICE and Infinity Ward happily co-opted into sequels. If anything CoD succinctly demonstrates that future styled games make stuff all difference to innovation because publishers are so paralyzed by the fear of failing...so they just stagnate instead.
 
I'm betting this does even worse than BF1 on PC. Combine trashfire looks with
Bit hard to innovate when it's focused on ww1 and ww2. More future styled games are more open to that.
Oh they did innovate... They found innovative new ways to add microtransactions, and I'm sure they've dreamed up an innovative new way to ensure no one ever gets a custom server with hardcore rules running and populated. BF1 sucked hard, BFV looks like they took the worst parts of BF1, removed the tiny shred of accuracy that remained, and then mixed it with loot boxes. My initial guess that the trailer was an attempt to hide the stench of trashfire with the righteous indignation of the SJW crowd towards any criticism of the design and gameplay is looking more and more likely.
 
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