Pieter3dnow
Supreme [H]ardness
- Joined
- Jul 29, 2009
- Messages
- 6,784
No, they're not. The only thing semi-directly related to Mantle was when parts of it were used to speed up Vulkan development, but Vulkan is not Mantle or a descendant of it. glNext had been in development for years, and Vulkan retains many parts from that process. Read the link I posted. It's a very good overview of Vulkan.
DX12 is not based on Mantle. As AnandTech's coverage pointed out, while there are some superficial high level similarities, the details are very different: http://www.anandtech.com/show/7889/...level-graphics-programming-comes-to-directx/2
Vulkan is derived from Mantle https://youtu.be/qKbtrVEhaw8?t=661
As for DX12 it is not inline what MS did before they never took such a big step they never did anything but optimize their old api. https://www.youtube.com/watch?v=sSY2KXBoro0
None of them mention how MS approached them and told that Mantle was a waste of time ...