Blackstone
2[H]4U
- Joined
- Mar 8, 2007
- Messages
- 3,580
Pre-alpha baby!
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
I picked up Post Scriptum and Sandstorm Insurgency both which cost less than Battlefail V
pre alpha is good. i like it
pre alpha is good. i like it
Technically. closed alpha Think they're past pre-alpha stage now, in record time it would seem.
both those games will have their place. bf v will still be very arcade compared to those two games even though dice is making some good changes. expect sandstorm to be pretty polished.That's great, you'll come back to Battlefield V after witnessing that the mediocre production value of those 2 games pales in comparison.
Yeah if the game isn't fun you has no production value I mean how many FPS games can you play before it's no longer fun. The brain looks for patterns if that direct route is being wired and fed the same game mechanics there is no challenge or suspense. What I don't get with most modern games is more textures means a fuller and better game while in 2001 you had these smooth 3-D Polygons that looked better than most games in 2018.
This game honestly looks like the developers were bored out of their mind.
That's great, you'll come back to Battlefield V after witnessing that the mediocre production value of those 2 games pales in comparison.
Also the player base is liable to be way better (on PC at least) after 1-2 years. Look at a game like ARMA 3 - never had a huge following since it's a "niche" game - but it was released nearly 5 years ago and the average player count has remained fairly constant (it's actually grown quite a bit compared to release.) On the other hand BF1 started out with ~120,000 PC players and dropped to ~50,000 three months after release and has been in a slow decline ever since - down to ~26,000 players as of this month.Sandstorm looks to have some pretty good animations and graphics. A huge step up from the first game. I'm going to assume the 100-200 man team with 10 times the budget will be better, but Sandstorm certainly closed the gap.
Then when you factor in the art direction, Sandstorm will likely prevail 1-2 years post release where as BFV has a high chance of degrading visually due to their new business model. You can have a great game engine, but when you're running around as a black Nazi female Santa who is missing one arm with Hello Kitty guns and katanas, your game will still look like shit.
Also the player base is liable to be way better (on PC at least) after 1-2 years. Look at a game like ARMA 3 - never had a huge following since it's a "niche" game - but it was released nearly 5 years ago and the average player count has remained fairly constant (it's actually grown quite a bit compared to release.) On the other hand BF1 started out with ~120,000 PC players and dropped to ~50,000 three months after release and has been in a slow decline ever since - down to ~26,000 players as of this month.
I doubt BFV will do any better unless the whole limited ammo / health mechanic actually forces teams to work together - of course if it does then one side will be filled with cancer and the other will dominate.
Sandstorm looks to have some pretty good animations and graphics. A huge step up from the first game. I'm going to assume the 100-200 man team with 10 times the budget will be better, but Sandstorm certainly closed the gap.
Then when you factor in the art direction, Sandstorm will likely prevail 1-2 years post release where as BFV has a high chance of degrading visually due to their new business model. You can have a great game engine, but when you're running around as a black Nazi female Santa who is missing one arm with Hello Kitty guns and katanas, your game will still look like shit.
BF1 did worse than BF4 when it came to retaining player count.
What the hell map is this. What war are we fighting? Can we swap out grenades for a pickled herring? These questions are on my mind.
BF1 did worse than BF4 when it came to retaining player count. BFV might do better because they are adding in more unlocks and stuff (and people love that stuff). BF1 lacked weapon variety and vehicles were too limited at release. It felt very scaled back from BF3 and 4 and got old much quicker. It also isn't as good of a PC game, and I think BF4 was the last traditional PC style AAA MP game. The future is all match making. Ironically you can largely thank Valve for that.
Assuming BFV allocates more vehicles per map like BF3/4, it will increase variety. But the new game modes are much smaller and restricted, so depending on what players prefer in terms of game modes it may have the same issue as BF1. About the only thing that looked interesting to me so far in BFV was the MBT vs tank destroyer gameplay. I'd love to see assault guns and other armor types added and be plentiful on the map.
This is one of the reasons I've moved to consoles for certain first person shooters. The player base, even after decaying, is still large in many games compared to the PC. Fortunately, Battlefield isn't one of those. (Call of Duty is though, as the series is empty on the PC compared to the consoles).
This is one of the reasons I've moved to consoles for certain first person shooters. The player base, even after decaying, is still large in many games compared to the PC. Fortunately, Battlefield isn't one of those. (Call of Duty is though, as the series is empty on the PC compared to the consoles). I grabbed a Xim Apex, and while it doesn't feel the same, it feels playable.
I wonder how many people got into the closed alpha, but as I made it, I'm guessing a lot.
Unfortunately no luck here, but I rarely make it into anything from EA.
COD is only empty on PC because of what they did to the PC playerbase and then they changed the game to be focused on small player counts.
you can lower them now. I think theres a more button in the menu and then options. on ultra I was getting about 50-60 fps. lowered to medium and I get 60-80 now. specs are in sig and I run at 1440pThe options seem limited. The best way I can suggest to disable HDR is find a console command for it.
Anyway, as for performance on my system, it's running @ 2560x1440, I average somewhere between 80-90 fps. So when the full game comes out with graphics options, I feel I'll most likely have to lower them.
does anyone who's playing the alpha know how to disable HDR? i'm using a samsung tv and it defaults to HDR on with no obvious way to disable it.
How many games do you have on Origin though? I'm guessing that played a part, as I have quite an extensive account. I haven't had time to play the alpha yet, but I'll get around to it later tonight or tomorrow.
All I want is BF 2 with updated graphics.
well that sucks. I was hoping it would last at least a week. I enjoyed it. looking forward to the release. its not perfect but better than bf1. I like the increased time to kill. I can kill 3 people with one 30 round clip. I like the medic and revive changes. only thing I really didn't like was the graphic clutter, so many effects. and fps wasn't great. the guns felt good. that assault gun felt so good to use. I dont know why, I was like addicted to it.FYI the closed alpha ends July 3rd at 7am PDT (14:00 UTC)
well that sucks. I was hoping it would last at least a week. I enjoyed it. looking forward to the release. its not perfect but better than bf1. I like the increased time to kill. I can kill 3 people with one 30 round clip. I like the medic and revive changes. only thing I really didn't like was the graphic clutter, so many effects. and fps wasn't great. the guns felt good. that assault gun felt so good to use. I dont know why, I was like addicted to it.