Valve is Developing Three Full Games for VR

cageymaru

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Eurogamer covered a media event at the Valve offices where Gabe Newell announced that Valve is ready to start creating new software to go with the VR hardware that they have released. He goes on to announce that Valve is developing three full games; not experiments for VR. These games will utilize Source 2 and Unity for game engines.

Mr. Newell desires to create the best premium VR experience that brings in an audience because it can't be done elsewhere.Premium VR is what the industry needs to show consumers that there is more to gaming than just a mouse and keyboard. He believes that VR should talk in a new language of inputs and experiences. Consumers aren't interested in buying a HMD to watch a movie in VR or play the same exact game that they already beat in VR. He also predicted that VR displays will far exceed the desktop and phone markets in resolution and refresh rate by 2019.

If you took the existing VR systems and made them 80 per cent cheaper there's still not a huge market, right? There's still not an incredibly compelling reason for people to spend 20 hours a day in VR," Newell stated. "Once you've got something, the thing that really causes millions of people to be excited about it, then you start worrying about cost reducing. It's sort of the old joke that premature cost reduction is the root of all evil.
 
developing 3 games?

3?

portal 3, left for dead 3, and half-life 3.

the never gonna happen trifecta.

They have taken so much time to announce this that they might sneak in some new IP! I'm hoping for a completely new experience.
 
"He also predicted that VR displays will far exceed the desktop and phone markets in resolution and refresh rate by 2019"
that's like saying the car will travel faster than the engine and tires.
 
You know one will be a new Portal, because of how well it would interact with VR. Dizzying.
 
So I see Gabe has announced that they are firmly committed to being a software vendor, and will protect their market share from other locked down stores, even if it means that have to make a gem to do it.
 
I found it interesting that they're using Source 2 and Unity. Does their use of Unity mean they're no longer interested in creating new engines going forward?
 
omg i thought he couldnt count to three!
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One game is using Unity and not Source 2? Very interesting. My guess is they bought out another dev team or studio. Or it is some crappy phone game and Source 2 doesn't run well on phones. I wonder if these are proper games, or VR only gimmicks. I think it is safe to say at least one game will be a gimmick game; the one using Unity.

I can't be too excited for whatever else they might do. Valve's track record has been non-existent for a few years now and I don't imagine something as great as Half Life coming from them.
 
Wait but every 12yo on reddit had assured me that "Valve doesn't make games anymore".

To be fair, it doesn't say whether they're titles developed from the ground up by Valve, or third party projects that Valve have bought (like Portal, Left 4 Dead, DOTA2).
 
Three.....three.......three.......Half-Life 3, damn it I knew they would do it........

Portal would be cool.

TF3.....meh.
LFD 3......meh.

Half life 3 in VR.........damn......I'd buy all their VR shit if they did that.
 
So, after all these years, Gabe has been holding out for Half-Life 3-D? (Or HL2 Ep3-D?) Is that what the hold-up has been, waiting for the tech to catch up to your desired acronym?
 
I can't imagine Valve won't make a "Crab Hunt" in the style of the old Duck Hunt on Nintendo. Not sure that is a fully featured game, but seems wasteful not to make use of that head crab IP.
 
Lol the HTC control sticks would make for some perfect dual-crowbar VR action!

I would jump on the VR bandwagon for the opportunity to bash crab aliens and ventilation vents with not one, but two crowbars at the same time.
 
Lol the HTC control sticks would make for some perfect dual-crowbar VR action!

I would jump on the VR bandwagon for the opportunity to bash crab aliens and ventilation vents with not one, but two crowbars at the same time.

+1 for crowbar sticks. However I think the knuckles controller is being codeveloped with their games right now:

Gaben:
The big thing right now is broadening the range of options we have in creating experiences. We think investing in hardware will give us those options. The knuckles controller is being designed at the same time as we're designing our own VR games.
 
"Ready to start creating new software" Ummm... So maybe it's HalfLife VR in 2020? You don't just slap together a game and have it ready in a few months... Unless it's basically finished already and they're just converting it to VR.
 
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