I highly doubt that you'll ever be able to CCU to any of the Idris-M, Idris-P, Scythe, Glaive or Javelin.
agreed, I was just putting the Idris up there as an example of having a cap on the CCU's
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I highly doubt that you'll ever be able to CCU to any of the Idris-M, Idris-P, Scythe, Glaive or Javelin.
They are planning on getting rid of CCU's and making a better system out of it. So that you don't have to wait for ships to be flyable.
Soo I have Cutlass, Super Hornet, Vanguard all LTI....you guys are saying at some point there is a good chance that there will be a CCU to go up to higher ships...even previously sold ones.
Are there any details on how this will work? Can I put $700 on top of my Super hornet and make it an Idris? Does Cutlass only upgrade to Blue and Red ? I guess I am trying to find out where will the ships be capped out. Has this been discussed before?
I'll post this on RSI forums as well to see what they say.
I would expect nearly all ships will have a CCU path, except hull # limited ships.
890 Jump, Idris, Javelin, Scythe ect.
but as along as the ship is not hull # limited you can fully expect to be able to CCU into any ship so long as it has a Sale, after it is flyable in Arena commander.
So you can bet on most combat ships from single seaters to multi crew will at some point have a CCU path.
The cut off point for the crowed funding campaign is winter 2016 so from now until then you can CCU into other ships, some ships you will have to wait longer than others. Retaliator is one that should be relatively soon to have a CCU path since it is already hangar ready and will by flyable in the summer with AC 2.0.
CCU to a merchantman will obviously take longer but it will likely have one as well.
There really is no reason to spend $100 on lti any more (not that there was much reason before) just get a cheap ship that comes with lti during a concept sale and wait to ccu at a later date to the ship you really want.
It is also worth pointing out the Vanguard needs to be flyable as well to CCU out of it i think, but with it being a combat 2 seater, it is likely fast tracked.
yeah, currently there is not too much risk when getting an LTI ship from CiG as there is usually someone willing to buy it at cost or above on reddit.
I need summer to come so i can start filling out my hangar again, have not been able to get anything since the Idris in december, and i want to unmelt some things.
As well as get a vanguard, i hate missing the concept sale tho lol.
I wonder how hard it is going to get an Idris in the game.
You better be a teenager with about a year worth of empty afternoons.
You better be a teenager with about a year worth of empty afternoons.
As far as I know, Idris is a large ship but there will be ships larger than that. If an Idris took a year worth of teenager grind which is worth 10 grown man grind years, then you would never reach the massive ships.
DPI is a troll when it comes to star citizen, he knows nothing about it and just bad mouths it when ever he gets a chance, you can safely ignore his posts in this thread.
I do wonder how long it would take in game. My other question is how much insurance/replacement ship costs will be. Not talking about the percent/costs out right, but in relation to how much you can realistically earn in game. Random example, lets say you earn 1 million credits, how much will be lost due to fees in that amount of time? I know it varies ship to ship; thinking of the lower end ones though.
I know a lot of you don't want many ships, but I am thinking of getting one of each type. Fighter, transport, bomber, ect. Just a ship to cover each role.
BTW, what is the biggest ship confirmed in the game right now? I suppose the biggest won't be flyable.
I do wonder how long it would take in game. My other question is how much insurance/replacement ship costs will be. Not talking about the percent/costs out right, but in relation to how much you can realistically earn in game. Random example, lets say you earn 1 million credits, how much will be lost due to fees in that amount of time? I know it varies ship to ship; thinking of the lower end ones though.
I know a lot of you don't want many ships, but I am thinking of getting one of each type. Fighter, transport, bomber, ect. Just a ship to cover each role.
BTW, what is the biggest ship confirmed in the game right now? I suppose the biggest won't be flyable.
I highly doubt that you'll ever be able to CCU to any of the Idris-M, Idris-P, Scythe, Glaive or Javelin.
yeah.. no.You better be a teenager with about a year worth of empty afternoons.
How long it takes to get in game is unknown, but it is also a very large multi crew ship. My personal guess is If you have a Reclaimer or Orion you can likely solo earn with npc crew an Idris within a couple weeks to a month of regular play time which to me seems reasonable.
Did the glaive go up for sale?? I know I missed a couple of months of SC news but I figured I would have heard about that sooner.
So in other words, his guess is as good as yours at this point. Of course it depends on your definition of "regular play time", but I think 2 weeks is wishful thinking. If I was designing it, and had all these people with thousands of real dollars "invested" in the game to placate I'd be thinking more like 6 months. Plus it would leave the door open for post-release real money sales (and if they've said they won't do that, well, I still wouldn't bet against it).
Then again, given how there will undoubtedly be all sorts of exploits and market gaming in the early days I'm sure a lot of people will fill out their hangars without any trouble at all.
But that is the thing, the money is pledged to help fund the game, not straight up buy a ship, yes people do spend the money to buy the ship, but that should not dictate how hard or how easy those ships are to obtain.
CiG really has no obligation to say it needs to take a certain amount of time to acquire a ship because it cost XXX dollars.
"OMG we're going to dominate the whole universe with our leet ships".
Do you really think that a majority of the people that have poured hundreds or thousands of dollars into virtual ships, did so because they were thinking "This $400/$600/$1200/$2500/whatever will fund the game THAT much quicker so take my money", or were they really thinking "this will give me a luxury stake in the game and damn well an advantage over others, especially early on"? Hint: It's the latter. Many of the ships have been marketed as luxury or limited edition items with tangible value, like a rolls or a ferrari, and that's how many buyers see them.
I regularly Teamspeak with a large clan that have something like $110k worth of ships between the members, including a bunch of Javelins, and all the banter and laughter at the time of the initial buys wasn't about how they're "so happy to be funding the game quicker" but about "OMG we're going to dominate the whole universe with our leet ships". Anecdotal, but I doubt the mentality is uncommon.
Put another way: If it ends up being 'easy' to obtain a ship that someone paid hundreds or thousands for, how do you think those "backers" will be reacting? Let's get real. The rage will melt the internet.
If they're not going to spell it out, naturally people are going to speculate. But since they're between a rock and a hard place, it's in their best interest not to specify. Too easy to grind ships = "backers" rage. Too hard to grind = screams of "pay2win" and S.C. hitpieces on the gaming sites. Personally I think both will happen no matter how they balance it.
I really hope CIG is smart enough to make that impossible on a large enough scale that it interferes with other players.
You better be a teenager with about a year worth of empty afternoons.
so much for not being pay to win
Another CCU question. Has there been any RSI discussion on CCU'ing to a Banu ship being avalible ( You know it is alien and exotic etc....) I can see a Tali upgrade but Banu I am not sure.
The highest CCU upgrade so far is to Hornet? Is that because Hornet/Super Hornet are highest priced flyable ships?
Oh and CCU upgrades wait for ship being flyable, not just hangar ready right?
I think they will still sell the CCU for the Banu and probably the Xi'an scout also. Even though they are exotic they have already sold them multiple times and they were never limited by number just time.
Question for you guys, is the mustang unflyable to anyone else? I can select the ship and start a match but when I get in the cockpit is all screwy. The center console meant to be by your knees is directly in front of my view. Happens in both my delta and omega, but my hornet is perfectly fine.
Question for you guys, is the mustang unflyable to anyone else? I can select the ship and start a match but when I get in the cockpit is all screwy. The center console meant to be by your knees is directly in front of my view. Happens in both my delta and omega, but my hornet is perfectly fine.