HardOCP News
[H] News
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- Dec 31, 1969
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It's always interesting to discover what sound designers use to make certain video game sound effects. For the "hit-pip" sound effect, Overwatch developers used the sound made when you open a beer.
Another extremely challenging sound is the "hit-pip." When you hit someone, you need to know you made contact. The sound needs to cut through the mix but not feel like it comes from any hero. It went through tons of iteration. Finally, one night I thought, " It should be satisfying to hit an enemy." Just think about what's satisfying: beer. So I literally opened a beer bottle. pssht. The sound is reversed and tweaked a little, but that sound is our hit-pip.
Another extremely challenging sound is the "hit-pip." When you hit someone, you need to know you made contact. The sound needs to cut through the mix but not feel like it comes from any hero. It went through tons of iteration. Finally, one night I thought, " It should be satisfying to hit an enemy." Just think about what's satisfying: beer. So I literally opened a beer bottle. pssht. The sound is reversed and tweaked a little, but that sound is our hit-pip.