Well, I beat Breath of the Wild last night. Finished all of the shrines and found maybe 100ish Korok seeds (yeah, not gonna spend that much more time on them lol). 85 hours since the 13th. Was considering going through it again on Master Mode, but after I learned that enemies start to recover health after just a couple of seconds, fuck that noise.

I have Mario Kart 8 and Stardew Valley that I haven't put any time into, and I ordered Odyssey last night so it should be here early next week.

BOTW was great... feels like ages ago though. Need more titles. Ready to rock some mario tomorow, god i hope it's not a kids game like the last one.
 
BOTW was great... feels like ages ago though. Need more titles. Ready to rock some mario tomorow, god i hope it's not a kids game like the last one.

I liked 3D World, but I agree. I would like more of the challenge to be in the actual levels, and not as a side note between stages, or a challenge to find 3 gold stars. I mean there are always the coin and star collecting tasks, but I'd prefer they were handled a bit more like Mario 64. I haven't watched much footage or read much about Odyssey because I wanted it to be fresh when I picked it up, so not sure what it leans toward as far as challenge goes.
 
BOTW was great... feels like ages ago though. Need more titles. Ready to rock some mario tomorow, god i hope it's not a kids game like the last one.

I'm one of the few that thought BOTW was crap. It was a dull boring game of walking around between shrines. The weapons system was a complete joke as well. I don't want to run around with what feels like wiffle ball bats and paper mache. I wish the weapons were repairable and I wish they had weapons vendors. Being able to easily be able to buy all of the arrows would be nice as well.

Anyway I've ordered mario but I'm kinda on the fence. I really hope it is good. Looking forward to playing it tomorrow.
 
I'm with you on the weapon system of BOTW. I didn't mind walking around between shrines. I loathed dealing with breaking weapons every five hits.
 
I'm with you on the weapon system of BOTW. I didn't mind walking around between shrines. I loathed dealing with breaking weapons every five hits.

I hated it too. I even made a point of searching out better quality ones as early as I could find them, but they're still crap. Otherwise I think the game is great. I don't even think you should have to repair weapons period. It's a game. As such we give some concessions where realism is concerned in exchange for enjoyment and transparency of game mechanics. All previous Zelda games pretty much had indestructible weapons. There were some things like wooden shields that would burn, or semi-plot-related breakage like the Big Goron Sword in OoT, but your Master Sword didn't break, the Kokiri sword didn't break, the Hylian and Mirror shields didn't break. Otherwise, I really enjoyed BotW. Or maybe that should be optional or given a slider, so those who do like it can still play it that way. Maybe you could exchange overall enemy difficulty for weapons that don't break or something like that.
 
I hated it too. I even made a point of searching out better quality ones as early as I could find them, but they're still crap. Otherwise I think the game is great. I don't even think you should have to repair weapons period. It's a game. As such we give some concessions where realism is concerned in exchange for enjoyment and transparency of game mechanics. All previous Zelda games pretty much had indestructible weapons. There were some things like wooden shields that would burn, or semi-plot-related breakage like the Big Goron Sword in OoT, but your Master Sword didn't break, the Kokiri sword didn't break, the Hylian and Mirror shields didn't break. Otherwise, I really enjoyed BotW. Or maybe that should be optional or given a slider, so those who do like it can still play it that way. Maybe you could exchange overall enemy difficulty for weapons that don't break or something like that.

I would have rather had the weapons just be normal as well. If you are going to have them wear out though have the better weapons not break, just become less useful. Then let you go to a town and repair them.

I got so tired of the crap weapons in the game. I ended up trying to go out of my way to avoid combat as I didn't want to end up with complete crap.

I just wish the game had more to do. I wanted weapons shops, I wanted to be able to do more with property buying. I wanted to be able to buy the bomb arrows and ancient tech ones at the towns. Honestly I felt the game had a bunch of shitty busy work that just made me not want to play it. Lighting the special lanterns to power up the ancient labs where it rains like 10 times on the journey so you have to keep back tracking pissed me off. I see lanterns on the road. Let me move it with one of them. The menu's were slow too. The game was long enough without them trying to make it longer for the sake of being longer.

The world looked great. Too bad it was pretty empty.
 
I would have rather had the weapons just be normal as well. If you are going to have them wear out though have the better weapons not break, just become less useful. Then let you go to a town and repair them.

I got so tired of the crap weapons in the game. I ended up trying to go out of my way to avoid combat as I didn't want to end up with complete crap.

I just wish the game had more to do. I wanted weapons shops, I wanted to be able to do more with property buying. I wanted to be able to buy the bomb arrows and ancient tech ones at the towns. Honestly I felt the game had a bunch of shitty busy work that just made me not want to play it. Lighting the special lanterns to power up the ancient labs where it rains like 10 times on the journey so you have to keep back tracking pissed me off. I see lanterns on the road. Let me move it with one of them. The menu's were slow too. The game was long enough without them trying to make it longer for the sake of being longer.

The world looked great. Too bad it was pretty empty.

Once you collect enough Korok seeds and expand your weapon inventory a bit, the weapon durability becomes a non issue. In fact, even though I didn't like it at first as well, eventually I embraced it because it forces you to try out all the different weapons without just having one super weapon that you end up using/repairing the rest of the game, and forces you to adapt on the fly / think on your feet. Eventually as you progress you learn where all your favorite weapons respawn, and you can just go there every blood moon when you need more if you don't want to experiment. It's easy to have all elemental weapons or lynel weapons once you reach about 50 hours in. There are many many ways to kill most enemies that don't involve tank'n'spanking; if you haven't tried the master sword trials I recommend playing through that. You'll learn all the sneaky ways to kill enemies using bare bones equipment. If you get stuck, watch the world record speedrun of the Master Trials to learn new strats.

You can buy bomb arrows and ancient tech ones at stores, so that's a non-issue.

/shrug, don't get the boredom part in a sandbox game. Maybe you're playing it wrong? I don't mean for that to sound like a diss, I'm just saying that you have to approach sandbox games a certain way and explore. This game didn't feel grindy at all imho. There's not much gatekeeping so if you want to charge right up to the hardest enemies in the game right away you can, and if you are skilled you can probably kill them. Or you can spend 60 hours exploring the world and never encounter that enemy if you don't want to. The complete freedom is awesome.

But you can't make everyone happy, I get that..
 
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Once you collect enough Korok seeds and expand your weapon inventory a bit, the weapon durability becomes a non issue. In fact, even though I didn't like it at first as well, eventually I embraced it because it forces you to try out all the different weapons without just having one super weapon that you end up using/repairing the rest of the game, and forces you to adapt on the fly / think on your feet. Eventually as you progress you learn where all your favorite weapons respawn, and you can just go there every blood moon when you need more if you don't want to experiment. It's easy to have all elemental weapons or lynel weapons once you reach about 50 hours in. There are many many ways to kill most enemies that don't involve tank'n'spanking; if you haven't tried the master sword trials I recommend playing through that. You'll learn all the sneaky ways to kill enemies using bare bones equipment. If you get stuck, watch the world record speedrun of the Master Trials to learn new strats.

You can buy bomb arrows and ancient tech ones at stores, so that's a non-issue.

/shrug, don't get the boredom part in a sandbox game. Maybe you're playing it wrong? I don't mean for that to sound like a diss, I'm just saying that you have to approach sandbox games a certain way and explore. This game didn't feel grindy at all imho. There's not much gatekeeping so if you want to charge right up to the hardest enemies in the game right away you can, and if you are skilled you can probably kill them. Or you can spend 60 hours exploring the world and never encounter that enemy if you don't want to. The complete freedom is awesome.

But you can't make everyone happy, I get that..

I see what you're saying, however I would still be inclined to try many different weapon types without them breaking after hitting an enemy three times. (ok slight exaggeration in most cases, but still...) There are also many other strategies that can be used, so it's not really a problem exactly, just not to my taste. I agree about everything else you wrote. I love every other aspect of the game. Exploring is rewarding enough, but there's actually a good story/game there too. (rare to have all of it in one game) I adapted to the weapon thing, so it doesn't change my overall opinion of the game, but I would have preferred a more classic approach to weapons. When I'm given multiple ways to build a character, I like to develop what feels like a natural play style. That usually means a preferred set of armor, preferred weapon type, tools, etc. Honestly, if you put a weapon in my hand in the game, I'll adapt and use it, but that doesn't mean I enjoy it. Sure I can grow skills for anything, but I have a preference, and it would be nice if I could choose to stay with it. It's ok. The game is still incredible. Just something that I'd have preferred.
 
I'm one of the few that thought BOTW was crap.

I don't understand the praise either. Its essentially every Ubisoft game ever, with a cuter skin and a few innovative ideas added in. A small area map with a specific shopping list of things to do (revealed by climbing a tower? How many more times do we need to see this?), copy pasted a number of times to create a giant world map, is a crap way to make an "open world" game. I also agree the weapon system is awful. It completely ruins the excitement of finding any new weapon. RPGs used to be about collecting then choosing and keeping. Recently they seem to be about trying something and breaking it down and moving on. Some like it, I sure don't.
 
Once you collect enough Korok seeds and expand your weapon inventory a bit, the weapon durability becomes a non issue. In fact, even though I didn't like it at first as well, eventually I embraced it because it forces you to try out all the different weapons without just having one super weapon that you end up using/repairing the rest of the game, and forces you to adapt on the fly / think on your feet. Eventually as you progress you learn where all your favorite weapons respawn, and you can just go there every blood moon when you need more if you don't want to experiment. It's easy to have all elemental weapons or lynel weapons once you reach about 50 hours in. There are many many ways to kill most enemies that don't involve tank'n'spanking; if you haven't tried the master sword trials I recommend playing through that. You'll learn all the sneaky ways to kill enemies using bare bones equipment. If you get stuck, watch the world record speedrun of the Master Trials to learn new strats.

You can buy bomb arrows and ancient tech ones at stores, so that's a non-issue.

/shrug, don't get the boredom part in a sandbox game. Maybe you're playing it wrong? I don't mean for that to sound like a diss, I'm just saying that you have to approach sandbox games a certain way and explore. This game didn't feel grindy at all imho. There's not much gatekeeping so if you want to charge right up to the hardest enemies in the game right away you can, and if you are skilled you can probably kill them. Or you can spend 60 hours exploring the world and never encounter that enemy if you don't want to. The complete freedom is awesome.

But you can't make everyone happy, I get that..

I guess I didn't get far enough to find where I could buy bomb arrows. I knew you could pay for and make the ancient tech ones with providing some tech you picked up. I got to the top right of the map before just loosing all interest in the game. Still weapons vendors in more places to buy them would be very nice.

I'll give you a good example of them dragging out the game padding its hours for no good reason. The mission to buy the house. They told me what I needed, I went and collected everything. For the wood I kept just fast traveling between the horse stables and would grab their axe and use it until it broke. It took a good deal longer than it should have as the axes like the weapons were crap. My big problem was that they put a cut scene between everything and a pause where you had to wait for the guy to sit down before letting you do it again. This took far longer than it should have and did nothing but drag out the game.

I also wish I could fast travel to a shrine after finding it for the ones that make you really run around. There was at the bottom of the map that was a bit of a pain to get to. You then have to take your smart phone and go to areas that you wouldn't have been to yet to take photos of steampunk enemies. Would have been nice to be able to fast travel back. Nevermind that I don't think anything else of that really belongs in a zelda game.

It is worth saying I found the korok seed searches one of the better parts of the game. I do think Vic-20 summed it up well though. It is a shitty ubisoft game. The sad thing is that it had a bunch of potential. I think the game fell short, way short of what it could have been.

I don't understand the praise either. Its essentially every Ubisoft game ever, with a cuter skin and a few innovative ideas added in. A small area map with a specific shopping list of things to do (revealed by climbing a tower? How many more times do we need to see this?), copy pasted a number of times to create a giant world map, is a crap way to make an "open world" game. I also agree the weapon system is awful. It completely ruins the excitement of finding any new weapon. RPGs used to be about collecting then choosing and keeping. Recently they seem to be about trying something and breaking it down and moving on. Some like it, I sure don't.

Agree.
 
I don't understand the praise either. Its essentially every Ubisoft game ever, with a cuter skin and a few innovative ideas added in. A small area map with a specific shopping list of things to do (revealed by climbing a tower? How many more times do we need to see this?), copy pasted a number of times to create a giant world map, is a crap way to make an "open world" game. I also agree the weapon system is awful. It completely ruins the excitement of finding any new weapon. RPGs used to be about collecting then choosing and keeping. Recently they seem to be about trying something and breaking it down and moving on. Some like it, I sure don't.
It is Zelda. That is all it needs to be praised. I brought a switch and botw on a whim a couple months ago when I came across a store with stock. Wasn't even looking for one. It been sitting in the corner unopen since. Might just give it to my nieces for Christmas or flip it if demand for it goes up around Christmas. Really have no interest in it and kinda wish I just left it for someone else to have.
 
I'll give you a good example of them dragging out the game padding its hours for no good reason. The mission to buy the house. They told me what I needed, I went and collected everything. For the wood I kept just fast traveling between the horse stables and would grab their axe and use it until it broke. It took a good deal longer than it should have as the axes like the weapons were crap. My big problem was that they put a cut scene between everything and a pause where you had to wait for the guy to sit down before letting you do it again. This took far longer than it should have and did nothing but drag out the game.

I also wish I could fast travel to a shrine after finding it for the ones that make you really run around. There was at the bottom of the map that was a bit of a pain to get to. You then have to take your smart phone and go to areas that you wouldn't have been to yet to take photos of steampunk enemies. Would have been nice to be able to fast travel back. Nevermind that I don't think anything else of that really belongs in a zelda game.

Not trying to fight you on this, just wanted to give another perspective:

You can "cut down" trees with your bombs, then another bomb to turn them into wood. If you alternate between square and round, you can throw bomb after bomb with almost no delay (and you can often get 2-3 trees with one bomb). The Rito Stable has rows of trees that could get you all the wood you need for the house quest in about 10 minutes.

I definitely agree with you about the dialog prompts:

The Zora's Domain NPC Ledo is crazy bad. Has to individually count your luminous stones to 10 with a button press between each one. Among others...

You should be able to fast travel between shrines after you've touched the console once.

Definitely agree that stars are a pain in the ass to collect. I also hated Lynels to no end until I figured out how to properly fight them. I think my biggest gripe is the time it takes to load when fast traveling.
 
So here is an honest question? What is it with Nintendo slowing down their games? Mario kart 8 is slow as fuck compared to the older games like 64 unless you have it on 200cc which the game wasn't designed for and then the controls really are bad. Mario is slow as well. Didn't go find galaxy 1/2 to check against it but pulled up mario 64 on my wii u and wow mario runs fast, jumps farther, wall jumps father, etc. It is messing with my timing. Yes it has the long jump, throw the cap, drive to it jump.

Also holly fark does it have a bunch of power moons(stars) or whatever they are called. Over 800. Kinda takes away from going for 100% like some of their older games unless you really, really have time to kill(to be fair I never did the green stars in the galaxy games).

Other than the game being really slow I'm enjoying it so far. I do wish I had my normal punch that mario used to have.
 
games getting slower (probably due to the increased amount of lag we deal with now compared to CRT days), narrower FOV (not sure why, but it sucks monkey balls), often sluggish framerates, less interesting level design, crappy LOD and texture pop-in, long-ass download/load times, insane day-one and long lasting game braking bugs, microtransactions and other crappy money-sucking "gameplay" tactics, "achievements" and other mindless things like having to spend 2000 hours to get to 100%... yea, there sure is a horribly stinky shit stain slowly marking it's way across most games these days, no doubt...

Still, seems like almost everyone is liking the Switch and especially Mario, so I'm pretty happy about that and looking forward to see more games come out for it... my personal rule is to wait for at least 5 games I really wanna play before pulling the trigger on buying a console
 
Mario is well a mario game. I can't think of one off the top of my head that nintendo has just fucked up beyond it being playable. I personally hated sunshine but people liked it and the controls were solid.

I don't like how this one has some stuff that has to be done with motion controls. It takes away from the game. The controls on some of the things you have to control with your hat could be better but overall it is good so far.

Now if nintendo would ditch the amiibo crap. It is physical dlc.

Yea wouldn't be a bad idea to wait, by the time you do get one I'd expect one to be able to find some of the games cheap on the used market. Besides it is still missing some key stuff. They finally made a way to transfer some save data(haven't checked it out yet) and the virtual console is still mia. I might actually carry the thing with me if I had virtual console support.
 
I caved in and bought a super mario odessy pack today. Surprisingly the ye olde Wii usb to ethernet still functions :)

Btw any have some links for what microSD cards to buy ?
 
I caved in and bought a super mario odessy pack today. Surprisingly the ye olde Wii usb to ethernet still functions :)

Btw any have some links for what microSD cards to buy ?
blackfriday/cyber Monday are bound to have good deals on large SD cards ;)

I always try to get a "class 10" card for my devices. As they are meant for good speeds. Although it's probably not necessary for a Switch. Class 10 helps with burst shot on a camera/phone or high quality video.
 
blackfriday/cyber Monday are bound to have good deals on large SD cards ;)

I always try to get a "class 10" card for my devices. As they are meant for good speeds. Although it's probably not necessary for a Switch. Class 10 helps with burst shot on a camera/phone or high quality video.

I purchased a Samsung evo plus 128GB card it should work ;)
 
MY 10 yr old wants a switch tell me why..... shes a Mario player have wii and wii u already
 
Mario is well a mario game. I can't think of one off the top of my head that nintendo has just fucked up beyond it being playable. I personally hated sunshine but people liked it and the controls were solid.

I don't like how this one has some stuff that has to be done with motion controls. It takes away from the game. The controls on some of the things you have to control with your hat could be better but overall it is good so far.

Now if nintendo would ditch the amiibo crap. It is physical dlc.

Yea wouldn't be a bad idea to wait, by the time you do get one I'd expect one to be able to find some of the games cheap on the used market. Besides it is still missing some key stuff. They finally made a way to transfer some save data(haven't checked it out yet) and the virtual console is still mia. I might actually carry the thing with me if I had virtual console support.

I hope more Nintendo games follow Odyssey with the Amiibo stuff. Nothing is exclusive to the Amiibo, all the costumes from them can be gained in-game. So that's rather nice. I don't mind how Hyrule Warriors did it either, just giving some bonuses but no content. I like collecting Amiibo, but I don't like feeling like I have to get specific ones to unlock in-game content that is locked off for no good reason.
 
I hope more Nintendo games follow Odyssey with the Amiibo stuff. Nothing is exclusive to the Amiibo, all the costumes from them can be gained in-game. So that's rather nice. I don't mind how Hyrule Warriors did it either, just giving some bonuses but no content. I like collecting Amiibo, but I don't like feeling like I have to get specific ones to unlock in-game content that is locked off for no good reason.

Yeah, the way they did it in Zelda was kind of lame...items that are not only exclusive to Amiibo, but you only get a small chance of getting them each time you use the Amiibo. I just spoofed a bunch of them to NFC tags because fuck Nintendo, you can't even reliably buy most of them in the first place.

Mario is definitely the way it should be done.
 
URGENT help needed.

So, a friend of mine is going to sell me his Switch and he bought the Nintendo Odyssey version. The deal is pretty good because it's like-new condition but has the game so i'd told him i'd buy it off him. However, on the box it says the Mario Odyssey code is included in the box, however he used the code on his Switch and I asked him if i'd be able to use the game code as well. He said he doesn't have a Nintendo account or anything it could be tied to, and he said all that has to be done is that the Switch has to be Factory Reset and then the Code for Odyssey can be used for when I use it and put in my Nintendo account information.

Does this sound right? Is it safe to buy the Switch with the game code and it'll work for me after a factory reset or is the game tied to him somehow? If he is saying he doesn't have a Nintendo account then it couldn't be tied to a account right but to the console?
 
URGENT help needed.

So, a friend of mine is going to sell me his Switch and he bought the Nintendo Odyssey version. The deal is pretty good because it's like-new condition but has the game so i'd told him i'd buy it off him. However, on the box it says the Mario Odyssey code is included in the box, however he used the code on his Switch and I asked him if i'd be able to use the game code as well. He said he doesn't have a Nintendo account or anything it could be tied to, and he said all that has to be done is that the Switch has to be Factory Reset and then the Code for Odyssey can be used for when I use it and put in my Nintendo account information.

Does this sound right? Is it safe to buy the Switch with the game code and it'll work for me after a factory reset or is the game tied to him somehow? If he is saying he doesn't have a Nintendo account then it couldn't be tied to a account right but to the console?
https://www.polygon.com/2017/3/3/14...eshop-purchases-digital-access-transfer-saves

"The Switch uses a new account system: the unified Nintendo Account, which serves as a replacement for the Nintendo Network ID of the Wii U and Nintendo 3DS. You need a Nintendo Account to buy games in the Switch eShop, and any purchases you make are tied to that account. Anyone with a profile on your Switch can play the games you’ve bought, even if you’re not logged in; up to eight users can link their accounts to one Switch unit"

I'm nearly positive I had to login to my Switch with my Nintendo Account before I could download Odyssey. I got the same version your friend did.
 
https://www.polygon.com/2017/3/3/14...eshop-purchases-digital-access-transfer-saves

"The Switch uses a new account system: the unified Nintendo Account, which serves as a replacement for the Nintendo Network ID of the Wii U and Nintendo 3DS. You need a Nintendo Account to buy games in the Switch eShop, and any purchases you make are tied to that account. Anyone with a profile on your Switch can play the games you’ve bought, even if you’re not logged in; up to eight users can link their accounts to one Switch unit"

I'm nearly positive I had to login to my Switch with my Nintendo Account before I could download Odyssey. I got the same version your friend did.

Thanks for clearing that up for me. Been searching all over for a clear answer. I backed out of the deal. Shame it didn't come with a physical copy of the game. Oh well.
 
I like it. It's clearly a port, however. Text is often too small in portable mode, and in docked mode, the resolution, textures, and framerate feel the same (i.e, the text is now the right size, but the low resolution makes it a bit blurry). It clearly does everything it can to keep the framerate up, so textures occasionally suffer, and occasionally, do does framerate (but very rarely, so far).

Something I noticed from playing it on my xbox one a while (year?) ago, is the graphics are actually low enough on the Switch, I don't have a definite "wow factor" that I had when playing it on the Xbox. In other words, the graphics are nothing special on the Switch, but rarely do they feel like outdated, last gen graphics.


Like the Vita, the controls are perhaps a bit too small for fast paced FPS games (the Vita countered this by only having one decent FPS game, and it was the slower paced borderlands). It may be something you could get used to, but by the first rune trial, I went and got my Pro Controller.
 
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Well my B-day came and went, been walking outside for a good hour while shopping for my own present whether to buy PS4 or Switch.

I ended up getting the Switch.

Got Bomberman R and Kart 8, probably will get Disgaea 5, still on the fence about Odyssey and Zelda...
 
Well my B-day came and went, been walking outside for a good hour while shopping for my own present whether to buy PS4 or Switch.

I ended up getting the Switch.

Got Bomberman R and Kart 8, probably will get Disgaea 5, still on the fence about Odyssey and Zelda...

Odyssey and BOTW are must haves IMO.
 

To be fair, there are quite a few aesthetic similarities to the levels and play. However, once you've played 8, there's not much else to compare. I've got the Wii U version of 8, and it's great. I'll definitely be buying it again for the Switch.
 
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