Flogger23m
[H]F Junkie
- Joined
- Jun 19, 2009
- Messages
- 14,364
It's awesome.
The story missions were good. The repeating tasks were not. Some were fun, but they reused the same scenarios too many times. The worst part is they kept the story progress behind those magical "do X percentage of things to get a story mission". There were what, 3-4 different side missions that you had to replay 20-30 times each?
- Rescue kids from factory
- Steal carriage (or destroy it, don't recall)
- Kill bad guys
- Kill even badder bad guy once you do a bunch of those, often over in 1-2 minutes. Then watch Eve recite the same speech, word for word, about 20-30 times in the game
I also thought the story was fairly detached. Seemed like there was little connection to the main story. The antagonist may as well have been a generic bad guy, and we hardly see any struggle between the Assassin's and Templars. Seemed like they had run out of ideas and it was just loosely connected. Bringing down the Templar order in London was a resounding "meh".
But the city was certainly fun to run around through. They did a great job with London, it looked amazing. You really got the sense that it was the most advanced place in the world at that time period. And when you played the story missions the game was good fun. They didn't completely botch the controls either.