oh what about the poor peeps in Asia that are far from the servers as well? lol...
They have servers in Asia...
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oh what about the poor peeps in Asia that are far from the servers as well? lol...
They live in fucking Hawaii.. Go surfing or something,
They'll get no sympathy from me..
Getting into games with a ping in the lower 200s was pure bliss. My mind was blown when I worked 72 kbps out of my 56k modem and ISP, and my ping dropped to the lower 100s in Counter-Strike. Of course these days we're back to 200-300ms pings and 20 Hz ticrates with P2P...I spent all of my childhood playing Quake with a 300 ping. Suck it up.
Plenty of games have servers in places other than Chicago and Dallas. Maybe League of Legends needs to get with the times?
It's a central location in the middle of the US, i.e. the least hops and distance from any point in the US. With Texas, it is a huge central point for fiber with a lot of money dumped laying fiber in Texas a long time ago (sometimes catastrophically).Does anyone know why those two cities are the hubs for gaming servers? I know Atlanta is another from my server admin days, but I always found it puzzling that a handful of locations account for 99% of all available gaming servers.
While I do agree we need some more lines to Hawaii and Alaska (i assume some of the latency is due to saturation of the existing bandwidth), I think this problem is ultimately a non-starter...welcome to life....move....besides you guys have bigger problems. Like your Nazi gun laws.
It has nothing to do with saturation. There is shit tons of bandwidth as Hawaii has serious pipes coming from Asia to the US through it.
It's an issue of distance. You aren't going faster then the speed of light.
It depends on the game to a large extent, but assuming that the benefits and detriments of lag more or less cancel out from a gameplay perspective (although in general lag is likely to hurt you in client-server and help you in peer-to-peer), the person who is always laggy will still have an advantage. As the Hawaiian gamer states, he has to learn to "see into the future" out of necessity. But for the person where lag is the exception and not the norm, they don't really develop that ability, at least not to nearly the same extent.
tl;dr the chronic lagger only needs how to learn how to play in a laggy environment, while players with good connections can't make any assumption regarding latency.
And correct me if I'm wrong, but i find that many games today give benefit to the player with a high ping over the one with a low ping. (Or at least an inverse bell curve). Built in lag-switch
I'm rather shocked at the number of people in this thread on a "Tech Forum" who clearly don't understand the difference between "speed" and "Latency" or for that matter how the size of a region can detrimentally impact some players purely on distance. Also the implication that just because someone lives somewhere that they shouldn't be able to choose what they enjoy is rather stupid.
IIRC the only nice part of Hawaii are the toursit areas, the rest of the island chain is full of racist meth heads.They live in fucking Hawaii.. Go surfing or something,
They'll get no sympathy from me..
"But he has a v8 and I only have a 4 cylinder"Of course players are looking for something to blame other than their skills.
reminds of the Honda ricers, and why they lost a race "I missed 3rd gear" or enter various other excuse here. If you are complaining about the ping, then play LAN only tournaments. Or just admit you suck and are striving to get better.
Obiviously, never played any game with a 33k modem. Remember when you got that first 56k Modem? Oh man. Blazing fast speeds. Until someone made a phonecall...
Do they not have a fiber connection to the mainland? I'm with the rest of you though, I used to get between 160 - 600 ping in Doom, Quake, etc up until 2001 (no broadband available at my old house until 2016).
Direct distance from Honolulu to Chicago is 6840km, or 6 840 000 meters. Speed of light is 299 792 458 m/s. That means it takes 22.81 miliseconds for a bit to travel in one direction. 45.62 there and back - just for the "pipe" itself. And that was best case scenario. Real distance is probably bigger, there is also latency from various network devices on the route... 100ms+ ping doesn't sound unreasonable.
Direct distance from Honolulu to Chicago is 6840km, or 6 840 000 meters. Speed of light is 299 792 458 m/s. That means it takes 22.81 miliseconds for a bit to travel in one direction. 45.62 there and back - just for the "pipe" itself. And that was best case scenario. Real distance is probably bigger, there is also latency from various network devices on the route... 100ms+ ping doesn't sound unreasonable.
Man, 6840km sounds like 100ms on a good day. On the other hand, a lot of that distance is likely nothing but transport.