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- Aug 20, 2006
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According to Gamers Nexus, FFXV’s benchmark is “among the most misleading” they’ve encountered in recent history. Steve Burke elaborates on some of the stranger happenings, such as culling, LOD scaling, and selective object removal.
As it stands now, this benchmark is functionally useless as a means of determining component value. It is bereft of realism and plagued with, at best, optimization issues. We hope that this changes with the final game release; again, the benchmark is just 3.7GB, and the game will exceed 100GB. The point, though, is that the benchmark is likely unrepresentative of the final game, and therefore useless outside of synthetic testing and academic studies of performance.
As it stands now, this benchmark is functionally useless as a means of determining component value. It is bereft of realism and plagued with, at best, optimization issues. We hope that this changes with the final game release; again, the benchmark is just 3.7GB, and the game will exceed 100GB. The point, though, is that the benchmark is likely unrepresentative of the final game, and therefore useless outside of synthetic testing and academic studies of performance.