Deceit

MrAgmoore

[H]ard|Gawd
Joined
Jun 5, 2008
Messages
2,015


The game has gone free to play. 6 player multiplayer co-op.

Six people wake up in a locked environment. 2 of them are infected with a virus, 4 are uninfected. Can the four uninfected humans cooperate enough to find the exit?

At night, the infected have the option to transform into a "Night Terror". Can the infected blend in enough, to fake being human?

The infected can visually see his partner in crime. The infected can also see people who are running. The infected have to drink blood packs. Once the blood meter is full and the lights are turned off, the infected can transform and perform execution manoeuvres.

The game is a clusterfuck of psychological warfare:



 
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I watched Jim Sterling play a game incredibly similar to this...can't remember the name, but it started off with one person being infected with an alien parasite and trying to discreetly kill others, who would then respawn as infected.
 
Kind of reminds me of the HL2 Zombie Panic mod, I used to play that all the time.
 
deceit2_1_large.png
 
Doesn't hold a candle to the real Deceit from Ultima the fact nobody except for maybe Larian's Divinity OS has captured that 2-D dungeon crawling goodness.
 
I can't. It also reminds me of the zombie counter-strike mod just everyone knows who the zombies are in that mod.


Oh I just noticed it's free to play and that out of the 4,666 people only 63% gave it a positive review. Gonna give it a go even though I'll apparently end up playing with people from thailand.

Most people on Steam are retards though... The only reason why I started playing it is that I saw a Steam friend was playing it. I heard that it used to be pay-to-play but it went free to play.

I played... a couple of different versions of basic ( unmoded ) Natural Selection 2 ( the version when mech armour was decent and the game seemed perfectly balanced ) and the very last build where they made mech armour paper thin and basically left the game in a trashed state for moders to try and rebalance ( I thought that they left the game as a fantastic piece of shit, to be honest ). I watched a video of Infested and it's kind of similar but there are more nuances to Deceit:



Steam says that I clocked 119 hours in about 6 days, so to say that it's addictive is an understatement. I played 36 hour straight sessions.
 
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