s3rvb0t
[H]ard|Gawd
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The comments on that video are mind-numbingly stupid, along with the video itself.
No need to waste 20 minutes of my life listening to some Scottish dude rehash the same thoroughly debunked conspiracy theories about Nvidia sabotaging The Witcher 3 and Crysis 2.You watched a 20+ minute video in less than 7 minutes? Damn you're good...
No need to waste 20 minutes of my life listening to some Scottish dude rehash the same thoroughly debunked conspiracy theories about Nvidia sabotaging The Witcher 3 and Crysis 2.
It's literally 20 minutes of some guy mousing over graphs and complaining.
Wow. That is a plot twist worthy of M. Night Shyamalan.I watched the whole thing, at the end he complains about Fallout 4 as well
What are Fesex?
What are Fesex?
It's a proprietary physics engine developed by Matrox.
That's The True Scottsman to you!always nice t o hear a good scottsman...
lol
No need to waste 20 minutes of my life listening to some Scottish dude rehash the same thoroughly debunked conspiracy theories about Nvidia sabotaging The Witcher 3 and Crysis 2.
It's literally 20 minutes of some guy mousing over graphs and complaining.
Until people either people stop sticking their heads in the sand....How many times to we really need to rehash this shit?
crusty_juggler said:No need to waste 20 minutes of my life listening to some Scottish dude rehash the same thoroughly debunked conspiracy theories about Nvidia sabotaging The Witcher 3 and Crysis 2.
Until people either people stop sticking their heads in the sand....
or Nvidia stops pulling this crap.
If they are pulling this crap, its because AMD has no answers for it. Gameworks has very little benefit for marketshare if the graphics techology isn't good enough. Just 2 gens ago, AMD had 40% of the Discreet market, Game works and TWIMTBP program was there. But AMD had good hardware, and this is why they were able to keep their marketshare,
But since then they have had too many late releases and at times, recently aren't that competitive. This is what hurts them, not gameworks, gameworks, is only viable if AMD's tech can't compete for what ever reason, architectural design or late to the market.
Usually, I respect what you have to say but, in this case, you are simply deflecting. No one here said AMD is not suffering for their own missteps but, it does not change the crap that was pulled by Nvidia. One does not justify the other.
Game works can be turned off, if a user doesn't like it, pretty simple, to say, its a user choice to use game works or not. I'm not deflecting it, if someone doesn't like game works, just don't use it......
Not all games where Gameworks is included is able to be turned off. No, I am not going to get into which ones since they have been proven and rehashed to death in these forums.
All tessellation gameworks libraries, can be turned off, and that video is 90% of it was based on tessellation.
And Crysis 2 wasn't evan gameworks title, gamesworks wasn't even around. Tessellation came out as a patch for Crysis 2.
Witcher 3, had hairworks in it 3 years before it was released. Hairworks was first showed off on witcher's wolves at GDC 2011 I think it was. If I wanted to, I could probably listen to the rest of that video, and rip it apart too.
In your dreams. You have no clue about any of this. That you even dare to say that you would rip apart this video is beyond laughable, it is sad that you don't even see how stupid tessellation is in some square or rectangle objects.
The demeanor of the video is that only 1 hardware feature is exploited to abuse benchmarks. Once you know how to bypass this benchmarks are more reflective.
Which can be turned off on all those examples, so you are bitching about something that doesn't even need to be on, if AMD had enough market presence this would be a none issue. Developers would have had to cater to them as they have to nV's hardware.
And now if you want to talk about the technical merits of high tessellation amounts. We can do that, but that won't get very far since ya know what....... (tessellation isn't just about the face of the object, its also about shadowing too, lighting too, etc.)
Are you complaining about "we can't use those features", well yeah nV's better at tessellation because of its geometry throughput, well, yeah AMD needs to fix that. Just like nV had to fix its shader throughput with the 7800 line vs the competition, which they did with the G80.
It is abuse it is nothing more then that. AMD drivers allow you to tone down the tessellation so there is nothing to worry about...
Good luck on discussion square or rectangle objects for tessellation ...
Nvidia have sliders for tessellation now as well?
Nvidia does not really give anything about performance just as long as they use a stick where they can beat their competition with. Since GameWorks is all black box and no AMD developer can access it the idea that you can abuse the details might also mean that the black box also controls which algorithm it uses and when it uses a lesser version of it (rather then it just being a feature of the driver).
Witcher 3 at x8 to x64 there is a huge difference in the hair, x8 looks like hay and x64 the hair moves much more realistically.
I can barely tell any difference between x8 and x16. Having the default setting at x64 is simply ridiculous. *snip*
I don't really care what that guy says, it was awesome to just listen to him .
The only issue that really needs attention is Kepler's performance degradation. You could argue all day about the merits of GameWorks/tessellation and it's mostly just opinions about what Nvidia might be or might not be doing to hurt AMD or even their own older cards.
But the suffering performance on the last-gen GPUs is real. It could be Nvidia intentionally crippling old hardware to make Maxwell look good. It could be Nvidia neglecting their Kepler drivers. It could be that Kepler has reached its full potential already. Doesn't really matter why -- Point is, Nvidia is losing ground and AMD GPUs are still continuing to improve above and beyond their Nvidia counterparts. That's the most important takeaway and it should concern everyone when buying Nvidia GPUs in the future.
So then it's a problem with Kepler specifically? Doesn't really build much confidence.https://www.youtube.com/watch?v=iZUshOSWQRo
It's a GTX 580, but you get the gist. It's not gonna be an increase every time.
So then it's a problem with Kepler specifically? Doesn't really build much confidence.
Not all games where Gameworks is included is able to be turned off. No, I am not going to get into which ones since they have been proven and rehashed to death in these forums.
http://www.guru3d.com/articles_page..._graphics_performance_benchmark_review,7.html
where do you see Keplar having issues here? Brand new game and the 780ti is where its supposed to be.