Half-Life 3 Will Probably Never Happen, Says Valve Insider

Yeah, but you also have to judge games like this by the climate in which they came out. Games like Half-Life and Deus Ex were - of course - going to stand out more in a world of Quake and other run and gun high action, low story games. Today, games with engaging story lines that suck you in are not as novel as a concept, and thus if you go back and play the original - even once you adapt to the dated graphics - they are never going to feel the same as the first time around back in the late 90's or early 2000's

Gaming just seemed different back then. Technology was improving rapidly and it was just an exciting time to be a part of it.

Now it's just a bunch of corporate rehashed no-risk crap. It's similar to today's movie industry.
 
Sad that they're basically doing fuck all with the franchise, as said above Steam makes them so much money they don't do much besides sit around and watch the companies bank balance increase.
Yup. Making games looks to be ancient history. Their future is developing new gaming hardware and to continue growing the store. They've made enough money to make several more Half-Life games but there's little incentive to do it when they own most of the PC games market.
 
This. Someone, somewhere, sometime will decide there is money to be made and do it, whether it is some future Valve or a company that rose from the ashes, bought the rights, etc.

Yep, look at all the classic movies they've made in recent times, for better or worse.
 
because steam made them more money and they dont care about making games anymore that wont have a constant flow of money. Thats why they mainly focus on DotA and half ass work on CS:GO

This. They'll spend 3 years and release a new Portal that you finish in 1/2 an hour. Can't blame them, but they've got enough disposable income to make HL3 happen, noexcuse.
 
Money changes people.

Sure. But still, when you're sitting on a IP like HL and don't do ANYTHING with it? I mean hell, they could license or sell it of something and make even more money and satisfy a lot of gamers at the same time. Like Duncan said, sure the expectation would be high but people would by this game for name alone and it wasn't absolute garbage it would do well. It could probably do that even if it were absolute garbage.
 
Sure. But still, when you're sitting on a IP like HL and don't do ANYTHING with it?

They're lazy.

And like someone else had brought up, they have no real management. People just wheel their desks to whichever group they want to work with and "do work". What, exactly, do they do? Who knows... but it's definitely not making games. And when you have no leadership, nothing really gets done.

When you look at SLOCs shipped per dev they're probably at the lowest in the software industry.

Or look at SteamOS. All those years that passed between the rumor stage to the shipped stage, and what code did they actually write? They made some fixes to the boot splash screen and that's about it.

The people from Turtle Rock Studios recently left Valve because they asked themselves, "what the hell are we doing here other than collecting paychecks?"
 
Or look at SteamOS. All those years that passed between the rumor stage to the shipped stage, and what code did they actually write? They made some fixes to the boot splash screen and that's about it.

Yeah, SteamOS. I get what Valve was thinking but that really was a waste of time.

The people from Turtle Rock Studios recently left Valve because they asked themselves, "what the hell are we doing here other than collecting paychecks?"

Now this is what I call inspired.
 
They've probably done a lot with HL, we just don't know the details because it never gets enough momentum to be considered an official release. Gabe and the other higher-ups are maybe really jaded, lacking testosterone and other important nutrients/chemicals/stuff, rendering them in a grumpy mood all the time, reluctant to take any chances on anything that might be seen as a failure, so they go the safe cushy route for the day, grab a five guys on the way home, then sink into their dead-skin-cell encrusted leather chair at home just as they pass out while watch vr porn...

at least, I can see that happening to lots of us if we were in similar situations...
 
When they make a console and OS few wanted under the delusion windows 8 was the end of pc gaming instead of making a game that would have made them a lot more money makes me think of THQ and why I check gog before steam before buying games now.
 
I don't believe that HL3 was 'never a thing' at Valve...of course it was...they just got lazy and uninterested after HL2 and the success of the Steam platform...most of their time and resources have gone into Steam...I do agree that the risk of disappointment plus lack of direction is real though...do they even have top creative directors/developers that work there anymore?...I don't know why they would stay...one would think that that the top gaming minds probably left for other studios
 
Rumor has it that HL3 will be bundled as a free game to redeem on STEAM when purchasing the RX 490..

hl3.jpg

That looks legit.
 
Sure. But still, when you're sitting on a IP like HL and don't do ANYTHING with it? I mean hell, they could license or sell it of something and make even more money and satisfy a lot of gamers at the same time. Like Duncan said, sure the expectation would be high but people would by this game for name alone and it wasn't absolute garbage it would do well. It could probably do that even if it were absolute garbage.

It depends. If you created something but did not know what to do with it as time goes on, would you want to hand it over to someone else? For a lot of creative people, they would rather not. If they are not involved they probably don't feel like handing it off to someone else. It is not like they need the money.
 
in other worldy news.....that pic of Gaben is perfect. Suit needs let out a bit though.
 
They ought to license the IP for it out. Explicitly forbid a Half Life 3 and direct references to Gordon Freeman, but allow for spin-offs. No risk for disappointment directly tied to Valve and some funds to do other things, like string us along for Steam boxes :)
This might already be happening. The game Transmissions: Element 120 is explicitly set in the Half-Life universe. I have it in my library (it's free) but haven't played it, so I don't know just how deep into Half-Life it is.
 
They were too busy printing billions of dollars with Steam.

I get that argument. It's been made all through this thread. Still, the company that's printing all of those billions of dollars from other people games that got start making games is no longer willing to do anything with a great game? That's a definition of greed that defies normal definition. Sell the IP and print another billion?
 
I get that argument. It's been made all through this thread. Still, the company that's printing all of those billions of dollars from other people games that got start making games is no longer willing to do anything with a great game? That's a definition of greed that defies normal definition. Sell the IP and print another billion?
You would think they would do it just for the fans who brought them to the dance. A gesture of appreciation, and it would surely turn a profit besides. Maybe they simply don't have the inhouse development talent any longer, I dunno. What I do know is that it doesn't make any damn sense how they walked away from it mid-stride.
 
You would think they would do it just for the fans who brought them to the dance. A gesture of appreciation, and it would surely turn a profit besides. Maybe they simply don't have the inhouse development talent any longer, I dunno. What I do know is that it doesn't make any damn sense how they walked away from it mid-stride.

Exactly. It makes no sense that the best thing to do with the HL IP is nothing at all.
 
Exactly. It makes no sense that the best thing to do with the HL IP is nothing at all.

Isn't it kind of like when you really want a band you love to make another album and when they do it sucks and now the legacy ends with their last album being the worst and they should have just ended sooner?

Examples of IP being used: New star trek films, ghostbusters remake, star wars prequels. Please others on here add horrible cases of similar actions to this list, I would hate to see HL3 come out call of duty quality. The dream of the game coming out is a bit sweeter than what it would really be like.
 
The highest bidder for the IP would be EA/Dice. Do you really want that to happen? Let it stay in it's tomb.

I get that but all someone has to do is create a decent SP game with modern graphics that copies HL. There's a zillion HL mods to pick from to get an idea what to do.
 
I swear every HL3 thread is full of copy/pasted responses from all the other ones. They are all the same exact roundabout with comments about Valve just focusing on the multiplayer games and Steam, people saying they want Episode 3, etc.
 
I've given up a long time ago. So I reset my expectations and if they surprise me then so be it.
 
I want episode 3 only to find out what was in those pods at the end.

Other wise it's not a big deal if it isn't continued. From my understanding HL2 wasn't a big push at valve, probably a half completed project they decided to eventually finish.
 
What are ya'll even talking about? They've clearly already licensed it out to the only people who could deliver this kind of experience: Cloud Imperium Gaming! They're going to get right on it after they release this other thing they've been working on. I heard it was going to be an XBox Scorpio exclusive title though.
 
I personally feel they could have at least outsources development to another company. It would have still been profitable even considering Steam revenue and definitely would have given them from mad props from fans. Perhaps Gabe just felt they couldn't make it good enough to meet expectations hence no sequel is better than bad sequel (kind of like with most movies and such). They also could have simply gotten lazy with Steam milk cow and MOBA's which give awesome constant revenue versus SP game.
 
there's so much pent up demand for HL2 episode 3 or HL3 that they'd easily make back dev costs many times over.
 
I swear every HL3 thread is full of copy/pasted responses from all the other ones. They are all the same exact roundabout with comments about Valve just focusing on the multiplayer games and Steam, people saying they want Episode 3, etc.

and here you are playing your role in the same loop ;)
 
because steam made them more money and they dont care about making games anymore that wont have a constant flow of money. Thats why they mainly focus on DotA and half ass work on CS:GO

It's like football ownership with a new stadium (cough 49ers). Sure the team on the field is shit, but they're still raking in millions of new money, so who cares?
 
HL3 is almost guaranteed to be a huge cash cow. It'd be like their own printing press for cash.

Steam is making them tons of money, too, though.

Maybe they just aren't gamers anymore. Maybe they got the cash and just sold out. Just coasting on the money train.

However, if they announced it tomorrow, it'd create record pre-orders.

Oh well. That sucks.
 
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