This Is What Xbox Games Look like on Project Scorpio on 4K and 1080p Displays

Image looks like a woman going through her stages of b*tchness. B*tch, B*tcher, B*tchest
 
This always comes up, but will say this again like I did with the PS4 PRO; which is to say that what they are doing at the price point they are at is nothing short of impressive. I have a great 4K set and a PS4 Pro and regardless of what 4K Checkerboarding or whatever tech they are using to make games looks as good as they do is astounding. If the rumors are true of Scorpio being $499 then that is an incredible deal for a machine that not only can run native 4K games, but can also play 4K UHD Blu Rays. What the PS4 Pro is able to do for $399 you could not do with a PC for less than $700. Same story with the Scorpio considering the amount of power that thing has.

I know it is easy to want to feel superior and be cynical in regards to consoles, but I believe some credit is due to Microsoft and Sony for pushing their tech further at a good price point. Hell, consoles are even starting to introduce cross-platform play and with the case of Skyrim and Fallout 4 even have mods now which PC gamers have enjoyed for years. Finally consoles are approaching par with the PC in terms of gaming, but still beat PC when it comes to value for tech. I love PC Gaming as much as everyone here, but I can also acknowledge the very positive progress and direction consoles have been going.



I would mention that is is being achieved with dedicated hardware meaning that while PC games have to account for about a million different configurations of hardware, console games only have to account for one. Just look at Uncharted 4 on PS4 Pro and on a 4K TV... it is still the best looking game I have ever seen on any platform including PC. Watchdogs 2 in 4K on PS4 looks incredible, and so does Ratchet and Clank. 4K is very possible on the consoles albeit with some other methods like checkerboarding.


I didnt read your reply... but i can just say.. you way over analyzed my comment... :)
 
I didnt read your reply... but i can just say.. you way over analyzed my comment... :)

Wasn't necessarily a response to you, but rather just me saying that seeing first-hand what the PS4 Pro can do with 4K at $399 is very impressive no matter how you slice it.
 
Wasn't necessarily a response to you, but rather just me saying that seeing first-hand what the PS4 Pro can do with 4K at $399 is very impressive no matter how you slice it.

I feel ya... in all seriousness, i used to love consoles back in the day when each competitor had custom hardware and all the magazines were a buzz about it... now they just seem like a shell of there former selves.
 
I feel ya... in all seriousness, i used to love consoles back in the day when each competitor had custom hardware and all the magazines were a buzz about it... now they just seem like a shell of there former selves.

It was inevitable though. Each maker wants the best hardware for low cost and wants to be easy to develop on. So that ends up being why they swing back toward the pc architecture as the proprietary formats caused problems in the past. And now with the demand for graphics and game complexity, you don't want to be the console that is the hardest to code for because then you end up being neglected by devs.

Hard to compare to 'the olden days' because games had less lines in them than the magazines that advertised the game.

And for those that think sony can't be dethroned, it happens all the time. People didn't think sony could be topped after ps2, but they dropped the ball on ps3 launch and had to play catch up for a while. This round it was microsoft that dropped it at launch.

There are still quite a few people unhappy with the psn network, that could still become their achilles heel.

I kind of hope it goes back and forth, keeps them pushing. Seems to me that whichever console company leads the previous generation, doesn't improve as much in the next, arrogance maybe or the underdog trying really hard?
 
It was inevitable though. Each maker wants the best hardware for low cost and wants to be easy to develop on. So that ends up being why they swing back toward the pc architecture as the proprietary formats caused problems in the past. And now with the demand for graphics and game complexity, you don't want to be the console that is the hardest to code for because then you end up being neglected by devs.

Hard to compare to 'the olden days' because games had less lines in them than the magazines that advertised the game.

And for those that think sony can't be dethroned, it happens all the time. People didn't think sony could be topped after ps2, but they dropped the ball on ps3 launch and had to play catch up for a while. This round it was microsoft that dropped it at launch.

There are still quite a few people unhappy with the psn network, that could still become their achilles heel.

I kind of hope it goes back and forth, keeps them pushing. Seems to me that whichever console company leads the previous generation, doesn't improve as much in the next, arrogance maybe or the underdog trying really hard?

Sure games back then had less code, but the hardware was on the edge back then, a golden age imo. 3D was all the buzz, exotic hardware pushing polygons, man i miss those days. Now its same hardware (basically)... 4k bla bla. However!... VR well thats a whole new golden age of gaming for me... and I'm super excited to see where it leads.
 
Why does every console article have to turn into a war with PC gaming?

Consoles shitty hardware is holding PC products back, at least that is why I dislike them and I imagine others do as well.

Developers almost always build to the lowest common denominator (note common), which is why PC gaming is held back, and Nintendo products never have any third party title support outside shovel ware.

Just to avoid any misconception, this refresh is a good thing, it is still only a half measure, but I'll take it over the garbage that was PS4 and Xbone.
 
Sure games back then had less code, but the hardware was on the edge back then, a golden age imo. 3D was all the buzz, exotic hardware pushing polygons, man i miss those days. Now its same hardware (basically)... 4k bla bla. However!... VR well thats a whole new golden age of gaming for me... and I'm super excited to see where it leads.

Agreed. I think too the general populace wasn't all about "pc can do it better" which it could at the time and has always been a step ahead. People were excited about more colors or better graphics but there has been a shift to where that doesnt impress anymore. Like you said things are moving toward 4k and vr and what do you see more often than not? 4k is pointless unless you sit the correct angle from the screen no more than a few feet away etc etc, and vr is just a gimmick.

I am excited for the constant evolving of gaming, i do kind of like the small upgrade consoles that come out more often, not sure how that will work in the long term but it is better than making games on +8yr old hardware.

I think a big force behind consoles too was arcade games. Those always were ahead of console and were kind of the bar for a while. You would start to love the next console because it was so close to playing at the arcade (things like mortal kombat, house of the dead etc).

So far i have only experienced psvr and the clunky samsung phone one. Really would love to try elite dangerous on a good vr setup but sadly my 960m laptop i dont think is enough.
 
Agreed. I think too the general populace wasn't all about "pc can do it better" which it could at the time and has always been a step ahead. People were excited about more colors or better graphics but there has been a shift to where that doesnt impress anymore. Like you said things are moving toward 4k and vr and what do you see more often than not? 4k is pointless unless you sit the correct angle from the screen no more than a few feet away etc etc, and vr is just a gimmick.

I am excited for the constant evolving of gaming, i do kind of like the small upgrade consoles that come out more often, not sure how that will work in the long term but it is better than making games on +8yr old hardware.

I think a big force behind consoles too was arcade games. Those always were ahead of console and were kind of the bar for a while. You would start to love the next console because it was so close to playing at the arcade (things like mortal kombat, house of the dead etc).

So far i have only experienced psvr and the clunky samsung phone one. Really would love to try elite dangerous on a good vr setup but sadly my 960m laptop i dont think is enough.

Totally forgot about coin ops!... yes, that was where you saw cutting edge.... i remember i went out to the MOA and they had a huge arcade... was totally blown away. I guess now days... PC gamers (snobs) just expect more.. and more ...and ..well.. more than that. We will never be happy... :)
 
I'm with you man, it's cool that they kinda caught up, but on the other hand everyone is treating this like the second coming lol. I find it very funny. It's been done years ago 4k on PC,
Nothing to see here move on :D Yes it will be the most powerful console so far but stop over-analysing it's getting stupid.
Native 4k for me since 2014. These consoles still aren't impressive and I can get most games between my pc and a Wii U. Now it's the Nintendo switch, but I am holding off on that until more games hit.

Darunion, pc does much more than a console. It'd be fairer since everyone has a pc anyway generally, to compare the cost of a video card.
 
Consoles shitty hardware is holding PC products back, at least that is why I dislike them and I imagine others do as well.

Developers almost always build to the lowest common denominator (note common)

That is such a load of crap. Its like saying the new McClaren 'only' has 900 hp because the Mustang is holding it back with only 400 hp.

Why do some games that have no plans on coming to console end up weak in the hardware department such as WoW? What the hell does a console have to do with it? This entire myth is bone headed.

If anything, you should be more disappointed when AMD or NvIdia release anything lower than a GTX 1080 then worrying about what consoles are doing. Those lower cards will have WAY more effect on how PC developers design games in the future than anything else.
 
That is such a load of crap. Its like saying the new McClaren 'only' has 900 hp because the Mustang is holding it back with only 400 hp.

Why do some games that have no plans on coming to console end up weak in the hardware department such as WoW? What the hell does a console have to do with it? This entire myth is bone headed.

If anything, you should be more disappointed when AMD or NvIdia release anything lower than a GTX 1080 then worrying about what consoles are doing. Those lower cards will have WAY more effect on how PC developers design games in the future than anything else.
So you're actually asking why a 13 year old game that has one of the largest playerbases in the world has more conservative graphics than brand new titles? Gee, maybe the same reason Counter-Strike and League of Legends don't push the envelope, they don't want to shed any of their money-making playerbase with a LONG history behind it?

It's only a "myth" if you're not paying attention. Consoles have definitely held back PC graphics to a degree. It's becoming less and less extreme as consoles catch up, but it's still there. I mean hell, this goes all the way back. Deus Ex Invisible War was a classic example where they couldn't even have levels as large as the 2000 game because there wasn't enough memory on the Xbox. Or the reason Supreme Commander, a PC exclusive, ended up with sharper graphics than Supreme Commander 2, a cross-platform sequel? There are loads of examples like this. Usually sequels don't look WORSE than the original, but hey, once a game goes from PC-exclusive to cross-platform, that's exactly what can happen.

There was a leak a while back from a developer at Ubisoft explaining that they don't want to make the PC version TOO much better than the console version, because of concern it would eat into the console says to make it look bad by comparison.

But hey, think that's fake? Then why do we consistently get realtime demos at E3 performing on PC that get downgraded in the final version, despite performing well in the original. I mean this has only happened in Far Cry 3, Far Cry 4, Watch Dogs, The Division, Rainbow Six: Siege, etc.



You say midrange cards are what hold PC gaming back. Newsflash: PC games can be optimized for one standard, then have higher settings for more powerful cards. So those 1060 users may only be running on "medium" while the 1080 people can be on "high." I don't know why this concept is so alien to so many users. With a Developers don't have to limit themselves to the same degree that they do on a console. With consoles however, they optimize for the console first, make that the standard, then add a lighting effect or two for PC for ultra settings, then call it a day. If you really don't think consoles hold things back, why did Crysis a AAA PC-exclusive title look so, SO much better than any other cross-platformer on the market for the next 6 years or so?

Honestly, I don't really care anymore, because again, graphics are looking better than ever nowadays, but to stand here and act like this is a myth just means you haven't been following what's going on.
 
That is such a load of crap. Its like saying the new McClaren 'only' has 900 hp because the Mustang is holding it back with only 400 hp.

Why do some games that have no plans on coming to console end up weak in the hardware department such as WoW? What the hell does a console have to do with it? This entire myth is bone headed.

If anything, you should be more disappointed when AMD or NvIdia release anything lower than a GTX 1080 then worrying about what consoles are doing. Those lower cards will have WAY more effect on how PC developers design games in the future than anything else.

Its not a myth just because you don't understand it.

No low end cards do not seem to be a limiting factor, particularly when games are developed for a console that are so far behind modern GPUs. Title developed first for weak console, then ported to PC with a few bells and whistles for PC gamers to play with.
 
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