I'm pretty stumped with this one guys.
I recently picked up a Titan Pascal and can't achieve the buttery smooth 60 FPS @ 60 HZ experience I once had. In the past with Maxwell, I would use Afterburner to cap frames at 58 FPS, select Adaptive Vsync in NVCP, and that would be it.
Now, however, the same method (i.e. 58 FPS + Adaptive Vsync) results in screen tearing and stuttering. Upping the frame cap to 60 FPS completely eliminates 99.9% of the stuttering, but results in OCCASIONAL screen tearing. What would explain only occasional tearing if I'm pegged at the frame cap?
I've tried using in-game frame capping and vsync settings as well but it seems the only way to eliminate both screen tearing and stuttering is to use full-on vsync, which I don't like because of the input lag.
Enabling triple buffering and setting max pre-rendered frames to 1 does not help either, and just adds to input lag.
Does anyone have a clue on what's going on? I am running Windows 10 64 bit with the Anniversary Update, I've reformatted, used DDU on a new reformat, and have tried on both the 372.54 and 369.05 drivers to no avail. I'm experiencing this problem across multiple games.. DOOM, Witcher, GTA V..
I recently picked up a Titan Pascal and can't achieve the buttery smooth 60 FPS @ 60 HZ experience I once had. In the past with Maxwell, I would use Afterburner to cap frames at 58 FPS, select Adaptive Vsync in NVCP, and that would be it.
Now, however, the same method (i.e. 58 FPS + Adaptive Vsync) results in screen tearing and stuttering. Upping the frame cap to 60 FPS completely eliminates 99.9% of the stuttering, but results in OCCASIONAL screen tearing. What would explain only occasional tearing if I'm pegged at the frame cap?
I've tried using in-game frame capping and vsync settings as well but it seems the only way to eliminate both screen tearing and stuttering is to use full-on vsync, which I don't like because of the input lag.
Enabling triple buffering and setting max pre-rendered frames to 1 does not help either, and just adds to input lag.
Does anyone have a clue on what's going on? I am running Windows 10 64 bit with the Anniversary Update, I've reformatted, used DDU on a new reformat, and have tried on both the 372.54 and 369.05 drivers to no avail. I'm experiencing this problem across multiple games.. DOOM, Witcher, GTA V..