PUBG Creator Says Games Need “Better Protection” from Copycat Titles

BF1942 w/ servers setup for no spawn. I recall quite well playing on and setting up servers for fun where it was no respawn FFA (Respawn was technically still enabled, but the timer was set to like 20 minutes) and we'd see who would last the longest. Basically battlegrounds. On a smaller scale I could rattle off any number of mods for Quake/Unreal/HL that were basically FFA elimination as well. Front Line Force in particular, or certain lightly scripted/modded flavors of HLDM I distinctly recall having modes like this.

It's not a new concept. It's just that it was never considered as building an entire game around. The only 'new' thing this guy did with it was introduce the diminishing play area size. No one is saying he didn't substantially advance the game style, but to say he should have a 'patent' on it is laughable.
Uhhh no that mod is no where near what pubg is! Not trying to defend him, but really there was no game like the arma 2 mod.

But I do agree I think he is being a baby about it.
 
PUBG Corp, meet Zynga. Now shut the fuck up.


Any mobile game that is successful (or any game for that matter) has a shit ton of clones. Pac-man clones were huge (maze based games), Pong clones, Tetris (Dr. Mario, Columns, etc.), Guitar Hero/Rock Band, flight sims, the list goes on.

I really like PUBG, but it's not that original nor is it something so unique that others can't do something similar. Fortnite... yea, that was shitty. But, others? Welcome to the game, man. It's gonna happen again, too. If someone can make a bigger and better version of PUBG, I'm all for it. I want a bigger and better version of it.
 
PUBG isn't original if they expect ride to riches for the next 10 years whatever....Something better will come out.
I'm never buying this game just because it's not really ground breaking.
Obama said you didn't build that somebody else did or helped you along the way their is alot of truth to that.
 
Uhhh no that mod is no where near what pubg is! Not trying to defend him, but really there was no game like the arma 2 mod.

But I do agree I think he is being a baby about it.

It doesn't matter if its near what PUBG is. What matters is that he did not create the battle royale genre and his mod was not original. He expanded on the concept and released and wildly popular game. He borrowed the concepts from other works, and his own projects, and expanded on them. None of that makes his work unique nor disqualifies works released before any of his from being first. The entire genre is derived from last man standing modes as well as works from outside gaming.
 
What a bunch of cry babies.

PUBG perfected the genre... it's literally my favorite game while I damn near HATE other battle royale games. It's a completely different game within the same concept and it's only going to get better. Any asshat that doesn't want to play it because of stuff like this is doing themselves a disservice.

You guys realize other companies have straight up jacked his assets from his game right? You think he's being a whiney baby about it, but they've stolen 3D models, code, game play mechanics, bits of modifications to the Unreal Engine, etc. A company in China took pretty much the entire game and put it on mobile phones while Epic Games (who he worked on mods for the Unreal Engine with) took his work and made their own game with it.

I came into this thread knowing exactly what was going to be said by everyone, just like I grin as I click into a thread about Microsoft to see the butthurt flow.
 
The battle royale genre hasn't just magically existed because you say it has. I've been an exclusive PC gamer and never once heard of it until King of the Kill, which I thought was garbage. The "deathmatch" style feel of that game doesn't even compare to PUBG.

No matter how hard you try to pretend that Battlefield was a battle royale game (lol?), the creator of PUBG has been the catalyst to this genre becoming popular since he created the first mod for Arma.
 
You realize he helped make the H1Z1 battle royale right? It was his helping that made that game.

Do I think he's being a little stupid? Ya I do. It is a concept he doesn't own the concept. It would be like Valve suing Activision because Search and Destroy mode in the COD series is very close to CS:GO.

Just my 0.02c

The fact that he helped make H1Z1 isn't the point. It's the fact that after working on it, he left to make (an admittedly better version of) the same game, and then he's bitching about other companies making the same game. You can bet your ass the folks making H1Z1 are thinking the same about Greene.

Furthermore, PUBG is selling in unfathomable numbers. I can't imagine there is a single "copycat" on the market having the slightest effect on the game's performance.
 
Ide like to imagine that his gun is primarily pointed towards Epic Games. I read a small article about how he had to have their input to overcome some stuff to implement his game and then they basically used it to make theirs.

Also, let's reiterate, a few companies in China have literally stolen almost his entire game, including it's various assets and pieces of how the game functions. His game is most popular in China. He could have a potential 20m+ in revenue lost because of people stealing his game.
 
Never ceases to amaze me how clueless people can be. Somehow they think THEIR derivative work is totally amazing and original, even though it was only possible because of so many things that come before it, but nobody else should ever be able to do the same without blowing them. Same shit as the Fine Bros trying to decide they owned the idea of filming people's reactions.

It's even funnier in this case because what he's really mad about is Fortnite, not Chinese knockoffs. He's bitched about Fortnite before because he feels it is just too much like his precious game. Well this is particularly funny for two reasons:

1) Fortnite was in development LONG before PUBG.

2) Fortnite is made by Epic Games, the same Epic Games that make the Unreal Engine, the thing that makes his game possible. Somehow he honestly seems to feel he has some creative supremacy over the company that actually produces the game engine he uses, that has been making FPS games for almost 2 decades.

I'll never understand how people get their head so far up their ass, but I've seen it numerous times before. Some idiot makes a highly derivative work and then thinks they invented everything in it and anyone who makes anything the slightest bit like their work must be an evil ripoff artist.
 
Also, let's reiterate, a few companies in China have literally stolen almost his entire game, including it's various assets and pieces of how the game functions. His game is most popular in China. He could have a potential 20m+ in revenue lost because of people stealing his game.

Let's hope those games get more popular there. Keep the cheaters off the NA servers.

I love the game. I love it a lot more than other battle royale games. It's got that more realistic vibe and less cartoon. Weapons are cool, graphics are fine, gameplay is excellent. I just keep playing. It's addictive. When you die, you're ready to go back in. It gets your heart racing when you're in the top 10.
 
nothing special about PUBG. Just give it 1 more year..

I still haven't bought it, and will never buy it. I feel like most folks buying PUBG are those that never played the various ARMA mods. I already spent hundreds of hours in ARMA2/3 with various similar mods so the game is of no interest to me. I agree that the size of the player base is going to be short lived once people get over the experience.
 
Arma mods don't compare to PUBG, neither do any of the other battle royale games.
 
Uhhh did the idea not roughly come first the book / movie?

Not sure why he feels this is definitely a super unique never before seen and should never ever be replicated idea.
 
We could go even further that the TF mod was stolen from the creaters of the Original mod it came from. I think (if my memory is right) was called Weapons Factory mod for Quake 2!

Is still one of my most favoritest mods out there.
 
1) Fortnite was in development LONG before PUBG.

2) Fortnite is made by Epic Games, the same Epic Games that make the Unreal Engine, the thing that makes his game possible. Somehow he honestly seems to feel he has some creative supremacy over the company that actually produces the game engine he uses, that has been making FPS games for almost 2 decades.

Fortnite game as a whole may be older, but what about the Battle Royale mode? I'm not so sure about that.

I don't think it's about creative supremacy it's the business relationship that I believe he's getting bent over. Sure he whined about his "intellectual property" but you don't expect to directly compete with your provider.
You've got to admit Epic Games has a small conflict of interest taking a client's money to provide custom tech and then using that tech to develop their own thing. A thing they give away for free.

I can't think of a time when this sort of thing happened in the past.
Maybe Crytek should just release their own Star Citizen instead of sueing Cloud Imperium?
 
Fortnite game as a whole may be older, but what about the Battle Royale mode? I'm not so sure about that.

I don't think it's about creative supremacy it's the business relationship that I believe he's getting bent over. Sure he whined about his "intellectual property" but you don't expect to directly compete with your provider.
You've got to admit Epic Games has a small conflict of interest taking a client's money to provide custom tech and then using that tech to develop their own thing. A thing they give away for free.

I can't think of a time when this sort of thing happened in the past.
Maybe Crytek should just release their own Star Citizen instead of sueing Cloud Imperium?
Hurt feelings don't mean one has any legal standing. Maybe when he moves on to his next broken piece of shit he will actually develop his own engine instead of licensing another and expecting special privileges.
 
I still haven't bought it, and will never buy it. I feel like most folks buying PUBG are those that never played the various ARMA mods. I already spent hundreds of hours in ARMA2/3 with various similar mods so the game is of no interest to me. I agree that the size of the player base is going to be short lived once people get over the experience.

i mean in 1 year it will be dead
 
What a bunch of cry babies.

PUBG perfected the genre... it's literally my favorite game while I damn near HATE other battle royale games. It's a completely different game within the same concept and it's only going to get better. Any asshat that doesn't want to play it because of stuff like this is doing themselves a disservice.

You guys realize other companies have straight up jacked his assets from his game right? You think he's being a whiney baby about it, but they've stolen 3D models, code, game play mechanics, bits of modifications to the Unreal Engine, etc. A company in China took pretty much the entire game and put it on mobile phones while Epic Games (who he worked on mods for the Unreal Engine with) took his work and made their own game with it.

I came into this thread knowing exactly what was going to be said by everyone, just like I grin as I click into a thread about Microsoft to see the butthurt flow.

man, you're easily pleased.
 
i mean in 1 year it will be dead

Do you really think so? It's sitting at nearly 3 million concurrent players at the moment and just received a major update that fixes a lot of issues and gripes.

It may be a bit of a wacky phenomenon success wise, but I can't see it fizzling that fast.

Also I just saw a commercial for the fucking Xbox version in TV. Good thing they didn't show it running at like 13 fps.
 
Dude needs to talk to an attorney.
Games have the same IP protection as movies, books, etc.
 
Apply for a copyright or STFU. But then again you really can't do anything about Chinese copies as their IP laws there are shit. I am not playing the game due to not wanting to pay money to be a game tester (you should be paying me to test your game, not the other way around). I might consider buying it after it is released as a completed game.

Probably never happen. They are already Rich and if an actual complete game does ever see the light it will be in the form of a sequel.
 
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What a bunch of cry babies.

PUBG perfected the genre... it's literally my favorite game while I damn near HATE other battle royale games. It's a completely different game within the same concept and it's only going to get better. Any asshat that doesn't want to play it because of stuff like this is doing themselves a disservice.

You guys realize other companies have straight up jacked his assets from his game right? You think he's being a whiney baby about it, but they've stolen 3D models, code, game play mechanics, bits of modifications to the Unreal Engine, etc. A company in China took pretty much the entire game and put it on mobile phones while Epic Games (who he worked on mods for the Unreal Engine with) took his work and made their own game with it.

I came into this thread knowing exactly what was going to be said by everyone, just like I grin as I click into a thread about Microsoft to see the butthurt flow.

I can tell just by your reply it is actually your butt that is hurt.
 
What a bunch of cry babies.

PUBG perfected the genre... it's literally my favorite game while I damn near HATE other battle royale games. It's a completely different game within the same concept and it's only going to get better. Any asshat that doesn't want to play it because of stuff like this is doing themselves a disservice.

You guys realize other companies have straight up jacked his assets from his game right? You think he's being a whiney baby about it, but they've stolen 3D models, code, game play mechanics, bits of modifications to the Unreal Engine, etc. A company in China took pretty much the entire game and put it on mobile phones while Epic Games (who he worked on mods for the Unreal Engine with) took his work and made their own game with it.

I came into this thread knowing exactly what was going to be said by everyone, just like I grin as I click into a thread about Microsoft to see the butthurt flow.
3D models are covered by existing IP laws, if they were straight up jacked he has a solid case there, so is code. Now regarding the Unreal Engine depending on the license agreement he published under initially then there is a good chance that Epic could own large parts of that as the U4 engine has some very open and interesting licensing options bordering from semi open source to complete closed source. It is what makes the U4 engine so affordable. And any complaints about China might as well be written on toilet paper, they DGAF about anybody else's laws.
 
We could go even further that the TF mod was stolen from the creaters of the Original mod it came from. I think (if my memory is right) was called Weapons Factory mod for Quake 2!
quakeworld TF was teh original mod in quake 1. q2 weapons factory came after.
 
I think the primary catalyst for his comments is that they were working with Epic to use Unreal Engine for PUBG more effectively and Epic ended up coming out with Fornite Battle Royale, before PUBG was ready for prime time.
 
In a free market, copyright and patents shouldn't apply. If you shit is better, then people will buy it.
 
Haha... maybe if they released this as full/complete game instead of the "Early Access" bullshit, this wouldn't have been such an issue.
 
We could go even further that the TF mod was stolen from the creaters of the Original mod it came from. I think (if my memory is right) was called Weapons Factory mod for Quake 2!
TF (quake1) -> TFC (half life) -> TF2 (half life 2)
But i get your point.
 
TF (quake1) -> TFC (half life) -> TF2 (half life 2)
But i get your point.

This was generally my progression, but you had the mod in Q2 and Q3 as well. Although in my opinion TFC was superior to the Q3 version that was out around the same time. TFC had some changes folks didn't like, but it generally brought some awesome features/additions to the table.
 
Fortnite game as a whole may be older, but what about the Battle Royale mode? I'm not so sure about that.

I don't think it's about creative supremacy it's the business relationship that I believe he's getting bent over. Sure he whined about his "intellectual property" but you don't expect to directly compete with your provider.
You've got to admit Epic Games has a small conflict of interest taking a client's money to provide custom tech and then using that tech to develop their own thing. A thing they give away for free.

He didn't invent the concept of Battle Royale, the term predates videogames by centuries, nor did he invent the concept of putting it in a game, there have been other similar games. DayZ would be a good example. Yes, DayZ is hot garbage, but it is a similar fundamental idea. Yes, PUBG changes and adds to the formula... but that doesn't make it something unique. At its core it is still just a shooter, something Epic has done for about two decades.

He has a legit beef against Chinese knockoffs ripping it off wholesale, but then that is just what happens in China and there's fuck-all you can do. However his butthurt about Fortnite and others like it is stupid. You don't get to own a genre, no matter how orignal, and this is hardly original. It is a derivative work that build on many others, and introduces it's unique blend. That is wonderful, but nothing that deserves any kind of special protection.
 
What a bunch of cry babies.

PUBG perfected the genre... it's literally my favorite game while I damn near HATE other battle royale games. It's a completely different game within the same concept and it's only going to get better. Any asshat that doesn't want to play it because of stuff like this is doing themselves a disservice.

You guys realize other companies have straight up jacked his assets from his game right? You think he's being a whiney baby about it, but they've stolen 3D models, code, game play mechanics, bits of modifications to the Unreal Engine, etc. A company in China took pretty much the entire game and put it on mobile phones while Epic Games (who he worked on mods for the Unreal Engine with) took his work and made their own game with it.

I came into this thread knowing exactly what was going to be said by everyone, just like I grin as I click into a thread about Microsoft to see the butthurt flow.

Epic worked with Bluehole on those modifications. Unless Bluehole's contract says otherwise then Epic was well within their rights to use modifications they helped develop. As far as China goes, nothing that can be done about that. China does not care about international copyright or trademark law. In countries that do his whining about games needing protection is stupid as they do have it, you just aren't allowed to own an entire genre like he seems to want.
 
wow, so wrong on so many levels. Sad from a developer...

I'm sure if it were possible EA would have already found a way to control the game concept market and capitalize on it. Thank goodness that's not the case and like it or not concepts are free for all and just make devs have to work a little harder to make a game that gamers truely want and enjoy and then we'll stick around for your game. But fail us and we'll move on to someone else who made something we want with said concept. It's pretty simple and it works.
 
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