Digital Viper-X-
[H]F Junkie
- Joined
- Dec 9, 2000
- Messages
- 15,116
New patch info for .5.5 is out:
New Client Optimization
We're introducing a new file packaging system that will yield significant improvements for battle load times, not to mention faster installs for first-time or fresh installers. According to our internal test results, battle load times improve from roughly 10% for high and very high PC configurations and up to 50% for low configurations. Installation times are up to 2-3 times faster!
New ship destruction animations based on class and other contributing factors
Significant changes to island configuration for the "Trap" and "Atlantic" maps, as well as numerous minor map tweaks (altantic is more closed up in the middle and trap "B" area has a small island in the middle, like fault line "B" area)
- Fubuki gets a new torpedo armament - type93 mod.2 (Ibuki's upgraded torpedo. No modifications).
- Kagero starts with type93 mod.2 torpedo instead of type90 mod.3 (it is no longer available on Kagero).
- Both Kagero and Shimakaze get the new torpedo armament - type F3 (Zao's torpedo. No modifications, check the stats in-game!)
- Soviet HE-46 ammo (equipped on most Soviet DDs) has a better chance to cause fire. (8%, was 7%, the promised buff, yay!)
- Tier 8, 9, 10 CVs get Defensive Barrage. 1 charge only (+1 premium, +1 superintendent). Last 2min. CD 6min (4min premium). It's different from CA's defensive barrage. It last significantly longer but the AA boost is also weaker.
- All main gun turrets below 130mm (included) get an HP boost. (4000, was 1500)
- Affected: all DDs so far, Atlanta, Svietlana etc.
- All main gun turrets between 131 - 155mm (included) get an HP boost. (7500, was 5000, Mogami's was 4000)
- Affected: most CLs except Chapayev (was intentionally left behind or praise the Vodka)
- All main gun turrets between 156 - 210mm (included) get an HP boost. (10000, was 5000)
- Affected: all CAs except Moskva (which has turret HP of 15000).
- Nerfs to Shimakaze's (also Kagero's second torpedo set) type93 mod.1 torpedo. -5knot to torp speed (62knot, was 67knot) and +0.8km to detection range (2.5km, was 1.7km)
- Nerfs to Shimakaze's type93 mod.3 torpedo. -3km to torp distance (12km, was 15km) and +0.2km to detection range (1.9km, was 1.7km)
- All other DD's torpedoes remain unchanged.
Wow! that's an extensive list of changes, looks like they are un-nerfing small guns getting taking out easily,and slightly nerfing the Kagero and Shima torps.