Diablo 3 Discussion Thread

I wouldn't worry about it. Other than the stash tab, I don't believe there are rewards that are locked off.
Actually, ONLY the stash tab and conqueror's transmogs aren't locked off (you can get them from other seasons).

Everything else gets locked (portraits and pets).
 
Wait what????

So I figure I'll run through season 6 real quick to get the maurader's set. I figure that will be faster than grinding blood shards. But, in order to finish it I have to complete a six piece set and complete the set dungeon. For my DH one of the four possible sets to complete that objective with is Marauder's. So to get a set I have to complete that set on a character that is going to disappear. I should not have wasted the last day with this season crap.
 
Wait what????

So I figure I'll run through season 6 real quick to get the maurader's set. I figure that will be faster than grinding blood shards. But, in order to finish it I have to complete a six piece set and complete the set dungeon. For my DH one of the four possible sets to complete that objective with is Marauder's. So to get a set I have to complete that set on a character that is going to disappear. I should not have wasted the last day with this season crap.
To get the marauder set in season just have to get toon to 70, then kill Izual on T4 or better (easy with a friend to do) and go solo a level 20 greater rift. Just need someone to Plvl you and then go kill Izual, last one you're on your own.
 
To get the marauder set in season just have to get toon to 70, then kill Izual on T4 or better (easy with a friend to do) and go solo a level 20 greater rift. Just need someone to Plvl you and then go kill Izual, last one you're on your own.

Ah yeah, I see that apparently Haedrig gives you crap for completing challenges.
 
The Haedrig gifts next season will be tied to completing chapters 2, 3 and 4 in the journey instead of the ones I mentioned above.
 
Actually, ONLY the stash tab and conqueror's transmogs aren't locked off (you can get them from other seasons).

Everything else gets locked (portraits and pets).

Whoa really? Wait, you can't earn new stash tabs outside the seasons mode... and I thought the transmog items were available from the season and then became available to Non-Seasons after it ends.

I thought all the things you earn (stash tabs, portraits) were only available in seasons.
 
I must have misunderstood your "locked off".

My "locked off" means it becomes impossible to get, period.

All season Portraits and pets becomes unobtainable after their respective season ends.

Conqueror's Transmogs and Stash tabs can be gotten in future seasons.

But none of the above can be earned in none-season.
 
I mainly play seasons because I'm not all that interested in the endless grind in Diablo 3 anymore. It's fun to start all over and progress so quickly in a few days. I'll get my stash tab and then probably take a break again.
 
Yeah, I play the seasons for the rewards now, I actually am more interested in the cosmetic rewards more than anything else.

Next season I'll have maxed out stash (I got an extra stash out of nowhere a while back, had it reported to Bliz rep, not sure what happened after that, but my tab wasn't removed).

So far I have only missed the season 5 guardian reward (that seaons journey was PITA, took a break too early and came back too late for it), I have gotten everything else.

I plan to do the same for season 7 as I did in season 6, done with missing rewards.

I am just not sure if I want to go Wizard or DH.
 
So, I feel stupid, but how do you get the rewards for completing a season? It says the rewards have been added to my collection. Does the current season have to end? Does it get mailed to you?
 
any pets or cosmetic rewards are added to a special inventory section accessed by clicking on the mirror icon in the lower right hand corner of your screen
 
any pets or cosmetic rewards are added to a special inventory section accessed by clicking on the mirror icon in the lower right hand corner of your screen

Ah, I see, thanks. What about the armor set?
 
Oh wait, is the Marauder's set reward just the set that Haedrig mailed me on my seasonal character?
 
If I make a dps monk, can I switch later to more of a healer? I know the game isn't designed exactly that way.

What I am looking for is a character that is hard to kill. Potentially sacrificing some dps.

Edit. I played a paladin in Warcraft. Mainly as a healer and sometimes as a dps / healer hybrid for pvp
 
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If I make a dps monk, can I switch later to more of a healer? I know the game isn't designed exactly that way.

What I am looking for is a character that is hard to kill. Potentially sacrificing some dps.

Edit. I played a paladin in Warcraft. Mainly as a healer and sometimes as a dps / healer hybrid for pvp

Monks can be tanky - it's not a terrible combination of (high) mobility and damage (both tanking and dealing). I suggest the following sets (first two are duplicates, but there's enough text if you want to read it):

Monk Uliana's Strategem Seven-Sided Strike Build (Patch 2.4.1)
Quin69 - GR71+ Uliana's Monk - Monk - Diablo III Builds - Diablo Fans
Quin69 - GR83+ Inna's Gen Monk (solo) - Monk - Diablo III Builds - Diablo Fans

There are a lot of Monk builds that can help groups - i.e. healing/buffs from the mantras - but you will need a decent group to help dish out the damage:

Quin69 - GR74+ Healing monk (group only) - Monk - Diablo III Builds - Diablo Fans

While there's no "paladin" class, the Crusader can also fit the damage/healing meta - they got real strong since patch 2.3 with the thorns legendary gem (Boyarsky's Chip - yes that is a Fallout reference).

chenw - I did the opposite as you - got the S5 rewards, but found S6 to be much harder, and won't get the stash tab. Looking forward to S7, the wifey and I usually double up on the same character and we will probably go DH or WD.
 

What exactly was harder for you in Season 6?

The reason I didn't manage season 5 was because the conquests required you to either complete rifts with at least 2 characters (6 sets) or complete set dungeons with at least 2 characters (8 sets). Both of which I never intended to do because I generally only focus on 1 class during any season (my attention span don't last beyond several weeks on D3). That, and I left too early, came back too late.

For season 6 I completed every Season journey before I took a break, with the sole exception of "level a HC character to 70", which I did over the course of a weekend day, I found the whole season journey to be far more reasonable.

Granted, I switched to DH half way, but that was more or less just for 1 conquest (Grift 70 Solo), because I felt I was more comfortable pushing the last couple of Grifts with DH than I was with Monk. I did pretty much everything else with the monk (including TX in 2 minutes).

What was hard for you? TX in 3 minutes? Solo Grift 70? the 3 Conquests?
 
What exactly was harder for you in Season 6?

We were unable to do the one conquest - our monk builds were good enough to farm TX but we hit a bit of a Paragon ceiling (and then we switched it up to farming pets and cosmetics*). This season is something like the 350 enemies in a cursed chest event, TX rift in 2min, all bosses in 20min. We attempted each and had some trouble.

For S5 I remember needing to do two conquests, but they were different - we were able to do Avarice (25m gold streak or something) and I think one of the GR solo things.

We're not going to get the stash tab this season, will try again for S7.
 
All bosses in 20min is do-able with Solo monk, I did it with monk.

The trick I did it was that I wore Cindercoat and picked the fire rune for Dashing Strike, and I used 3 pieces raiment and dashing strike to move from WP to the boss, switched back to SWK for the kill (you can switch after you enter the boss room), rinse and repeat. (The dashing strike is used mainly for God monk, so I took a page out of that book and threw it in with my SWK monk).

TX in 2 minutes has a lot to do with the rift layout itself, but you should use One Punch monk with InGeom (basically, you need to have Envious blade, Ingeom and Kyoshiro's blade weapon effects), and move from one pack to the next using Dashing strike. I did this in the desolate sands map, but I did it in passing, as in I wasn't specifically fishing for the rift, one just happened to come up, and I had the correct gear on, so I went nuts.

The 350 monsters in a cursed chest is the easiest of the 3, you need to look for a very specific cursed event: Cursed Peat, which occurs in the Path of the Drowned map, I believe the only possible spawn location is directly north of the WP. If you see King of the Hill event, remake, since both cannot happen on the same map. You and your friend and make and remake games on your own until you find the cursed chest, then join, and both of you should be able to get the 350 kills easily from that.

There is still time.
 
Get a DH in on the cursed peat event and 350 monster kills is super easy. I did that one with a 2nd DH and together we killed like 475 monsters...
 
I have been playing a crusader. Currently level 63. Having fun.

I have a basic lack of knowledge on the seasons. If I make a toon for the next season (when it starts Friday night)
1. Can I use the uniques I have already found? Or do I start from complete scratch?
2. One the season ends, what happens to that toon? And the gear?
3. Typically how long does the season last?
4. Is there any point in playing NON season? I know I'm only level 63 but I haven't seen another player at all. I still need to finish the campaign mode to play the other areas. I know that has a lot to do with it. However my question still stands.

I know I'll never play HC.
 
I have been playing a crusader. Currently level 63. Having fun.

I have a basic lack of knowledge on the seasons. If I make a toon for the next season (when it starts Friday night)
1. Can I use the uniques I have already found? Or do I start from complete scratch?
2. One the season ends, what happens to that toon? And the gear?
3. Typically how long does the season last?
4. Is there any point in playing NON season? I know I'm only level 63 but I haven't seen another player at all. I still need to finish the campaign mode to play the other areas. I know that has a lot to do with it. However my question still stands.

I know I'll never play HC.
  1. Completely from scratch.
  2. They get transferred to non-season. Your seasonal stash will be held temporarily in extra bags so you can manage your inventory if you want to keep anything you found.
  3. Just about one quarter (3 months).
  4. That is subjective. I personally see no point in playing non-season anymore.
 
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Thanks. With a seasonal character would you recommend doing the campaign or something else?

I haven't gotten through campaign yet.
 
Adventure mode is the only thing that matters at this point. I don't think you even have to play the campaign on any character anymore to unlock it. I beat the campaign so many times before RoS that I just don't care for it anymore. Plus adventure mode is way more efficient.
 
Roger that. Thanks.

Are you limited to character creation in season? Can I make more than one? Do they all start from scratch (does the second seasonal character share anything with the first).
 
Roger that. Thanks.

Are you limited to character creation in season? Can I make more than one? Do they all start from scratch (does the second seasonal character share anything with the first).

You can make as many as you have slots. They all start at level 1, but if you have one character at level 70 in seasons, your next character will share the stash, gold and paragon of that character.
 
Gotcha. Now what toon to start! I'm thinking of crusader, but I've already done it.

Honestly I want something easier, just cause I'm a noob. I'll never be on the leader board. Ever.

So tanky and survival are important to me. I doubt I'll min max and mostly solo. I don't think I'll ever do the clears that require 2-3 supports. I'd like to, but I'm too casual for that.
 
For Season 7, Witch Doctor is going to be one of the easiest/strongest. Demon Hunter is usually relatively easy as well, although I've had bad luck with getting some of the gear.
 
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That said it's been such a long run that each class is more or less balanced with top-tier builds available for each:

Solo End-Game Builds
Group End-Game Builds

It's been out for years but I've never played Barbarian, Wizard, or Witch Doctor. I'll probably try Witch Doctor this season, and get two characters going - one to push GR (Hell Tooth?) and the other for farming (probably a chicken build).
 
With the right gear Demon Hunter can be quite tanky plus has added advantage to do most of it's attack at range. I will be running a DH again next season with maybe a Witch Doc as a second build.
 
Adventure mode is the only thing that matters at this point. I don't think you even have to play the campaign on any character anymore to unlock it. I beat the campaign so many times before RoS that I just don't care for it anymore. Plus adventure mode is way more efficient.

You do for Non-seasons. On seasons it's open season (pun intended).

Case in Point: I have a HC char that leveled through Adventure mode on season, but it can't play Adventure mode when the season was over.
Roger that. Thanks.

Are you limited to character creation in season? Can I make more than one? Do they all start from scratch (does the second seasonal character share anything with the first).

No and yes, assuming you keep within your account character limit (12 for RoS normal, 15 for Digital Deluxe).

Bear in mind that there is a new "rebirth" option that you can use to convert a non-seasonal char to seasonal. All of your gear on the char would get mailed to you on Non-season. The main purpose of this is that if you want to keep the stats you have on the character going. You are only allowed 3 rebirths per season.

Personally I am a little torn between DH and Witch Doctors for this season, since I am quite farmiliar with the sets (though I used Zombie bears for HT rather than the latest Gargantuan). I tried flashfire wizard, don't like it (pity, since wizard classes are my fav), I hate Roland's set (far too clunky with resource management), don't like Raiment, and hate Barb as a class in general.
 
Rebirth doesn't keep your stats - I think it just takes a non-season character and zeroes it out to play in seasons. At the end of the season sure you get your gear back but mixed in with the rest of your season stash.

Thorns set for Crusader was pretty strong and versatile enough.

Monks don't need Raiment unless you want to go dashing - Inna's or Uliana are both flexible enough for high dps and high toughness.
 
Rebirth doesn't keep your stats - I think it just takes a non-season character and zeroes it out to play in seasons. At the end of the season sure you get your gear back but mixed in with the rest of your season stash.

Thorns set for Crusader was pretty strong and versatile enough.

Monks don't need Raiment unless you want to go dashing - Inna's or Uliana are both flexible enough for high dps and high toughness.
When you do rebirth, it strips your character of it's items and mails them back to your non-season account. I am not sure if the gear on your follower gets mailed back though.
you're basically just reusing a toon slot without having to remove all the gear, delete the toon, then remake the toon as a seasonal toon.
 
Rebirth doesn't keep your stats - I think it just takes a non-season character and zeroes it out to play in seasons. At the end of the season sure you get your gear back but mixed in with the rest of your season stash.

Thorns set for Crusader was pretty strong and versatile enough.

Monks don't need Raiment unless you want to go dashing - Inna's or Uliana are both flexible enough for high dps and high toughness.
Almost sure some stats (like time played) doesn't get zero'ed out, otherwise there is literally no point in rebirth.

I don't like Raiment because it's the set monks are provided with the season journey, and I don't like having to use one set as a stop gap to get another set. I tried the mechanics of Raiment, and I don't really like it.

I tolerated Inna's because at least it is a little more generic and I can use stuff like WoL with it, even if suboptimal. SWK WoL is the only kind of Monk I played extensively, Uliana's a little, and while blowing up the whole screen is satisfying, the fact that you have to have the whole screen filled with monsters I found is tedious, I prefer WoL because it doesn't matter if there are 1 or 10, they just die, also because it is ranged, I have a strong aversion for melee based characters because I both hate leaving monsters behind, and I hate chasing down monsters, especially Goblins. Invokers was an exception because thorns damage also kills ranged monsters.

I prefer UE for the exact same reason as WoL, things just die, no questions asked.

With Roland's, I hate the mechanics of that set, enough that I wouldn't even want to use it as a stop gap set.

Compare those sets to DH, WD and Wizard's season journey sets, which are end-game sets right off the bat.

And of course, I hate barbarian in general. Season 3 remains the only season where I played less than 24 hours in total, because of barbarian.

If I go UE, I probably will eventually off spec into LoN Strafe, much like I did with Crusader back in S5 (went from Invoker to LoN Blessed Shield and LoN Hammer).

I find that whether or not I can play on in a season is based very much on how much I enjoy the time between hitting level 70 and getting the set I want. If I don't like it enough, it's enough for me to quit the season, so I prefer sets that allows me to concentrate on as few gear pieces as possible, which right now is a toss between UE and HT, but I probably will go UE.
 
Looks like I'll be going Demon Hunter again. Just tried out the speed farming WD build for next season and did not really enjoy it at all. Pets are still relatively stupid and don't always attack when you need them to. Did a quick GR 60 with my Demon Hunter and it went much quicker and smoother, also did a GR70 just to see if it's doable, and even with a "meh" rift, it wasn't bad.
 
I think I'm going to stick with crusader.

Funny. I had ramped up the difficulty on the single player campaign mode. I need to complete that to get to adventure mode. So there really isn't a reason to do that. Dialed it down.

I'm on Act 5, the start.
 
Played a crusader season 6. Really enjoyed it. Thinking about a Wizard season 7. Any thoughts? Are they still OP?
 
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