floridateddybear
Limp Gawd
- Joined
- Feb 21, 2016
- Messages
- 181
payback can be a bitch, and very good feeling.
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What makes a ship turn fastest? Is it their turning circle? Is it their rudder shift time? Is it their top speed? These questions need answering. Consider the following question:
Starting at top speed and on a straight course, which of the tier 6 Battleships can complete a 360º turn the fastest?
Tried to come back and play a little PVP and make some credits, 17 losses in a row, I'm hanging it up with this game. Until WG pulls their head out of their ass this game is dead to me. I'm so tired of the rigged bullshit, lost 14% off of my overall winrate in 3 months. Winning 10% of the games I play isn't even remotely entertaining.
This is what I see every single game:
Have to say, I have never had a losing streak that bad. I get a bit of the opposite, I think my average is around 61%Tried to come back and play a little PVP and make some credits, 17 losses in a row, I'm hanging it up with this game. Until WG pulls their head out of their ass this game is dead to me. I'm so tired of the rigged bullshit, lost 14% off of my overall winrate in 3 months. Winning 10% of the games I play isn't even remotely entertaining.
This is what I see every single game:
I
Have to say, I have never had a losing streak that bad. I get a bit of the opposite, I think my average is around 61%
That's a bizarre losing streak. I mean, even if you just disconnected after you started a game, the odds would say you'd still win a few here & there.
I've gone 171 in a row on world of tanks. Didn't win a single battle in 2 weeks. Proof enough for me that its fully rigged for whatever reason, because I can log in my second account and play as normal.
i dont believe this at all.
Montana and Iowa buffet in 0.6.4?
Season 6 Starts February 10 at 08:00 PT / 11:00 ET
Season 6 Ends Mar. 23 at 16:30 PT / 19:30 ET
https://worldofwarships.com/en/news/common/sixseasonsandabuoy/
Montana and Iowa buffet in 0.6.4?
Purchased the Shiratsuyu last night and played one round with it stock. OMG, that reload booster is way cool.
I can't wait to flank the epicenter outside of radar range and send a 16 torp wall at whoever happens to be hiding behind that big Island, keeping my side from capping.
The only thing that sucks is their torps detection range, but what a zone denial tool.
Looking at the model you can see how they accomplished the fast reload in real life. The spare torps are sitting in line with the tubes. The aft launcher needs to load two, then traverse a few degrees and load the other two, but the front launcher is directly inline. According to Wikipedia the real ship could reload all tubes in 23 seconds.
Since ranked is T7, and T5 in the upper tiers, my Kamikaze will have to make a few appearances.
Trying to skin the lo yang, not sure how this is for a base( Have to add a dragon still)
Going to change the smoke stacks,
Add some white accents to replace them
Define the port holes on the front.
Just read that you can sell stock hulls and modules now. Like buy the C hull, and sell the a/b hulls.
I would say: Winter is coming, but since it's a dragon, should I say. Firestorm is coming?
I would say: Winter is coming, but since it's a dragon, should I say. Firestorm is coming?
I don't know... I think they do some kind of leveling. I've had really good days (like 20 games in my Shiratsuyu, solo, 90%+ WR) and the next day it'll be complete shit teams.
With ranked it kinda felt the same way. Like MM decides how much it wants to fuck you each day.
For him it would be an extreme case...
i'm not doubting the MM generates rounds baced on the player stats. I was mearly doubting you had a 170+ loss streak.
I think the game does some how take your current stats along with others into account when it makes teams. I would LOVE to be able to see the game code for that. It would be very interesting to see it.
It's just that the dragon looks like the dire wolf from the TV show Game of Thrones.A song of fire and ice?
What are we talking about again?
It's outlined in their patent paperwork from World of Tanks. It's been well known for years now that they basically target a 46% w/l ratio for all players. This generally means that people that truly suck are put in matches where their ship type and stats are more often generally favored, and people who are above the 46% end up having the deck stacked against them.i'm not doubting the MM generates rounds baced on the player stats. I was mearly doubting you had a 170+ loss streak.
I think the game does some how take your current stats along with others into account when it makes teams. I would LOVE to be able to see the game code for that. It would be very interesting to see it.