Fans Building Halo Game For The PC

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While this is really cool and all, I am just flabbergasted that it takes a bunch of fans to do this from scratch, meanwhile Microsoft hasn't lifted a finger to get Halo on the PC in the last decade. :confuse:
 
So sad, when fans give a shit about the game then the company that publish it. Like the posters above, MS will kill it.
 
Microsoft will undoubtedly shut this down before too long.

How can these fans not realize that no matter what the publisher does they can't just up and take an IP?

MS will shut this down, just like Nintendo for AM2R and Paramount did for Star Trek.
 
How can these fans not realize that no matter what the publisher does they can't just up and take an IP?

MS will shut this down, just like Nintendo for AM2R and Paramount did for Star Trek.

Well fandom does sometimes tend to view things through rose colored glasses, so I can see how they may get confused. The makers of these projects believe that since they are doing it out of love and not monetary gain all will be rainbows and glitter. What they don't realize, is that IP holders must always protect said IP from any and all infringement due to precident. If MS allows any non official project to go unchallenged it sets themselves up for problems down the road. Sucks ass, but that is the world we live in.
 
El-G is correct. Microsoft has little choice in the matter. They will have to contest this development or in essence, relinquish the IP for free. I don't think MS has any intention of releasing the Halo IP rights they spent so much to obtain and spent so much to develop after acquisition from Bungie.

Oopps, I should have said after acquiring Bungie in order to secure the IP. Which was a dick move in my book. But it is what it is.
 
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Just change a few skins and call it something else. Everyone will still know what it really is.
 
Just change a few skins and call it something else. Everyone will still know what it really is.

Everyone including the lawyers and the judge.

Do you think a few pickup devs have any chance at all against a MS legal push? At best they can hope that MS tells them they can get away with it if they put on a fake facade and change the names to protect the innocent IP holder. If MS has no intent to do anything more with Halo they might get that nod, in secret. But I am sorta doubting that MS has wrung all the green out of the Halo IP that is still to be had.

This from the Halo wiki;
Halo (series) - Wikipedia, the free encyclopedia

Future
In December 2014, 343 Industries general manager Bonnie Ross expressed Microsoft's aim for the Halo series to last at least 30 more years.[74] On March 25, 2015, 343 Industries announced Halo Online, a free-to-play Halo multiplayer game for Windows. A closed beta test limited to Russia is scheduled to launch in the second quarter of 2015. The title is being developed with Saber Interactive and published by Innova Systems; it is powered by a modified version of the Halo 3 engine.[75] Furthermore, at Gamescom 2015 Microsoft announced a sequel to Ensemble's Halo Wars, Halo Wars 2, slated to launch in February 2017. The game is being developed by 343 Industries and Creative Assembly.
 
They didn't port it to PS4 or nintendo either, doesnt give you the legal ability to take it upon yourselves. Again small time people trying to make a name for themselves off someone elses work/IP.
 
El-G is correct. Microsoft has little choice in the matter. They will have to contest this development or in essence, relinquish the IP for free. I don't think MS has any intention of releasing the Halo IP rights they spent so much to obtain and spent so much to develop after acquisition from Bungie.

Oopps, I should have said after acquiring Bungie in order to secure the IP. Which was a dick move in my book. But it is what it is.

Yeah, my friends and I were so amped for Halo when bungie was still a Mac/PC dev. The tech demos and alpha footage they were showing were top notch. When MS bought Bungie and anounced Xbox exclusivity I was so bummed. I totally understood the decision on MS part due to them wanting to bust into the console market but I did not agree with it so I exercised my displeasure by not buying it. Probably my loss, as lots of people seemed to love Halo. Oh well, principles or something. :)
 
Kinda ambivalent on this one. On one hand this is really cool demo of skills, like a class project or application for a job getting hired in your field. On the on the other hand all the legal minefields they gotta navigate to get this out seems pretty daunting.
 
Yeah, my friends and I were so amped for Halo when bungie was still a Mac/PC dev. The tech demos and alpha footage they were showing were top notch. When MS bought Bungie and anounced Xbox exclusivity I was so bummed. I totally understood the decision on MS part due to them wanting to bust into the console market but I did not agree with it so I exercised my displeasure by not buying it. Probably my loss, as lots of people seemed to love Halo. Oh well, principles or something. :)

Well, I think it is still very safe to say that the game experience Microsoft delivered via the XBox was not the game experienced that bungie was on the verge of delivering for the PC. Halo never became what Halo was intended to become. As much money as was made from that title, one must wonder if Bungie made a good call selling out to Microsoft.
 
The game Orion on steam started out as a project to combine the early pre-release Halo with elements from Tribes. The creator supposedly even had permission from Bungie to use the Warthog model. Of course, that was before Microsoft bought Bungie, so I'm sure things have changed.
 
Well, I think it is still very safe to say that the game experience Microsoft delivered via the XBox was not the game experienced that bungie was on the verge of delivering for the PC. Halo never became what Halo was intended to become. As much money as was made from that title, one must wonder if Bungie made a good call selling out to Microsoft.

In my book, absolutely not, MS and Bungies ledger probably disagrees with me though. :)
 
I don't know that Halo had much appeal to many PC gamers. When Halo 1 came out I think it's main competition on the PC side was Quake3 Arena and Counter Strike. Both of which were released 1-2 years before Halo and had much better graphics. I remember trying it out due to all the hype and it reminded me of Castle Wolfenstein.. the original. Where every room and texture was the exact same. I suppose in recent years it's come a long way so market conditions may warrant a PC port, but seeing as how it's been on console only for so long, anyone who really wants Halo just gets it on the console.

I guess the question is.. how many PC games do you know are going, 'Oh man.. I wish they ported Halo to PC!!!'
 
Free game, better than Halo:
Renegade X

I guess the question is.. how many PC games do you know are going, 'Oh man.. I wish they ported Halo to PC!!!'
I found out about Halo through a PC gamer. Original PC Bungie version was graphically superior than the Xbox port. When it was released, Halo was cool, because it was one of the first games with a vehicle, had great coop, music, storyline, atmosphere and character. But on the PC, it was eclipsed by games like Unreal Tournament 2004 or C&C Renegade that offered more vehicles and more options.
 
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I don't know that Halo had much appeal to many PC gamers. When Halo 1 came out I think it's main competition on the PC side was Quake3 Arena and Counter Strike. Both of which were released 1-2 years before Halo and had much better graphics. I remember trying it out due to all the hype and it reminded me of Castle Wolfenstein.. the original. Where every room and texture was the exact same. I suppose in recent years it's come a long way so market conditions may warrant a PC port, but seeing as how it's been on console only for so long, anyone who really wants Halo just gets it on the console.

I guess the question is.. how many PC games do you know are going, 'Oh man.. I wish they ported Halo to PC!!!'

Halo as Bungie was producing it had great expectations from the PC crowd. It was going to be the first FPS type multiplayer game where players could man separate positions in vehicles, there was to be melee combat, and several other mechanics that were mostly new and not present in any titles at that time. It was shaping up to be a revolutionary title and when it was actually released for the XBox, it was missing all these ground breaking features. Instead of an expanded combat arena with revolutionary features Halo became a story driven shooter that was less than half of what Bungie had on their table when MS bought them out. And no, Halo didn't look nearly as good for the XBox as what the dev screenshots that bungie was showing off looked like on the PC. We all knew the game had been neutered by the developers once MS got their mitts on it.

And besides, you guys need to keep up. A PC port for Halo came out years ago. It's in the bargain scrap bin these days, $19 on Amazon and there are two Halo releases on Steam complete with Warthogs going for $2.99 each.
 
Because Microsoft wants to sell consoles.
Yeah, thank god they make our OS for PC gaming.

Halo as Bungie was producing it had great expectations from the PC crowd. It was going to be the first FPS type multiplayer game where players could man separate positions in vehicles, there was to be melee combat, and several other mechanics that were mostly new and not present in any titles at that time.
You mean the first revolutionary multiplayer FPS game being able to man separate positions in vehicles not present in any other game, except Starsiege Tribes?
 
I played and enjoyed the first one on PC. It looked beautiful, and the first few levels were impressive but it got very repetitive with way too much backtracking and copy/paste corridors. Still, I did want to play Halo 2, but that was DX10 only making it Vista exclusive at a time I (and many others) was still running XP. I did eventually play it on Xbox but spent the whole time wishing I had KB and Mouse.

Of course I could run it on my PC now, but despite it's age it still hasn't hit 'bargain bin' prices, and I don't want to play it again that much.
 
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