New 16.1.1 Hotfix Driver

that was quicker than some said it would be. Today or tomorrow for reviewers and later in the week for consumers was what was stated from some last week.
 
Have they implemented monitor resolution and refresh settings or are those too exotic for them to bother with?
 
that was quicker than some said it would be. Today or tomorrow for reviewers and later in the week for consumers was what was stated from some last week.

For some I guess. Too bad I already finished Fallout 4.
 
For some I guess. Too bad I already finished Fallout 4.
This is one reason why I rarely (if ever) purchase a Day 0 game anymore. Between game patches and driver updates I get more enjoyment by waiting awhile before purchasing and playing a new game.
 
For the lazy people who want to glance at the particulars first:

Highlights

Performance/Quality improvements and an AMD Crossfire™ profile is available for Rise of the Tomb Raider™
An AMD Crossfire™ profile is available for Fallout 4

Resolved Issues

[81915] Assassin's Creed Syndicate - Building textures may be missing on some AMD Freesync™ displays with VSync enabled
[82892] Display corruption may occur on systems with multiple display systems when they have been left idle for some time
[82926] Mordheim: City of the Damned – some loading screens may be very dark
[83032] Star Wars™: Battlefront – The sky rendering may be corrupted in some situations
[83832] Radeon Settings – AMD OverDrive™ Power setting changes on the secondary GPU are not immediately displayed. This is seen only on dual GPU graphics cards, such as the AMD Radeon™ HD 7990 and Radeon™ R9 295x2
[83833] Radeon Settings - AMD OverDrive™ clock gauge needles for the secondary GPU may be in wrong position when the system is idle and the secondary GPU is inactive
[83839] Some games may experience brightness flickering with AMD FreeSync™ enabled
[83940] AMD Radeon Additional Settings window will close if the help button is pressed on Japanese/Korean language setups
[83948] Corruption seen in video playback for M2TS format files via Windows® 10 Movie & TV application
[84199] Flickering textures experienced in Dota 2 when accessing the "Heroes" menu
[84428] Battlefield Hardline – A crash may occur when changing graphics settings from "Ultra" to "High" during gameplay
[85030] The screen may turn dark and colors may be corrupted after installing the driver on some AMD Crossfire™ setups
[85099] Custom game profiles are reset to defaults after system is restarted
[85142] HDMI audio lost when monitor enters sleep mode and are woken up
[85299] Black line corruption seen all along the edges of characters and menus in Game of Thrones™

Known Issues

[59349] Far Cry 4 – Stuttering may be observed when launching the game with AMD Freesync™ and AMD Crossfire™ enabled. A temporary workaround is to disable either feature
[78168] Flickering may be observed while task switching with AMD Freesync™ enabled
[82213] Star Wars™: Battlefront - Some users may experience minor flickering or corruption at different game location or while viewing the in-game cinematics
[82387] A few game titles may fail to launch or crash if the Gaming Evolved overlay is enabled. A temporary workaround is to disable the AMD Gaming Evolved "In Game Overlay"
[83031] Star Wars™: Battlefront – Corrupted ground textures may be observed in the Survival of Hoth mission
[83287] Game stuttering may be experienced when running two AMD Radeon™ R9 295X2 graphics cards in AMD CrossFire™ mode
[83840] Assassin's Creed Syndicate – Corruption may be experienced if game is launched with AMD Freesync™ enabled. A temporary workaround is to disable AMD Freesync™
[85136] Fallout 4 – Foliage/water may ripple/stutter when game is launched in High/Ultra settings mode
[85263] Clock speeds may be seen to fluctuate during gaming on some AMD R9 Fury series products leading to poor performance and/or screen corruption
[85404] Just Cause 3 – Frame rates may be forced below 60 fps when VSync is enabled. A temporary workaround is to disable VSync for this game.
[85410] The AMD Overdrive™ memory clock slider does not show original clock values if memory speeds are overclocked
[85412] Fallout 4 –Thumbnails may flicker or disappear while scrolling the Perk levels page
[85559] Rise of the Tomb Raider™ – Game may intermittently crash or hang when launched with very high settings and AA is set to SMAA at 4K resolution
[85518]/[85693] Rise of the Tomb Raider™ – Flickering may be experienced at various game locations when the game is left idle in AMD Crossfire™ mode under Windows 7. A temporary workaround is to restart the game or disable AMD Crossfire™
[85647] Star Wars™: Battlefront - Flickering seen on the textured bar on battle/tutorial loading screen
 
It's clunky to change refresh. Besides, it's a core feature that's been there for ages.

AMD has pretty much said they removed anythign that is duplicated by the OS itself.

Clunky or not, you are SOL.
 
They've discontinued VGA support, so I won't be their customer much longer anyway.




That just adds new resolutions to choose from. You still have to change them in Windows and refresh in monitor properties.

Forgive me if I don't know but it seems to function the same as nvidia custom resolution In the control panel? Add a custom resolution/refresh rate? Some circumstances with nvidia requires you to change those settings in Windows as well
 
Forgive me if I don't know but it seems to function the same as nvidia custom resolution In the control panel? Add a custom resolution/refresh rate?

yes

hes saying after you add them, you have to go to windows control panel to refresh the list of available resos.
 
yes

hes saying after you add them, you have to go to windows control panel to refresh the list of available resos.

Ah I see. you have to do that with nvidia to add a custom refresh rate + sli + dsr
 
Has anyone tested crossfire for RoTR yet? I used the option to show the watermark that crossfire was working but so far it hasn't. I can clearly see my 2nd and 3rd 290X are sitting idle.

I've even gone as far as a clean windows 10 install on another drive to test this.

Update: Nevermind, I didn't realise you had to set exclusive fullscreen for it to work.
 
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Oh boy, looks like these didn't fix Fallout 4 in CF, according to this video (not mine, just saw it):

https://www.youtube.com/watch?v=wXvMOqtyWMI

Just like they mentioned on the youtube comments, patch 1.3 broke the xfire driver for 16.1.1. I can confirm as I tried the 1.3 and before hand. Pre 1.3 works fine again.

As for Rise of the Tomb Raider, I finally got mine to work after selecting exclusive fullscreen, however screen goes all white when running 3 290x's. Works better with 2 instead. Damn :mad:
 
Almost 3 months for a CrossFire profile.

It was 3 weeks for the SLI profile.

Can you guys keep a tab of this for the multi-gpu configurations for games? Kinda like history of driver support from Nvidia and AMD in other words. Maybe include updated list anytime a multi-gpu review or testing is done.

It is hard to keep track other wise how often or significant this type of support is. I would think it would be a major consideration for a buyer looking to go multi-GPU. I normally play less up to date games so this normally does not affect me that much being CFX.
 
Can't argue with facts!

At least Tomb Raider took about a week, definite improvement there. Hopefully it will work well. Support and usability are two different things.
 
Well, some of us like to game on a proper monitor.

You mean those ancient things called Cathode Ray Tubes?

The ones that emit a very high pitched squeal and you can actually see the screen refreshing and also flicker up to about 85Hz?

The ones that go out of focus and also have problems with certain colors going out over time?

The ones that suck electricity like it is going out of style?

The ones that take up an enormous amount of space?

A good LCD is way crisper, just as good for gaming, and uses a small fraction of the power compared to a CRT.

I am really glad that the world has moved on to a better tech in general.
 
Picture quality wise an LCD does nothing better than CRT. LCD has a lot of positives, but IQ isn't one of them.
 
You mean those ancient things called Cathode Ray Tubes?
The ones that emit a very high pitched squeal and you can actually see the screen refreshing and also flicker up to about 85Hz?
The ones that go out of focus and also have problems with certain colors going out over time?
The ones that suck electricity like it is going out of style?
A good LCD is way crisper, just as good for gaming, and uses a small fraction of the power compared to a CRT.
I am really glad that the world has moved on to a better tech in general.

giphy.gif
 
Anyways, back on topic...
Anybody else having problems in RotTR, post patch? I am not a hundred percent sure it might be I am just further in the game now but I am having a lot more performance issues.
 
You mean those ancient things called Cathode Ray Tubes?

The ones that emit a very high pitched squeal and you can actually see the screen refreshing and also flicker up to about 85Hz?

The ones that go out of focus and also have problems with certain colors going out over time?

The ones that suck electricity like it is going out of style?

The ones that take up an enormous amount of space?

A good LCD is way crisper, just as good for gaming, and uses a small fraction of the power compared to a CRT.

I am really glad that the world has moved on to a better tech in general.


you mean those things that can

run multiple resolutions natively and do not cause you to scale the image or run it in a smaller window in order to maintain crispness?
have refresh rates that most LCDs only dream of even now

had progressive scan long before it was fashionable
had "flat screens" before most people wanted them on their TV
have 100% color gamut reproduction?
no ghosting..
could run higher resolutions like 1900*1200 when most LCDs were 1024*768
Have superior contrast

yeah I'd rather have a quality CRT
 
They've discontinued VGA support, so I won't be their customer much longer anyway.

Nvidia's getting rid of VGA to you know. Its considered obsolete and they both announced it'd be gone eventually a couple years or so ago. I don't even think Matrox will support it soon so if you truly need it and adapters or converters don't work you're screwed.

Edit actually it was more than a couple of years ago: http://techreport.com/news/20099/intel-amd-to-phase-out-vga-by-2015.

For better or worse the future is HDMI or DisplayPort.
 
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