BioWare's new IP: Anthem

Fwiw I'm far more excited about this game than Destiny 2. Resemblance to Borderlands and rendered by the gorgeous Frostbite engine, yes please.

Meh, the world really doesn't need another lifeless XP grinder. And just what we needed, a co-op game so we can have a bunch of morons jabber away on their mics pretending they're important. If you want a social good ole boys time, go outside FFS.
 
I like what I saw some people say about this before: "Ah. Destiny 3 will be coming out sooner and quicker than we might have otherwise expected."

For now it's still glorified vaporware or a step up from it as is. Wake me up in two years.
 
I thought the division had a good story, while it stuck to the tom clancy concepts say with scifi tech. Where it fails is when the abilities become more "magic" than "science"
 
If this game is anything more than a pretty grind I will eat my eyebrows.

EA is just like the sex pistols. Pretty vacant.
 
I have no dog in the fight (other than wanting a good game to play), but I suddenly really want to see you without eyebrows. :)
 
I thought the division had a good story, while it stuck to the tom clancy concepts say with scifi tech. Where it fails is when the abilities become more "magic" than "science"
Well also the grind. And the bugs. And the loot. And... :)
 
lol, that is just "storywise". have a big laundry list of complaints about endgame.
 
Game looks good from the trailer, lets see how it looks upon final release.


Oh, yeah, Fuck EA.
 
Just went to the corn maze in Edmonton and found out it was sponsored by bioware/anthem lol

IMG_2461.JPG
 
This game looks awesome as I'm a big time Sci Fi geek, but hearing all the negative things about EA makes me want to dismiss this title. I had high hopes for Division too, being awesome, but it was a big flop for me.
 
Stick a fork in it, it's done. EA plans to expand "live service" (microtransactional updates and extra content akin to mobile games, Madden, FIFA and Battlefront 2) into future action games including Anthem, according to CFO Blake Jorgensen.

http://www.gamesindustry.biz/articl...us-subscriptions-equals-uncapped-monetization
EA CFO Blake Jorgensen said:
Action is clearly the place we're missing the most, and the reason we're building Anthem and the new title that Jade Raymond's team at Motive is building in Montreal. That's the largest sector in gaming. It's one we haven't spent a lot of time in because we were so focused on sports and first-person shooters. We feel like there's a huge opportunity there.
 
well. I figured this would happen. I was not anticipating anthem would be my cup of tea anyway. Looking more and more like ea kinda sucks. Just when I thought that they could not be any more of a soulless corporate donkey swallower of a company......They go all "hold my beer".

I am not buying any more ea games. Even battlefield which I have played forever.
 
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Sites like nzgamer.com, ign, egmnow.com, and five others all published articles with the exact quote you posted, "Action is clearly the place we're missing the most, and the reason..." if that puts your mind at ease.
 
sources are saying that Anthem will not appear until 2019 and development has not been going smoothly...really interesting article that is worth a look...

BioWare Doubles Down On Anthem As Pressure Mounts

Anthem, which was announced at E3 2017, is now scheduled for release in early 2019, according to three people familiar with the project...the “fall 2018” window mentioned during that E3 announcement was “never realistic,” one source said...to BioWare staff, the stakes feel higher than they ever have. As one developer told me, there’s a belief that if Anthem doesn’t live up to EA’s expectations, BioWare will look very different in the future, especially after the disappointment of Mass Effect Andromeda led to EA absorbing BioWare Montreal into the studio EA Motive

now, with a year left in development and a climate that’s grown more turbulent thanks to controversies over EA’s Star Wars Battlefront II and Activision’s Destiny 2, pressure is mounting for Anthem to be great...in the past few weeks I’ve spoken to more than half a dozen people close to the project, all of whom spoke anonymously because they were not authorized to talk about the game, and they’ve described feeling both optimistic and anxious—optimistic that they can make something good, but anxious at the number of forces that appear to be pushing against them...

https://kotaku.com/bioware-doubles-down-on-anthem-as-pressure-mounts-1822380989
 
ea learns NOTHING from past mistakes. They deserve to fail.

This pressure shit will only result in them forcing out an incomplete game yet again bc they keep letting the suits in the damn kitchen.
 
ea learns NOTHING from past mistakes. They deserve to fail.

This pressure shit will only result in them forcing out an incomplete game yet again bc they keep letting the suits in the damn kitchen.

Or EA could just be pressuring them because they will make shitty games and spend more money when using Bioware’s own timeline. See Mass Effect Andromeda, nothing would have saved that.
 
LOL, I think Anthem is going to be dead. There's two paths that they can take, the first is to monetize the f*** out of it which is probably what they were expecting to do back when they designed the game. Or the second is to make it more like Warframe with purchasable items but no loot boxes as such. It'll be interesting to see which path they take and if it results and killing the game before it ever starts
 
Add bioware to the list of the dead.

Ea will fuck it up and kill off bioware. Might as well write that story now. Just missing the details as to how it happens.
 
ea learns NOTHING from past mistakes. They deserve to fail.

This pressure shit will only result in them forcing out an incomplete game yet again bc they keep letting the suits in the damn kitchen.

yeah the quote in that article- "it appears unlikely that publisher EA will allow BioWare to delay the game any further than March 2019"- is a sad state of affairs in the gaming industry...instead of letting developers take the time they need to complete a project they put these type of deadlines on them which leads to unfinished, buggy games...which in turn leads to consumers not buying them...
 
The problem is they wont go away. they will just buy up another company with awesome games and run it into the ground like they have with so many others.

Bioware was pretty much dead for me when they released the abortion that was DA2.
 
The problem is they wont go away. they will just buy up another company with awesome games and run it into the ground like they have with so many others.

Bioware was pretty much dead for me when they released the abortion that was DA2.

I lay a lot of the blame for DA2 on EA's feet. 18 months is not enough time to make a RPG. The bad writing is Bioware's fault though, same with the abysmal relationship system.
 
My view really hasn't changed: EA has to have their answer to Destiny and unfortunately they tapped the crew whose biggest strengths are...were?...single player RPGs to do it. It costs at least one franchise (Mass Effect) and it may very well also cost us Dragon Age. We'll see.

The name Bioware is meaningless. I look at that footage and any number of other EA assets could have done that. That's not what I expect when I see a Bioware label.


https://kotaku.com/bioware-doubles-down-on-anthem-as-pressure-mounts-1822380989

Fair is fair. He's been right about a lot of this. Doesn't bode well if he's even remotely right about anything being said here but zero surprises.

Bioware or what's left of it has to do what their told. This is all 100 percent on EA and I'm done with them.

Anyone want a live action Destiny-ish Dragon Age game? Didn't think so, but tough.


https://www.forbes.com/sites/davidt...-but-one-thing-makes-me-excited/#6f27870055c3


A little bit more optimistic but I think you all can start getting the picture.
 
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yeah the quote in that article- "it appears unlikely that publisher EA will allow BioWare to delay the game any further than March 2019"- is a sad state of affairs in the gaming industry...instead of letting developers take the time they need to complete a project they put these type of deadlines on them which leads to unfinished, buggy games...which in turn leads to consumers not buying them...
upload_2018-1-25_12-32-12.png
 
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We saw how that worked on Mass Effect Andromeda. That came needed at least another six months in the tank but by golly EA said hell no it comes out on this date come hell or high water and we all know how that ended.
 
We saw how that worked on Mass Effect Andromeda. That came needed at least another six months in the tank but by golly EA said hell no it comes out on this date come hell or high water and we all know how that ended.

The problem with Andromeda, aside from the initial quality issues (which didn't prevent game completion!) is that they basically gave up on the franchise.

Had they announced development of a story-based DLC as opposed to putting that in a novel, they'd have quickly won back support.
 
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We saw how that worked on Mass Effect Andromeda. That came needed at least another six months in the tank but by golly EA said hell no it comes out on this date come hell or high water and we all know how that ended.

ME: A didn't need another six months, it needed a complete top to bottom redesign and probably another one to two years. A small delay wouldn't have fixed it, though EA saw to it's death long before that. Bad hires for the studio, not replacing members that left, not giving them a proper budget, and so on. With all of Bioware on board for Anthem it sounds like they probably have enough people to make the game, but we'll see how much EA's other bullshit ruins the game. I'm also worried about how it will play. Gameplay has never been Bioware's strong suit. It took four games for them to develop a good shooting system and that team is gone now. For this to be a Destiny-like game the gameplay needs to be nearly perfect. They cannot afford to half-ass the shooting mechanics, traversal, or the quest system. For all of Destiny 2's problems it still feels good to play. Every other game that tried to copy was Destiny is has failed in the gameplay department, Bioware has to get that right.
 
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ME: A didn't need another six months, it needed a complete top to bottom redesign and probably another one to two years. A small delay wouldn't have fixed it, though EA saw to it's death long before that. Bad hires for the studio, not replacing members that left, not giving them a proper budget, and so on.


You're right. I was trying to be super nice about it. ;) The development history on ME:A is truly headache inducing.


With all of Bioware on board for Anthem it sounds like they probably have enough people to make the game, but we'll see how much EA's other bullshit ruins the game. I'm also worried about how it will play. Gameplay has never been Bioware's strong suit. It took four games for them to develop a good shooting system and that team is gone now. For this to be a Destiny-like game the gameplay needs to be nearly perfect. They cannot afford to half-ass the shooting mechanics, traversal, or the quest system. For all of Destiny 2's problems it still feels good to play. Every other game that tried to copy was Destiny is has failed in the gameplay department, Bioware has to get that right.

Agreed.





The problem with Andromeda, aside from the initial quality issues (which didn't prevent game completion!) is that they basically gave up on the franchise.

Had they announced development of a story-based DLC as opposed to putting that in a novel, they'd have quickly won back support.

That was all on EA. You're exactly right.
 
I lay a lot of the blame for DA2 on EA's feet. 18 months is not enough time to make a RPG. The bad writing is Bioware's fault though, same with the abysmal relationship system.

Oh ya I know its EA's fault, but its the moment that I knew that the Bioware of old was dead and EA's new money grab Bioware was here to stay. It was a sad day for me.

edit: Though they did redeem themselves a little bit, in my eyes, with DAO which was pretty decent. Then lost it all again with the new Masseffect.
 
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