280x over double the performance in doom with vulkan

tybert7

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52fps to 116


I think he posted elsewhere that it was as low as only a 40% gain in the foundry, but nice gains all around. When someone tries to deny that amd cards last longer and have more legs and performance over time, just point to things like this.
 
What are his other system specs? I wonder if that played a big part in it as well?
 
What are his other system specs? I wonder if that played a big part in it as well?


He mentioned his core specs a few posts in the link I just posted down.


nikjojo[S] 12 points 3 hours ago*

GPU: R9 280x
CPU: i7 6700 Skylake
Settings: Default Graphics (Medium and above)

EDIT: All I did was change the API option from OpenGL to Vulkan. Nothing else was touched (I scanned through the options and everything was the same).

EDIT2: On Foundry, I saw a modest 40% increase in FPS. The FPS increase varies between levels. I did not claim a 123% FPS increase on all levels, but I must admit the original post might be misleading.
 
only 40% increase!? wow thats horrible...... (says nvidiot)
What was the increase on Nvidia gpus after Vulkan? Honestly curious, not trolling in the last question.
 
only 40% increase!? wow thats horrible...... (says nvidiot)
What was the increase on Nvidia gpus after Vulkan? Honestly curious, not trolling in the last question.

Much lower than 40% by some reports. Though the interesting thing would be to compared Nvidia VS AMD before and after with the same systems and benchmarks.

And here is an article showing a +60% gain with a 980Ti:

DOOM benefits greatly from Vulkan - Vulkan versus OpenGL Performance Comparison - DSOGaming
 
I just played through a couple missions at 1080p, ultra settings plus 16xAF with vulkan on my 390 and the difference is very noticeable. It's so much smoother.
 
"Much lower than 40% by some reports. Though the interesting thing would be to compared Nvidia VS AMD before and after with the same systems and benchmarks.

And here is an article showing a +60% gain with a 980Ti:"

Wow thats a shocker thanks for the update Ocellaris... so 40% for amd and 60% for nvidia
So we can conclude now that Nvidia benefits more from Vulkan than AMD according to your source. That is HUGE news, and thank you for enlightening us

(sarcasm, in disbelief)

I may have to pick up that $300 1060 now over the $250 RX 480
 
"Much lower than 40% by some reports. Though the interesting thing would be to compared Nvidia VS AMD before and after with the same systems and benchmarks.

And here is an article showing a +60% gain with a 980Ti:"

Wow thats a shocker thanks for the update Ocellaris... so 40% for amd and 60% for nvidia
So we can conclude now that Nvidia benefits more from Vulkan than AMD according to your source. That is HUGE news, and thank you for enlightening us

(sarcasm, in disbelief)

Just pointing out that all these numbers are suspect. The patch has been out for like 8 hours, people are already trying to make dramatic conclusions.
 
agree, these results are hardly scientific. Am looking forward to seeing a thorough and honest review done so we can see the true vulkan gains.
 
Just pointing out that all these numbers are suspect. The patch has been out for like 8 hours, people are already trying to make dramtic conclusions.

Anything AMD jumps to dramatic conclusions, positive or negative. Claims that are unproven seem to be taken as fact by AMD fans quite often.
 
Speaking of which, what is going on with the boost to the 980 ti that site reported? Why did that card get such a nice boost but the 1070 got nothing? Was the 980 ti just badly optimized in opengl 4.5 compared to pascal?
 
Wonder if the [H] Team will be messing with Vulkan to see if they can replicate the results?
 
52fps to 116


I think he posted elsewhere that it was as low as only a 40% gain in the foundry, but nice gains all around. When someone tries to deny that amd cards last longer and have more legs and performance over time, just point to things like this.[/QUOTE]
they get better overtime because it takes forever for AMD to release "game ready" drivers. When i spend a good chunk of money on a video card i want it to work sooner rather than later.
 
52fps to 116


I think he posted elsewhere that it was as low as only a 40% gain in the foundry, but nice gains all around. When someone tries to deny that amd cards last longer and have more legs and performance over time, just point to things like this.
they get better overtime because it takes forever for AMD to release "game ready" drivers. When i spend a good chunk of money on a video card i want it to work sooner rather than later.

It actually might go deeper than that. My understanding is that for the most part, AMD has invested heavily in architecture, and NVidia in Software.

Hence, that means there are a bunch of features on AMD cards that while nice, go relatively unused, whereas NVidia's architecture is really just bigger, faster versions of the previous model, meaning that there's a degree of consistency.

Hence, up until Vulkan and DX12, devs took the coding path of least resistance, and most of those architecture improvements have sat unused in AMD cards.

However, under the new leadership, AMD smartly goes open source and gets in balls deep with Microsoft and the Vulkan team, to the point where parts of their own attempt at an API, Mantle, are built into those technologies, as well as features that will finally highlight some of the tech that otherwise just sat idle on AMD cards.

So, because of AMD's involvement with Vulkan and DX12, developers who are using it are having an easier time taking advantage of tech already in AMD cards, and because AMDs involvement, their cards are finally being utilized to their full potential and getting a large boost, particularly by Vulkan, which many see as Mantle's unofficial successor.
 
AMD have been playing the long game since the 290 cards came out. Now devs are starting to see the benefits and will hopefully use more of them. Just goes to show how long Nvidia may have been holding back technology gains for their own purposes. Recent rumours indicating that the [H]ardOCP Nvidia Damage Limitation squad have been sent an emergency scramble order have not yet been verified. ;)
 
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AMD have been playing the long game since the 290 cards came out. Now devs are starting to see the benefits and will hopefully use more of them. Just goes to show how long Nvidia may have been holding back technology gains for their own purposes. Recent rumours indicating that the [H]ardOCP Nvidia Damage Limitation squad have been sent an emergency scramble order have not yet been verified. ;-)
granted opinions are great, but being your first day you may want to reel in the fangs a bit. I enjoy all things AMD but the past month has been terrible as this forum was over run with negativity and an overly hostile environment.
 
granted opinions are great, but being your first day you may want to reel in the fangs a bit. I enjoy all things AMD but the past month has been terrible as this forum was over run with negativity and an overly hostile environment.

I missed out on most of that, as there were 2 obvious instigators who I put on ignore, and it made all the difference. What's funny is that without them, it made people of opinions that differed from mine more readable, as I could see them as human beings, rather than letting the rabble rousers set the tone and then have it bleed over into other posts.
 
I did put a wink at the end :)

Yes maybe my first day on this forum...but I have plenty of experience in holding my own against the green hoard on other battlefields. ;)

Oh just to clarify where I sit on the great AMD/Nvidia thing.....I have owned both Nvidia and AMD cards over the years, so not doing this to troll. I want to ultimately see a level playing field where devs get the best out of both Nvidia's and AMD's hardware without those improvements impeding the opposing cards.:D
 
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is crossfire ready in vulkan?

Don't believe so, and I think for the most part, AMD (and NVidia for that matter) are slowly killing off SLI and Crossfire.

The expectation is for it to be replaced by MGPU in DX 12 and Vulkan, and both support some form of MGPU/EMA.
 
I did put a wink at the end :)

Yes maybe my first day on this forum...but I have plenty of experience in holding my own against the green hoard on other battlefields. ;)

Oh just to clarify where I sit on the great AMD/Nvidia thing.....I have owned both Nvidia and AMD cards over the years, so not doing this to troll. I want to ultimately see a level playing field where devs get the best out of both Nvidia's and AMD's hardware without those improvements impeding the opposing cards.:D


Same boat here. Have bounced back between Nvidia and AMD/ATI. I just go with whatever's better at the time and fits into my budget. I'm brand agnostic.
 
The one thing that really does disappoint me about this though?

ID is the ONLY one with a major game using Vulkan.

Yeah yeah, I know AotS is out there, but as Kyle is fond of saying, its more of a tech demo than a fun game.


So now we wait, with only Talos and DOTA2 on the horizon as future Vulkan support... Groan....



What I really want - what I really really want, is a kick ass Star Wars game in Vulkan. Or perhaps even more nutty, I want to see someone try to fire up a Star Wars MMO using Vulkan (really over SWTOR and have been since last December - dev team is a shit show over there and wasted a game with a lot of potential).

But I got a feeling we'll not only be waiting forever for Vulkan games, I think a SW Vulkan Game may never materialize, especially now that Dice has given up Battlefront over to Motive.
 
It actually might go deeper than that. My understanding is that for the most part, AMD has invested heavily in architecture, and NVidia in Software.

Hence, that means there are a bunch of features on AMD cards that while nice, go relatively unused, whereas NVidia's architecture is really just bigger, faster versions of the previous model, meaning that there's a degree of consistency.

Hence, up until Vulkan and DX12, devs took the coding path of least resistance, and most of those architecture improvements have sat unused in AMD cards.

However, under the new leadership, AMD smartly goes open source and gets in balls deep with Microsoft and the Vulkan team, to the point where parts of their own attempt at an API, Mantle, are built into those technologies, as well as features that will finally highlight some of the tech that otherwise just sat idle on AMD cards.

So, because of AMD's involvement with Vulkan and DX12, developers who are using it are having an easier time taking advantage of tech already in AMD cards, and because AMDs involvement, their cards are finally being utilized to their full potential and getting a large boost, particularly by Vulkan, which many see as Mantle's unofficial successor.


I think that is a good general way to look at it. I have used both Green and Red over the years and Nvidia has always had that polished here you got what you asked for and it works feel (for the most part). While AMD has always felt like a solid card but just preforms at a respectable level way longer than you would have thought.
 
I feel as if I have not paid enough attentions to the concerns of nvidia users in these vulkanic times of trouble. I can tell many of you must be concerned over the future potential performance of titles on those nvidia cards. There there, don't hold back, empty them all here.

283e752350c6cc910e30c43df403b313.jpg


It looks like I will FINALLY have the super fluid with which to fill a future vega gpu waterblock.


The fury x launch failed me, as did the polaris launch, but the DOOM guys at ID pulled through!
 
I tested this before I went to work. I'm seeing about 80fps using Vulkan compared to 70fps on my 7950. Not to shabby at all. That's at 1080p BTW.
 
I tested this before I went to work. I'm seeing about 80fps using Vulkan compared to 70fps on my 7950. Not to shabby at all. That's at 1080p BTW.


What AA setting are you using? Make sure it's either disabled, or you are using TSSAA or async is disabled. No other AA modes work with async atm.
 
I think AMD is seeing the benefits of GCN in long term. I mean just look at it, DX12 game is likely to get a good boost for amd card than it is not. just look at new tomb raider patch on with async support. AMD cards get big boost once again. I think it is evident that Vega will get the same boost and when it is released there will be more dx 12 games available. That is what will probably shift me towards AMD. I got a 1080 for now because it is fastest available but when vega comes out and it is getting extra 20% from dx11 to dx12 that might push me towards AMD. we will see but for now 1080 does the trick for me since it is brute force. But AMD at its core has an architecture that might actually last them long time where nvidia will have to make significant changes to get the same boost in dx 12. I don't play fanboy stuff. I got a 1080 because thats all that available for now but if Vega competes and makes good use of dx12 games which is the future they might have my money.

upload_2016-7-12_21-35-56.png
 
Don't believe so, and I think for the most part, AMD (and NVidia for that matter) are slowly killing off SLI and Crossfire.

The expectation is for it to be replaced by MGPU in DX 12 and Vulkan, and both support some form of MGPU/EMA.

I keep hearing that openGL supports crossfire/SLI and Im not sure how they are doing it. I had this problem with the 16.6.2 driver and rolled back to 16.5 but I wonder if 16.7 has it too. Has anyone played it in Crossfire/sli?
 
That 50% boost to frame rate when sh*t hits the fan in the game is huge. That's when people will complain about inconsistency and stuttering because of the frame rate drop for explosions. Nothing to complain about now!
 
That 50% boost to frame rate when sh*t hits the fan in the game is huge. That's when people will complain about inconsistency and stuttering.

But look at it this way now they made their first Vulkan patch and they have a good idea what they are doing. What normally happens is that there going to find bottlenecks and fix those if they can.
It is fun to see that there really making this work out with Vulkan...Good job :)
 
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