adamantine.me
n00b
- Joined
- Nov 1, 2015
- Messages
- 31
I'm debating buying and playing this now, or getting it on a steam sale in 2016 for like $20-30.
Well, I am between jobs right now...
Well, I am between jobs right now...
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It's disappointing.
nerdrage! Fallout without Ron Perlman is unpossible!
That might be pushing it, if i were you i and had a ps4 or xb1 id just get it on that instead of that pc.
23.8GB? That's pretty tame for a game this size.
any word on the official unlock time?
From their system requirements announcement a while ago:
Digitally the game will become available at 12:01am (local time) in all territories (in North America, the unlock time will be 12:01am EST), except Asia (available at 12am on Tuesday, November 11) and Japan (available at 12am on Thursday, December 17).
cool...lately Steam has been unlocking games on release day at 1:00 PM (EST)...good to see them unlock at midnight for this
why's it so important to plan out your build beforehand?...I never had any issues with any of the previous Fallout games just jumping in and choosing my perks etc on the spot...
In FO3/NV there was a level cap (changed depending on DLC). Perks also had various minimum level, skill, and SPECIAL levels. There was way more perks available than what could be learned. Raising special was also more limited as "special training" (increase 1 stat by 1) had a limit of 5 levels, there were two other perks that raised SPECIAL to a set level (5 and 9).
This meant that you actually had to plan from the start on what to build exactly unless you wanted to use the mods or console to reset your build.
Deciding whether or not start with 5 or 6 perception in FO3/NV could have been critical in terms of getting the end build you want. In FO4 it's just 1 level.
Eh? I didn't know people meta gamed a single player RPG so hard. I never thought Fallout 3/NV were really that hard to get a decent build going. It's not like Morrowind/Oblivion/Skyrim where certain skills are really critical to level correctly.
6% per point according to early math but I think there was a lot of guesswork involved.So has there been any info from leakers yet on the affect of intel on xp gain?
6% per point according to early math but I think there was a lot of guesswork involved.
Never really understood the point of DLC for games like this. It's going to take so long to release, it's not like you're still going to be playing the game then. Would not want to have to reload 23 gigabytes for another 4 hours of play... If it was multiplayer it would be a different situation...
Still deciding on whether to get for PC or PS4. Damn RPGs.
Old World Blues was my favorite Bethesda dlc, It took me 14 hrs to complete and I bought it for $10. It was almost like playing a whole new game.
Ehh the game isn't going anywhere, you might as well get restful sleeps so you can enjoy the game properly... Rather than as a caffeine-fueled zombie gamer.
Exactly ... I view these massive open world games as the fine wine of computer gaming ... you need to sip, not gulp ... I will likely spend hundreds of hours over many months playing this game ... definitely no rush