Star Citizen - media blowout, Chris Robert's new game

P.S: Please don't quote that inferiority complex suffering loser, it defeats the purpose of the ignore user feature. Thank ye :)

My bad, wont quote him next time.

Yeah hes pretty retarded, might add him and his boyfriend frankie to my ignore list too.
 
10 for the All Stars episode 01: https://www.youtube.com/watch?v=lkaYT3_vXWQ

Loved this format with leaders from all the disciplines answering questions.

P.S: Please don't quote that inferiority complex suffering loser, it defeats the purpose of the ignore user feature. Thank ye :)

Yeah Meeho just landed on mine aswell, his posts are so ignorant its about time anything he posts from now on just remains forgotten and only he and frankie can see each others posts so they can troll each other lol.
 
Please don't quote Lorien's staggering hypocritical ad hominem attacks, it defeats the purpose of the ignore user feature.
 
Guys don't let Meeho bother you, he is just a troll who hasn't backed the game and just comes here to stir up shit.
 
Guys don't let Meeho bother you, he is just a troll who hasn't backed the game and just comes here to stir up shit.

Either that or an invested backer commenting on the current state of development, CIG and the future of Star Citizen, the largest crowdfunded game/project in history. Oh, and correct you on the very basic facts about the project, as you've demonstrated previously.

I have no desire to be either a troll or apologist. I do have the desire to see both the good and the bad being talked about. There are problematic things going on with SC and mentioning them is trolling only to cult followers. You could prove them wrong, which you can't, interpret them differently, which you don't bother to, or you could just resort to name calling and personal attacks. Guess which one does the least for your credibility.
 
Either that or an invested backer commenting on the current state of development, CIG and the future of Star Citizen, the largest crowdfunded game/project in history. Oh, and correct you on the very basic facts about the project, as you've demonstrated previously.

I have no desire to be either a troll or apologist. I do have the desire to see both the good and the bad being talked about. There are problematic things going on with SC and mentioning them is trolling only to cult followers. You could prove them wrong, which you can't, interpret them differently, which you don't bother to, or you could just resort to name calling and personal attacks. Guess which one does the least for your credibility.

Nope, pretty sure just a troll.
 
When the get the PTU patch stable enough, its suppose to be the stepping stone for the StarCitizen Alpha 2.0 patch and considering they had to nail people down for the local physics grids for the single seater ships we might still be looking at another couple of days. The local physics grid seems to be working on the glitched Retailiator, but the Cutlass and below you'll get shredded or ejected.
 
New from Massively Overpowered:

Ascent's lead dev offers insight on the Star Citizen controversy

Last week, the Massively OP podcast hosted guest James Hicks, the developer behind impressive indie space sandbox MMO Ascent: The Space Game. You won’t be surprised to learn that the kind of insane dev who takes on a sandbox MMO solo — and prospers to grow his team and lead a successful Kickstarter — is also the kind of insane dev who has a deep understanding of the technical issues facing MMO developers, particularly of the internet spaceships variety.

In response to our community’s criticism of his comments on Star Citizen on the ‘cast, Hicks wanted the opportunity to expand his thoughts on Star Citizen beyond what we had space for on the podcast, so we are happy to publish today a dev blog penned by him on that very topic. Read on for some measured insight from a developer who considers both Chris Roberts and Derek Smart his personal heroes.

Balanced take on Star Citizen from a successful developer.
 
Actually came to link the article from Hicks. I thought that was a pretty reasonable piece in every way except the idea of a SC failure destroying crowdfunding. I think a failure would teach a valuable lesson to both the industry and gamers and may be "better" for the future projects than even a success. Not that I want that, but I think the idea that crowdfunding a game is a pre-order or way to get more "stuff" is a really bad precedent at this point and will only lead to gamer rage.

Only thing that will kill crowdfunding is poorly conceived and executed regulation (not that it couldn't use some good ideas there) and/or the economy falling off the tracks to the point of no additional income from audiences. It's been a fantastic succes as far as I'm concerned.

Too bad Hicks isn't a gaming blogger. That's how to do a level story as far as I'm concerned. Shame he was the one that felt compelled to get that out there instead of supposed gaming journalists seeking it out.
 
Really interesting and very well put together article. He is also the first developer I have heard actually look up to Smart, I do think that Smart's biggest issue isn't his talent as a game developer, more that his attitude and addiction to social media has made him toxic.

Mr Hicks does come up with some very interesting points that I'd love to see Chris respond to, I can see with the personal attacks from Smart against CIG, Chris and his family, and the nonsense with TheEscapist, Chris might be ignoring stuff like this.
 
New from Massively Overpowered:

Ascent's lead dev offers insight on the Star Citizen controversy

Last week, the Massively OP podcast hosted guest James Hicks, the developer behind impressive indie space sandbox MMO Ascent: The Space Game. You won’t be surprised to learn that the kind of insane dev who takes on a sandbox MMO solo — and prospers to grow his team and lead a successful Kickstarter — is also the kind of insane dev who has a deep understanding of the technical issues facing MMO developers, particularly of the internet spaceships variety.

In response to our community’s criticism of his comments on Star Citizen on the ‘cast, Hicks wanted the opportunity to expand his thoughts on Star Citizen beyond what we had space for on the podcast, so we are happy to publish today a dev blog penned by him on that very topic. Read on for some measured insight from a developer who considers both Chris Roberts and Derek Smart his personal heroes.

Balanced take on Star Citizen from a successful developer.

Very fair article, for those of you wary of the messenger. I will spoil the whole thing for you, in case you are afraid of being tricked into reading a Derek Smart-esque rant: based on his own experience making his own space game, he thinks that SC is very technically doable. From a project management perspective, they can still succeed despite scope creep so long as what DS says about them being down to their last $8m isn't true. It was an interesting read, and I recommend that you take a look for yourselves when you have some time to kill.
 
New from Massively Overpowered:

Ascent's lead dev offers insight on the Star Citizen controversy



Balanced take on Star Citizen from a successful developer.

A thinly veiled endorsement of Derek's smear campaign against Star Citizen and it's backers. We are asking people to boycott Ascent. If anyone would like to, feel free to purchase Ascent, try it out for up to 2 hours max, reach out to Steam for a refund then leave a negative review if you didn't like the game.

Jesus H Christ.
 
Jesus H Christ.

SMH. Gotta be one of those alone-with-a-cat weirdos that writes breathless manifestos on CIG's forums about how the Chairman's vision of a virtual space utopia brings him to tears every night.

"Any criticism of The Chairman or Star Legion will be considered a declaration of war! Prepare for annihilation! Legion, on my mark: Attack all teh Steam Reviews!"
 
SMH. Gotta be one of those alone-with-a-cat weirdos that writes breathless manifestos on CIG's forums about how the Chairman's vision of a virtual space utopia brings him to tears every night.

"Any criticism of The Chairman or Star Legion will be considered a declaration of war! Prepare for annihilation! Legion, on my mark: Attack all teh Steam Reviews!"

It was just some asshole.

You guys are REALLY reaching now.
 
I don't get the concern about 64bit in the article, I guess they haven't been following and didn't know they've been working on it for well over a year, have the engine source code and were hiring crytek people even before the layoffs? I guess that's the different perspective some long time fans have that have paid attention and watched the streams and read most of the web pages. I've also worked on several 3+ year highly technical projects (Server chipsets, CPUs, SoCs) that tend to be a bunch of barely working modules until you combine them all and see it all work.

That being said it would be nice to get a bit more financial transparency but really, I don't know of any other kickstarter that has done better about that. They're not required to and so they don't.

Living in Austin and getting to talk to the devs here at BarCitizen and on a tour likely has given me a better feel that they are making good progress and are all at least working hard on it, not making smoke. I had a rundown on what types of changes they were doing for 64-bit co-ordinate support almost a year ago. I also have talked with Sean Tracey about VR and the issues with getting it ready for OR CV1 for over a half hour.

I'll trust my real life personal interactions over internet trolls any day.

Can't wait for the baby PU!
 
https://www.youtube.com/watch?v=i_WAZAPCk8k

:cool:

Got some free time and I'm updating to new patch. Carmageddon awaits

"crate club"
XKyuBOa.jpg
 
Man if star citizen could pull off planets like infinite battlescape plans on doing. I would be super pumped.
 
I'm guessing they didn't implement character customization yet? Are they going to? Legit question.
 
Did they sell any Phoenix upgrades with last year's anniversary sale? Kinda regretting not buying one originally D:
 
I would certainly hope so...seeing thousands of clones running around seems pretty lame.

I am sure they will have it for the actual PU. It isn't really needed until then and probably isn't all that hard to add in later. Much more important to get the base for the other stuff done first.
 
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