mvmiller12
[H]ard|Gawd
- Joined
- Aug 7, 2011
- Messages
- 1,519
After the first half of playthrough 1, I actually found the combat to be really easy throughout routes B and C. (playing on Normal difficulty)
For 9S, the best weapon seems to be the Spear of the Usurper - fast, has Critical+ and when fully upgraded, has Turncoat which will occasionally auto-subjugate an enemy when you hit them.
Get your plug-in chips to good levels of Weapon Attack +, Ranged Attack +, and Auto-Heal, and you're pretty much unstoppable. Combust is a good one for 9S, as well.
Even some of the later bosses of the game seemed like a cakewalk.
Oh, and I still never got enough resources to upgrade any of the 3 Pods, lol. I think I am a few Pure Waters short.
I'm not gonna lie. I'm seriously uncoordinated. I found the combat to be difficult right from the beginning. I had to go to "Easy" mode to get past Simone, and I just stayed there through the rest of the game. In all fairness, I turned off all of the Auto Combat chips (just leaving the auto-healing stuff). Still found several fights difficult with multiple reloads from death. This is also why I HATE the jumping segments of Mass Effect: Andromeda - I'm SO BAD at those. Please take the Mario out of my RPGs