Dark Souls 3

Man....I was foolish to doubt the color palate....I've seen some more footage and MY GOD what a beautiful game. The art work looks incredible and the level design is top notch.

So exited!
 
Dark Souls 3 Publisher Issues Warning About Playing Before Official Release

If you've bought and downloaded the international version of Dark Souls III, publisher Bandai Namco wants you to know that version is not yet "complete."...You can buy the Japanese version of the third Dark Souls and play it in English on Xbox One, but you'll have to do it without the day-one patch

Bandai Namco released a press release, warning players that they'd be playing an unfinished version of the game if they went this route...The international version is currently without its multiplayer features and the publisher says the day-one patch will deliver "further optimization."...

http://www.gamespot.com/articles/da...ng-about-playin/1100-6436009/#ftag=YHF6738a5f

Wow, if that's true, what a real FU to their japanese fans, giving them an "incomplete" version of the game.
 
I'm going to Roll a Caster for this game I don't care how many times I die so sick of Hack n Slashing the enemies like I did with Bloodborne the entire game which didn't have much for Magic just pistols and stuff.
 
Thanks. I'll go with DS2 since it seems like a slightly better port than DS1.

I don't know about the quality of the PC ports, I played them on console.

IMO DS1 is easily the superior game. It was directed by the creator of the souls franchise. DS2 was made by a "B" team and it really shows.
 
Wow, if that's true, what a real FU to their japanese fans, giving them an "incomplete" version of the game.

I think the press release was worded strange...the Japanese release on PS4 is the complete version with the Day 1 patch...I think the Xbox and PC versions are the incomplete ones
 
I don't know about the quality of the PC ports, I played them on console.

IMO DS1 is easily the superior game. It was directed by the creator of the souls franchise. DS2 was made by a "B" team and it really shows.
Thanks, I ended up getting both. I can see why people like Souls. Very well put together, though I don't think the combat is anything revolutionary. However, it feels like there's a ton of variety, and the game itself gives you a lot of positive feedback and negative reinforcement to mold you instead of letting you half-ass it like a lot of other games. I still think Witcher 3's combat wasn't that bad compared to Souls, though, especially with a combat build. The controls are certainly more intuitive there, Souls' combo to kick/break guard feels rather unnecessary, along with the jump attack and jumping being completely separated.
 
and to think I was worried that Dark Souls 3 might be the game where DS fatigue/burnout starts to kick in...a yearly release schedule is never a good thing but looks like From Software has reversed this trend...I wonder if there will be another Bloodborne or Souls game in 2017?
 
I wonder if there will be another Bloodborne or Souls game in 2017?

I doubt Bloodborne is getting any sequels. Miyazaki said in an interview something like it was too limiting. From what I have read, DS3 does incorporate some of Bloodborne's concepts though. I think he also mentioned wanting to do a new IP. But based on its success, I think we can certainly expect more Dark Souls games in the future.
 
I doubt Bloodborne is getting any sequels. Miyazaki said in an interview something like it was too limiting. From what I have read, DS3 does incorporate some of Bloodborne's concepts though. I think he also mentioned wanting to do a new IP. But based on its success, I think we can certainly expect more Dark Souls games in the future.

I think this will be the last true Souls game as I believe Miyazaki when he says he wants to try different things...maybe he's also worried about burnout...but I think whatever he comes out with next will share similarities and have the same DNA as the Souls series, it just won't be called Dark Souls...
 
Thanks, I ended up getting both. I can see why people like Souls. Very well put together, though I don't think the combat is anything revolutionary. However, it feels like there's a ton of variety, and the game itself gives you a lot of positive feedback and negative reinforcement to mold you instead of letting you half-ass it like a lot of other games. I still think Witcher 3's combat wasn't that bad compared to Souls, though, especially with a combat build. The controls are certainly more intuitive there, Souls' combo to kick/break guard feels rather unnecessary, along with the jump attack and jumping being completely separated.

We must have played different games....I loved The Witcher 3 but freaking A....what awful awful combat in my opinion. It's not precise at all....you attempt to walk 3 steps, your dude goes 5...you try to correct and it gets worse...There's little to no dynamics in combat. It's purely hack/slash. No unique weapons, they're all nearly the same. It was fun but it's just nowhere near souls for me.
 
but I think whatever he comes out with next will share similarities and have the same DNA as the Souls series, it just won't be called Dark Souls...

Yeah probably like how Kings Field and Shadow Tower influenced Souls. Souls will influence the new IP.
 
I think this will be the last true Souls game as I believe Miyazaki when he says he wants to try different things...maybe he's also worried about burnout...but I think whatever he comes out with next will share similarities and have the same DNA as the Souls series, it just won't be called Dark Souls...

Personally, I'd love to see him go back to Armored Core. The last Armored Core game (For Answer) was crap but 4 and Last Raven were decent. It would be interesting to see how he, and the From Software A team, would take what they've learned from working on the Souls-style games over the years and adapt it to a mech game.
 
We must have played different games....I loved The Witcher 3 but freaking A....what awful awful combat in my opinion. It's not precise at all....you attempt to walk 3 steps, your dude goes 5...you try to correct and it gets worse...There's little to no dynamics in combat. It's purely hack/slash. No unique weapons, they're all nearly the same. It was fun but it's just nowhere near souls for me.
I agree about the lack of weapon variety in the Witcher 3, but that's no problem considering the lore and combat upgrade paths. In the original Souls, at least, there is no progression with any one weapon, besides; you're stuck with the same moveset for any one weapon, too, there's just lots to choose from and permute. I have to disagree about the movement part, though, if you use combat lock/target switching (soft locking using the left stick to target your next attack) there is none of that "imprecision" in combat, and even outside of it, it's not random, it's just clunky if you're used to Souls where your character has zero rotational inertia and can turn on a dime. Even then they patched in pseudo-Souls-style spinning as an "alternative mode" for movement in the game options. The only part that bothered me particularly with movement in the Witcher is that it isn't actually full analog, so you do get the clunky start/stop behavior which is different from the inertial thing. Movement is also partially camera-based like it is in GTA, so using the right stick for fine movements is necessary (outside of combat). As far as difficulty goes, TW3 can be just as "hard" on higher difficulties as Souls. You definitely have to dodge and riposte/counter as well as chain/switch your attacks dealing with larger groups of enemies. Bosses can get very hectic, too, if you're playing a dodge-'em damage dealer build. The thing is there are a lot of paths to go through TW3; unlike Souls, there isn't a unified difficulty or vision for its gameplay, so you can play it out lots of different ways. The path of least resistance for most people seemed to be going with signs, but all Quen and no countering makes for a boring game. All in all, I think that if they had made TW3 in the style of Souls, retaining the same mechanics but designing the entire game around one set difficulty level and really honing that in, I don't think people would be leveling the same criticisms at it, but Souls came first and was more well known for it, so even then you'd hear complaints along the lines of "it's not like Souls."

Anyway, I enjoy both, Witcher for the setting and the story (and combat), for Souls, combat is definitely the true focus of the game, so I can see where you're coming from.
 
is there really not going to be a Collector's Edition released in the USA?...that would suck...I think I remember From Software only making the DS2 PC Collector's Edition available close to release so maybe they're doing the same with DS3...but with 2 weeks left it looks like only a Digital version is available
 
Has anyone found any deal on DS3? It seems silly there's no price reduction for season pass + original game. I still have not pre-ordered due to the lack of promotions or maybe I'm completely missing them.
 
Has anyone found any deal on DS3? It seems silly there's no price reduction for season pass + original game. I still have not pre-ordered due to the lack of promotions or maybe I'm completely missing them.
GMG has 20% off right now on purchases $10 and above (code is SPRING20P). There's always G2A and Kinguin for less, but you're getting into shadier territory for not much more off the price.
 
I bought DS3 via CDKeys a few months ago. $39. I don't have my Steam code yet, so I suppose buyer beware just in case, though.
 
if anyone is thinking about picking this up on console make sure to get the PS4 version...

Digital Foundry Face-Off: Dark Souls 3 PS4 vs Xbox One

PS4 is the preferred pick for several reasons...From Software makes a number of visual concessions on Xbox One, dropping its native resolution to 900p, and also edging down shadow and motion blur quality...None of these cuts dampen the quality of the experience to any radical degree, and it's perfectly enjoyable on Xbox One as-is...However, it's undeniable PS4 brings out the best in From Software's latest project, presenting its world at a clearer 1080p, and with a firmer grasp on its 30fps target to boot...

At a technical level it's intriguing to see the studio's engine return in Dark Souls 3...this time it stretches beyond the moody, gothic designs of Bloodborne to deliver a more vibrant, varied suite of areas...

Face-Off: Dark Souls 3
 
Someone please tell me that I'm not the only one who looks at the cover art (left) and thinks something different (right)
DS3_troll.png
 
is there really not going to be a Collector's Edition released in the USA?...that would suck...I think I remember From Software only making the DS2 PC Collector's Edition available close to release so maybe they're doing the same with DS3...but with 2 weeks left it looks like only a Digital version is available

I'm holding out as long as I can. I refuse to buy the console version and return/swap the game for the pc version keeping the CE stuff. I don't want to add to console sales stats. If I can, I'll hold out until the holiday sale and get it at half price just to kick From/NB in the nuts for this stupid move. (Note: I'm a big fanboy and consider DS1 to be the greatest pc game of all time, even above MoO/MoM.)
 
I'm holding out as long as I can. I refuse to buy the console version and return/swap the game for the pc version keeping the CE stuff. I don't want to add to console sales stats. If I can, I'll hold out until the holiday sale and get it at half price just to kick From/NB in the nuts for this stupid move. (Note: I'm a big fanboy and consider DS1 to be the greatest pc game of all time, even above MoO/MoM.)
A botched PC port the greatest PC game of all time? Say it ain't so.
 
The core of Dark Souls 1 is a great game. However from a technical standpoint it's a mess. We essentially got a straight-up console port that the community (more or less - at least 90%) fixed for them.
DSfix still has a bit of wonkyness related to boosting the FPS and tweaking the game UI, but it mostly works.
 
A botched PC port the greatest PC game of all time? Say it ain't so.
The core of Dark Souls 1 is a great game. However from a technical standpoint it's a mess. We essentially got a straight-up console port that the community (more or less - at least 90%) fixed for them.
DSfix still has a bit of wonkyness related to boosting the FPS and tweaking the game UI, but it mostly works.

I think you misrepresent what we actual got, Namco/Bandai had no intensions of brining DS1 to the PC at all until the community pressured them.. IMO the community was just happy to get anything and inturn it provided an opportunity for the PC community to improve the game.

From Software had already admitted their experience on the PC was very very limited

Personally I am so happy we just got what we got, still my top game of all time
 
I think you misrepresent what we actual got, Namco/Bandai had no intensions of brining DS1 to the PC at all until the community pressured them.. IMO the community was just happy to get anything and inturn it provided an opportunity for the PC community to improve the game.

From Software had already admitted their experience on the PC was very very limited

Personally I am so happy we just got what we got, still my top game of all time

It's great that we got the game (and future games) on the PC at all but let's not sugar coat that the DS1 port was complete shit. FS got a free pass from the community for the port because they were actually honest about it before launch and because everyone was just so happy to have the game at all that they (myself included) were willing to look past its issues as long as they didn't make the same mistakes again.
 
I give From Software a pass on Dark Souls 1 because that was their first experience doing anything for the PC...it also helped them get better at porting the game over and it has resulted in the games getting better on PC...Dark Souls 3 is the culmination of all their hard work and would not have been possible without that first step with DS1
 
I'm getting Dark Souls 3 for PS4, the previous PC ports of Dark Souls games are crap.
 
I had no issues with Dark Souls 2 on the PC. 60fps the whole time and no hiccups. I guess there was the weapon breakage thing, but I never really knew they weren't supposed to be fragile.
I just can't deal with 30fps anymore. The few times I hat to turn it on to make some jumps in DS1 it was like being underwater.
 
I'm going to play it on the PC for the first time I have Dark Souls 2 for the PC but I didn't even bother with it. because I finished it on PS3 Using a controller for sure I just hope it looks good on my ROG SWIFT..... I watched too much streaming but not enough to totally spoil the game.
 
I had no issues with Dark Souls 2 on the PC. 60fps the whole time and no hiccups. I guess there was the weapon breakage thing, but I never really knew they weren't supposed to be fragile.
I just can't deal with 30fps anymore. The few times I hat to turn it on to make some jumps in DS1 it was like being underwater.

At some point after Scholar of the First Sin they patched the weapons in DS2 to be wwwaaayyy more durable.
 
I'm going to play it on the PC for the first time I have Dark Souls 2 for the PC but I didn't even bother with it. because I finished it on PS3 Using a controller for sure I just hope it looks good on my ROG SWIFT..... I watched too much streaming but not enough to totally spoil the game.

After hearing that it's capped at 60FPS on pc, I'm kinda sad (but I guess it's to be expected)

I've never seriously played any souls game, but after watching a stream last night for a bit, I'll probably pick this up. The difficulty looks like Monster Hunter to me, which I love, so hopefully the PC version is good and runs well on my rig. (again, wish there was >60hz support, but oh well)
 
Kinda bullshit that the Xbox Japan trick is allowing people to play the game early someone dropped the ball on that one, but oh well the PC master race 60fps version will be out soon enough.
 
A botched PC port the greatest PC game of all time? Say it ain't so.

Fair point. Like any good fanboy I'm overlooking the abundant technical issues but I'm giving the same pass to any other PC game in comparison. After all, we'll never forget the days of custom boot floppies just to run something.
 
That sucks.

Plan to play it on my plasma because of the vastly superior image quality, but that all depends on if there is an auto HUD hide/unhide option like there was in SOFS.

If not I'd be on the 165Hz monitor. Do not want to be playing with borders.
 
The post was deleted, I don't know why. Maybe he's wrong or it was against NDA to talk about it this early (poster stated he had a review copy).
 
The post was deleted, I don't know why. Maybe he's wrong or it was against NDA to talk about it this early (poster stated he had a review copy).
Interesting. Can't think why it wouldn't work just setting the monitor to 60Hz. Turn g-sync off if you have it. Only had this monitor a short time, and haven't encountered issues with the high refresh yet.

Guess we'll see, but seems like an easy enough fix for the pc community to tackle if it isn't taken care of by devs. Pre-order not canceled.
 
Interesting. Can't think why it wouldn't work just setting the monitor to 60Hz. Turn g-sync off if you have it. Only had this monitor a short time, and haven't encountered issues with the high refresh yet.

Guess we'll see, but seems like an easy enough fix for the pc community to tackle if it isn't taken care of by devs. Pre-order not canceled.
Don't know why it would be an issue now when Dark Souls 1 (30 FPS), Dark Souls 2 (60 FPS), and Dark Souls 2 SotFS (60 FPS) all work fine with G-Sync on.
 
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