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- May 18, 1997
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Anyone playing DOOM VFR yet?
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Played it on my rift for a while, works alright. I'm holding off for a full locomotion update as I don't like the teleport feature
I have a 3 sensor, play space is about 10ftx7ft and tracking is flawless. Only time I had an issue is when my 1 front sensor camera mount was to loose and tilted down without me noticing. Even then it worked 90% of the time and I was noticing weird issue when I'd try to reload a gun and my left hand would go in front of my chest so that the back 2 sensors couldn't see it. Due to my living room door being right where i'd place a corner sensor I have my sensors setup as 1 front corner 2 in the back corners.Do you have a two sensor setup?
I'm holding off since the Rift is technically not supported but seeing how easy it is to get running on the platform is pretty great.
I don't mind the teleportation mechanic as it works pretty well in RoboRecall and Doom looks like it'll play the same as that but will definitely be more awesome.
Does DOOM VFR support the Aim controller out of the box. I got one for my sons Christmas present. I will get Doom to go with it if it's an easy setup.I'm new to VR, just picked up the PSVR on black friday. I played through Doom VFR with the AIM controller and had a blast. I'm lucky in that I don't seem to get motion sickness when in VR. I've been able to use locomotion since day 1. I thought that every game would have locomotion by default.
It’s such a blast. Heh. I did my first run with the DS4 but I am going to play it over again with the aim controller.I'm new to VR, just picked up the PSVR on black friday. I played through Doom VFR with the AIM controller and had a blast. I'm lucky in that I don't seem to get motion sickness when in VR. I've been able to use locomotion since day 1. I thought that every game would have locomotion by default.
Does DOOM VFR support the Aim controller out of the box. I got one for my sons Christmas present. I will get Doom to go with it if it's an easy setup.