LstBrunnenG
Supreme [H]ardness
- Joined
- Jun 3, 2003
- Messages
- 6,676
You keep using that word ('troll') - I do not think it means what you think it means.
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Tell me again, how is this game not pay to win? All I see for pages is people discussing what sweet deals they got on this and that ship.
Just because you can buy a ship doesn't make this game pay 2 win.
You can find ANY ship thats in the game somewhere and steal it or buy it or earn it yourself. Just some of us took the easy route and went ahead and got it early is all.
P2W to me is when you can buy something that NO ONE else can get unless they pay money. These ships u can get throughout the game, so its not P2W.
Equal skill players aurora loses to the hornet but there are a few pilots out there that love their aurora and destroy average hornet pilots.I think most people would consider it P2W, but virtually no one in this thread will.
That's not even close to my definition of P2W. By that definition someone who paid a wad of cash could have a ship with massive advantages that could take 1000 hours to earn in game, be blowing practically everyone (that didn't P2W) out of the sky for months and months, and it isn't P2W. Obviously that is hyperbole, but that doesn't change it from P2W to not P2W, it just makes it less P2W. P2W isn't black or white, it's shades of gray.
People that paid are going to have a significant advantage over those that didn't for an as yet unknown amount of time. And that amount of time doesn't necessarily end when the average person gets the same ship, having piloted that ship for X amount of time will probably still be an advantage over the non-payer that switched from ship Y to ship Z yesterday.
And people that continue to pay (i.e. making ongoing UEC purchases) will probably have an advantage over those that don't.
How do Auroras do against Hornets in AC right now? I don't have any personal experience, but from what I've read the Auroras get raped. Which is pretty different than a lot of what you'd hear on the boards over the year prior to release with the defenders of the status quo claiming victors will be determined by skill alone nearly all the time.
Once the game goes live/finished, do they plan to keep selling items for cash or is that only during the funding period?
Equal skill players aurora loses to the hornet but there are a few pilots out there that love their aurora and destroy average hornet pilots.
Equal skill players aurora loses to the hornet but there are a few pilots out there that love their aurora and destroy average hornet pilots.
it will be a game of skill. There will most likley be players running around with an Aurora or an Avenger that will take out hornets and Heralds and maybe even connies, we dont know yet.
also you cant grind2win or pay2win because there is no win. it's a simulator, an experience. if you choose to just dogfight and pirate or whatever then yeah you can "lose" by dying a lot, but even that doesn't mean you're out for good. for those who want to mine or explore or trade etc, then the whole question of balance is almost meaningless because we will just be off doing our shit and it doesn't really matter what others are doing.
The other thing is, should the game completely eschew the perception of P2W and limit it to Grind to Win? Why should someone who sits on their ass for 10 hours a day with no job be able to grind to that big expensive ship faster than me and gain an advantage?
also you cant grind2win or pay2win because there is no win. it's a simulator, an experience. if you choose to just dogfight and pirate or whatever then yeah you can "lose" by dying a lot,
All of the above things are entirely dependent on your actual skills and some luck.
This is so false I can't believe anyone even said it.
Where did you get your copy of the completed game? I want one!
Let me know when you have played Arena Commander because it's obvious you haven't.
Also let me know when you come up with a plausible reason for a base Aurora to be just as capable at combat as a fully outfitted Hornet.
Hey guys - we'll kick off the Hangar Sale for the Gladiator on Friday (with a brochure.) This is a rare instance of a patch coming out ahead of schedule!
Well after ages of being confused with what the hell each package or ship does. I just took the plunge and bought an Aurora LN. It looked like the most expensive of the cheap ships so I figured what the hell. Ha.
Was hoping to play tonight only to see a 20gig patch. At 2mb/s that isn't going to happen, sadly.
Patch 0.9.2.2 released ahead of schedule, Gladiator hangar ready: https://robertsspaceindustries.com/...-In-Hangar-With-Arena-Commander-V0922-Release
Ship will go on sale this Friday along with the full brochure release.
https://forums.robertsspaceindustries.com/discussion/comment/4066538/#Comment_4066538
Because that's how games work. Why should someone that plays chess 10 hours a day be able to kick my ass at chess? I should be able to pay $100 and make all my pieces into queens.
Stop with your logic, these gaming communists have an axe to grind.Time and money will not make up for a lack of skill.
What does that have to do with what i said? Arena Commander is not complete, and is barely even a fraction of the game.
You chose a pretty poor example.
Under that same argument, someone who has more time to play the game can get better gear and then it could be argued that the game is grind 2 win. Both arguments are the same at their core.
money will not make up for a lack of skill.
They will not balance how fast you earn ships based on what it cost to pledge for, they are not going to make a hornet take a month of normal play time to earn it will likely take a couple days at most.
It's probably not going to be anything special. LTI or long insurance is more like minor convenience rather than must have feature.What is the deal with insurance. I think my starter nub ship came with 3 months.