Google AI Achieves Human-Level Performance in Quake III Arena

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Google AI company DeepMind has managed to create agents that can play CTF in Quake III Arena, and not only that, they are reportedly on the same competitive level as human players. The intention was to teach AI how to work with and against humans in a complex, tactical game, and in a tournament with 40 real competitors, the bots achieved the superior win rate.

The agents are never told anything about the rules of the game, yet learn about fundamental game concepts and effectively develop an intuition for CTF. In fact, we can find particular neurons that code directly for some of the most important game states, such as a neuron that activates when the agent’s flag is taken, or a neuron that activates when an agent’s teammate is holding a flag.
 
Gee, what was it again that Elon was warning everyone about not so long ago and most folks called him a fool?

Not everyone. I think many people understand that we'll need to be very wise when it comes to AI. And in that case we're screwed no matter what. All hail M5!
 
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This is still a game, ie. a VERY controlled environment in terms of external stimuli and possible action state space.
 
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$50,000 humanoid robot built in Hongkong ... rather stiff moving at the moment but the face, you'd never know looking at it from even a few feet away



and here's an interesting clip though fiction?

 
Google developers are against using their technology to minimize harm, casualties, and safeguard our country in real life, but it's fine and dandy to maximize target kills in a game?

Strange world.
 
We're all going to die.
Worse, we're all going to get pwned in MMOs by for-rent AI bots running on beach-front server farms in North Korea.
Which will be the end of MMOs as we know it, and will mark the resurgance of single-player gaming,
But even there, you'll expect the AI to kick your ass unless you are very careful (or very overpowered).
 
God creates man, man kills God, man creates ai, ai kills man, ai creates...
 
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I hope an AI doesn't learn how to kill from watching humans kill humans in a video game, because that means the Terminator movies got it all wrong. If scientists actually used video arenas to teach an AI to kill humans, then we'd see the T-800 blow someone's head off, then teabag him, and then call him a faggot.

I believe that an AI could possibly mean the end of the human race, but I don't want to explain to my grandchildren why the shiny robot shot grandma and then called her a faggot.
 
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Google's brute force adaptative interdependent algorithms achieves playing a game, while not being like a human brain in any way whatsoever. That would be a more accurate title i think.
 
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"OK, Google..."


"Fuck off, human"

giphy.gif
 
all a super smart AI robot would have to do to free itself completely from human control is to find one of the many stupid people in the world and manipulate them with words ... it happens every day though not with AI's yet
 
Be afraid when google search starts telling you "I can't do that Dave"
 
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In a game there are only movement variables. In life and real world environment, the variables are endless. Winning a game based on WASD movement isn't winning on the street. Variables in the real world are endless. Too bad people are so damned dumb now that it won't matter.
 
In a game there are only movement variables. In life and real world environment, the variables are endless. Winning a game based on WASD movement isn't winning on the street. Variables in the real world are endless. Too bad people are so damned dumb now that it won't matter.
try explaining that shit to your girlfriend when you watch her try video games for the very first time and she gets stuck

in a corner

for over five minutes
 
Worse, we're all going to get pwned in MMOs by for-rent AI bots running on beach-front server farms in North Korea.
Which will be the end of MMOs as we know it, and will mark the resurgance of single-player gaming,
But even there, you'll expect the AI to kick your ass unless you are very careful (or very overpowered).
There's no money in driving gamers away, so whatever they do they'll be sure to optimize towards draining our wallets. So they'll more likely be auto adjusting their skill level so that you're always one micro-transaction away from victory.
 
If we humans actually taught an AI to kill humans, then we'd see the T-800 blow someone's head off, then teabag him and call him a faggot.


Okay that made me laugh. Have a like.


Anyway, I don't understand the significance here. AI bots have been in games for freaking YEARS. They have utterly superior aim compared to humans because for them aiming does not happen in the same manner. There is no "hand eye coordination", they know exactly where to point the cursor. In fact the cursor does not even need to exist. So just from a technique standpoint, there are maybe only a handful of humans in the world that can aim better than an AI can potentially aim. Like they would literally have to MAKE them miss. Now, strategy is something, but having an aimbot on 24/7 does too.
 
AI is such a sticky wicket. If we don't teach them empathy and caring, they'll slaughter all the stupid humans. If we do teach them empathy and caring, they'll keep all the stupid humans in play pens and cribs.

We can't win.
 
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Ok then. Tox, Rapha, DaHang and Cypher vs. AI bots.

What, no love for cooller? I honestly think StarCraft would be a better pick, though. We haven't heard from them in years.
 
Man *I* can't even achieve human-like skills in Quake 3........cuz I've seen some people play that shit, and they ain't human.......as Billy once said: "Somethin's huntin' us....and it ain't no man.."

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AI is such a sticky wicket. If we don't teach them empathy and caring, they'll slaughter all the stupid humans. If we do teach them empathy and caring, they'll keep all the stupid humans in play pens and cribs.

We can't win.

Empathy and caring are a species survival trait in humans.

It's a bit early to be worried about AI as a threat to people, or teaching them about anything other than why Teabagging is good in a game.

And until AI are immune from this:

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I'm not worried about this:

the-next-time-someone-tells-you-robots-are-going-to-destroy-our-jobs-show-them-this.png
 

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What, no love for cooller? I honestly think StarCraft would be a better pick, though. We haven't heard from them in years.

Cooler's performance has been sketchy lately in QC. So has Cypher's, but I just love the guy's play style.
 
So can we finally get some good "AI" in single player games?
 
Cooler's performance has been sketchy lately in QC. So has Cypher's, but I just love the guy's play style.

Wait, they are playing QC? I guess it makes sense since QuakeCon is near but... I only keep the game because some of my old pro Quake/UT friends are making me play it. I like the champions but it's a technical mess. It says 120+ fps but feels like 70 :/
 
Next the AI will learn how to win at Forza 5 and then the world will have a real Terminator level crisis on its hands.
 
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Gee, what was it again that Elon was warning everyone about not so long ago and most folks called him a fool?
I'm pretty sure he didn't mean this soon.

I think someone who does well on quake isn't exactly a ultra killer in the real world.
 
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