Final Fantasy XV Has Been Cracked Four Days Prior to Its Official Release

Megalith

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It took Chinese group 3DM mere days to crack the Denuvo anti-tamper tech in Final Fantasy XV. This was all thanks to Origin, which made available for pre-load an unencrypted version of the whole game: the hackers were able to exploit the demo executable for their benefit.

According to early reports, the first three Chapters work fine (and some players have been able to reach even the ninth Chapter without any issues). The size is also around 150GB with the HD 4K Resolution Textures, suggesting that this is the real deal. So yeah, this is undoubtedly bad news for Square Enix.
 
At least the Hackers could give companies a chance to recoup their time and investment. Keep the games at a reasonable price. If this keeps up we'll all be pulling out our old games cause their won't be new ones on stream. Than again when companies brag at the billions they make selling in game trophies to "kids" and adults, my sympathy starts to abate.
 
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I really wouldn't call it a 'crack'. The full game files were released unencrypted.
 
At least the Hackers could give companies a chance to recoup their time and investment. Keep the games at a reasonable price. If this keeps up we'll all be pulling out our old games cause their won't be new ones on stream. Than again when companies brag at the billions they make selling in game trophies to "kids" and adults, my sympathy starts to abate.
The time it takes to crack isn't a huge deal in MHO. Some people will always buy and some will wait months for a crack. I think only a small group buy if a crack doesn't come out right away. As for cracking groups, they are race each other to be first.
They would be better or to skip DRM, it would make more customers happy and save money, though in think the contracts have a clause that if the DRM is cracked to early they get a refund.
 
If I legally buy the game then want to remove the DRM for performance reasons is that wrong? Not legally speaking just ethically. I want to support square but hate DRM. Why can't I not be punished for pirates' actions.
 
I just tried the demo.

Suck.

No mouse for the main menu, can't change the resolution, etc

Ugh. I literally had it open for 2 minutes before ending the process
 
I just tried the demo.

Suck.

No mouse for the main menu, can't change the resolution, etc

Ugh. I literally had it open for 2 minutes before ending the process
was it in a small window? mine did that first launch, alt-tab fixed it and then I could change everything fine.
oh and yeah no mouse cursor you just slide it through menus.
 
was it in a small window? mine did that first launch, alt-tab fixed it and then I could change everything fine.
oh and yeah no mouse cursor you just slide it through menus.
I have a 1440p- looked like it was stuck in 1080p. Alt tab left my resolution stuck at 1080p.

Im sure the game is awesome for some- just left a poor taste.
 
I just tried the demo.

Suck.

No mouse for the main menu, can't change the resolution, etc

Ugh. I literally had it open for 2 minutes before ending the process

Maybe try playing before judging too harshly. The keyboard controls are actually fairly decent when in-game tbh.
 
At least the Hackers could give companies a chance to recoup their time and investment. Keep the games at a reasonable price. If this keeps up we'll all be pulling out our old games cause their won't be new ones on stream. Than again when companies brag at the billions they make selling in game trophies to "kids" and adults, my sympathy starts to abate.


BS. Most people do not know how to pirate a game and a good game will still sell like hot cakes. Piracy has been debunked a million times over as the reason for bad sales, crap games are the reason for bad sales..
 
BS. Most people do not know how to pirate a game and a good game will still sell like hot cakes. Piracy has been debunked a million times over as the reason for bad sales, crap games are the reason for bad sales..
Some people might as well pirate. Like people on here always say they will just wait for it to go on steam sale for $5 of buy it for cheap of a grey key site where the developers might not even get a cent for.
 
Some people might as well pirate. Like people on here always say they will just wait for it to go on steam sale for $5 of buy it for cheap of a grey key site where the developers might not even get a cent for.

$5 is $5, is that is what they feel it is worth. i put down $60 to get the latest Civ Game, loved it for about 1 day then got bored and went back to older version, which i bought for i think a pack on steam for $30? Many are happy to spend their money when it is worth it, but so much buggy crap comes out these days..
 
You're lucky, I have 500gb of porn.

But why? Seriously. Why download porn at all? Everything you will ever need is free these days. Its not like people can watch that much porn at one time anyway. Downloading porn seems like a relic of the 90s and early 2000s. Unless its homemade porn, then I totally get it.
 
Its only publishers who think piracy has a significant impact on sales.

People who can afford games buy them, people who cannot afford games pirate them. The latter wont buy the game regardless.
 
Its only publishers who think piracy has a significant impact on sales.

People who can afford games buy them, people who cannot afford games pirate them. The latter wont buy the game regardless.

You have a really simplistic and naive view of the people who do and do not pirate. People with super expensive, multi-thousand dollar, PCs and great jobs still pirate. Just because they can.
 
Yes I dont overthink things, all they need to do is scrap regional pricing, scrap regional release dates, scrap DRM, and just make a good game, people will buy it.

If they make a poor game then piracy is to blame for poor sales.

How well did witcher 3 sell?
 
Yes I dont overthink things, all they need to do is scrap regional pricing, scrap regional release dates, scrap DRM, and just make a good game, people will buy it.

If they make a poor game then piracy is to blame for poor sales.

How well did witcher 3 sell?

"Good games sell". Blah. Most games, regardless of quality, fail.
 
What do you consider failure?

Most games dont even get pirated, when we include all the stuff put on steam.
 
What do you consider failure?

Most games dont even get pirated, when we include all the stuff put on steam.

A success would be selling enough to make a great profit. Most games simply do not sell well enough to be considered a good success. This is especially true when it comes to AAA games and even games with "only" several million dollars in their budget. Indie games are a bit better off since they usually need a lot less money to be successful.
 
Its only publishers who think piracy has a significant impact on sales.

People who can afford games buy them, people who cannot afford games pirate them. The latter wont buy the game regardless.

Wrong.

Some people who can afford games buy them.
Some people who can afford games pirate them so they don't have to buy them.
Some people who can afford games buy them if they can't easily pirate them, or they get tired of waiting for a crack.
People who honestly can't afford to buy games wouldn't even have a reasonably powerful PC to play them on. "I"m too poor to buy games but I tell me the best OC settings for my 1070/1080 Ti bro". Fuck outta here.

Regardless, the people who cannot afford or won't buy a game for whatever mickey mouse reason they rationalize aren't entitled to anything, and don't get to make any demands.
 
A success would be selling enough to make a great profit. Most games simply do not sell well enough to be considered a good success. This is especially true when it comes to AAA games and even games with "only" several million dollars in their budget. Indie games are a bit better off since they usually need a lot less money to be successful.

You cant blame the pirates when huge swatches of cash are spent on marketing and excessive development budgets.

Also in my eyes any profit is good even if its $1. We have to factor in greed here as well.

Perhaps expectations are unrealistic.

Witcher 3 a game without DRM exceeded 250 million USD in sales. No idea what the budget was tho.
 
Wrong.

Some people who can afford games buy them.
Some people who can afford games pirate them so they don't have to buy them.
Some people who can afford games buy them if they can't easily pirate them, or they get tired of waiting for a crack.
People who honestly can't afford to buy games wouldn't even have a reasonably powerful PC to play them on. "I"m too poor to buy games but I tell me the best OC settings for my 1070/1080 Ti bro". Fuck outta here.

Regardless, the people who cannot afford or won't buy a game for whatever mickey mouse reason they rationalize aren't entitled to anything, and don't get to make any demands.

Ok me saying zero, was perhaps wrong, what I meant is not in any significant numbers. I cannot prove it, but I suppose you cannot prove the other way either.

When I used to be a big part of pirating games etc. the vast majority of people involved were students and children, there was a few people older, but they werent really in it to get free games but rather to make cash profits out of it all. Everyone I have stayed in contact with since those days, is no longer involved in any of it, they now have families etc. and just buy their content as they got older and earned wealth.

Certianly I think piracy is not the difference between showbuster sales and a loss making product. Maybe 5-10% revenue at the absolute most. Also DRM loses sales, there is quite a few games I have chosen not to buy solely based on the DRM implemented. I also got refunded for GTA5 after I sent a legal challenge to rockstar regarding the excessive DRM in that game.
 
You have a really simplistic and naive view of the people who do and do not pirate. People with super expensive, multi-thousand dollar, PCs and great jobs still pirate. Just because they can.

The claim that if you have a super PC must mean you also have money for every single new game that comes out really rubs me the wrong way. It makes really big assumptions about someones financial situation based on a single valuable object they own.

People who have had good jobs may no longer have one and some never even had a well paying jobs but instead had to work their asses off to get the rig they desire while everything else around them from a house to the car barely hold together during the time they are saving money.
 
When I used to be a big part of pirating games etc. the vast majority of people involved were students and children, there was a few people older, but they werent really in it to get free games but rather to make cash profits out of it all. Everyone I have stayed in contact with since those days, is no longer involved in any of it, they now have families etc. and just buy their content as they got older and earned wealth.

This actually describes me pretty well.

I pirated my fair share of music, movies and video games when I was a student when I was about 15-19 years old, a decade or two ago.

Now that I have a good job, I pay for all my media. But being able to still access it when I was a "poor" student really fostered an enjoyment for media and gaming and technology as a whole. Now they make money off of me.
 
BS. Most people do not know how to pirate a game and a good game will still sell like hot cakes. Piracy has been debunked a million times over as the reason for bad sales, crap games are the reason for bad sales..
Agreed, this is just free publicity.
 
Its only publishers who think piracy has a significant impact on sales.

People who can afford games buy them, people who cannot afford games pirate them. The latter wont buy the game regardless.


maybe the percentage of units lost to pirates isn't much, but I estimate there are at least 1 million (gross underestimate) people in the world who can afford to buy a game, but choose to pirate just because.

1 million units = $50 million in lost revenue.

That's huge money.... though some will argue it's just 1's and 0's, so "nothing of value, or nothing physical, is lost."
 
maybe the percentage of units lost to pirates isn't much, but I estimate there are at least 1 million (gross underestimate) people in the world who can afford to buy a game, but choose to pirate just because.

1 million units = $50 million in lost revenue.

That's huge money.... though some will argue it's just 1's and 0's, so "nothing of value, or nothing physical, is lost."

It’s far less than that. Most pirates are in markets like Russia where the new game costs far less. You can’t use US region as the basis.
 
The claim that if you have a super PC must mean you also have money for every single new game that comes out really rubs me the wrong way. It makes really big assumptions about someones financial situation based on a single valuable object they own.

People who have had good jobs may no longer have one and some never even had a well paying jobs but instead had to work their asses off to get the rig they desire while everything else around them from a house to the car barely hold together during the time they are saving money.

Not to mention that people with great rigs and great jobs may have zero time to devote to a gaming lifestyle. Like myself. I often pirate titles I intend to buy to make sure the 3 or so hours a week I have to game are well spent, not wasted on a shitty buggy mess. It looks like I pirate, but I'm simply making informed decisions about my purchases. The way I see it, there's no grey area there morally as well, it's akin to stealing a grape at the grocery store to make sure they taste good; moving on if they don't, or purchasing if they do. But statistically, I'm part of the problem that's ruining the industry.

Thankfully I played this demo and reaffirmed why I dislike modern jRPGs.
 
Not to mention that people with great rigs and great jobs may have zero time to devote to a gaming lifestyle. Like myself. I often pirate titles I intend to buy to make sure the 3 or so hours a week I have to game are well spent, not wasted on a shitty buggy mess. It looks like I pirate, but I'm simply making informed decisions about my purchases. The way I see it, there's no grey area there morally as well, it's akin to stealing a grape at the grocery store to make sure they taste good; moving on if they don't, or purchasing if they do. But statistically, I'm part of the problem that's ruining the industry.

Thankfully I played this demo and reaffirmed why I dislike modern jRPGs.

You're not part of any problem if you end up buying a game, but it's hard to believe you would. Why bother once you've already gone through the trouble of downloading and installing the pirated copy and it's working? What exactly is the incentive to turn around and

1) Delete the game
2) Pay $60
3) Re-download 30GB, 50GB, 100GB or in this game's case, 150GB
4) Re-install it
5) Re-configure it

Very hard to believe many people will pay for the privilege of re-downloading the entire game just to get back to where they already are. If you personally do, cool. What's motivating anyone else?
 
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