Dead Parrot
2[H]4U
- Joined
- Mar 4, 2013
- Messages
- 2,831
If a game is strictly linear, i.e. you miss one clue or step and you are stuck, then they kinda suck. But a lot of games today follow the model of do these 3 quests 40 times each to progress to the next level where you will do 3 new quests 40 times each. The mindless grinding model sucks as well.
Miss the Diablo 2 type game. New stuff as you progress and while it has several "Must do this to progress" points, they are easy to find. And the replay value was high as well.
Miss the Diablo 2 type game. New stuff as you progress and while it has several "Must do this to progress" points, they are easy to find. And the replay value was high as well.