Gaming Rig of the Day

I wish I had a holo basement like that. That game seems kind of boring, though, and runs like shit :(
 
To be honest , i`m not impressed.
it might be the video , but the projectors don`t seem to be giving such a good picture and it doesn't seem very aligned either.
also whats the point of the trackir ? at best he might be using it for very little movement its barely noticeable.

i`d prefer something like this guy:
4K 65" and full head tracking movement with trackir

8CE51D0E-D491-4B7F-B724-C6C97BFF38AF_zps63ckzvlg.jpg
 
to be honest, big monitor with 4k resolution, I'm not impressed.
Doesn't hold a candle to Oculus Rift which gives you the actual feeling of presence and "being there". In flight/space sims and racing games it is far superior to any screen based setup I've seen.
 
to be honest, big monitor with 4k resolution, I'm not impressed.
Doesn't hold a candle to Oculus Rift which gives you the actual feeling of presence and "being there". In flight/space sims and racing games it is far superior to any screen based setup I've seen.

LOL, No..

Back on topic I think it's pretty interesting and I would like something like this for a game like that. The problem is I can't think of any game outside Space sims and flight sims where I would want that mess. Especially considering neither of which I play nearly enough to justify that on any level. I mean it is certainly better than wearing some retarded helmet, but overall just unnecessary outside the novelty of saying "I did it". That all said things I would improve if I had the money to do something like that in the first place.

1) Make the "Screen" wall one solid piece and curved. It really wouldn't be that hard all things considered and as it stands the joints are really jarring.
2) Buy projectors that aren't terrible.
3) Do a bit better of a job integrating the keyboard and such in the desk.

Don't get me wrong, he did an ok job and it certainly is neat. I'm just saying for what he invested for really very little more it could of been significantly better. Then again as it stands it is already better than anything the stupid OR could ever hope to do unlike the delusional post above seems to think.
 
:rolleyes: typical reaction of someone who hasn't experienced CV1 in action :D

Typical reaction of a blind OR fan who dismisses reality.

What OR believers "think" it will be like.
IKw.png


What it will be in reality.

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Version 2.0 :rolleyes:

Oh and I probably have more first hand experience with it than you do, I simply wasn't impressed or blinded to reality.
 
to be honest, big monitor with 4k resolution, I'm not impressed.
Doesn't hold a candle to Oculus Rift which gives you the actual feeling of presence and "being there". In flight/space sims and racing games it is far superior to any screen based setup I've seen.

I think the Rift is a long ways off, man, as someone who's owned DK1, DK2, and used Crystal Cove and a Crescent Bay.

They're doing a lot of the ground work now, but the fact is display tech still hasn't gotten to the level where the experience can be called convincing at all. When 8K+ ultrawide thin-film OLEDs are the norm, and the Oculus weighs about a quarter of what it does now in a much slimmer form-factor, it'll be the day when one can say it is truly superior for long-term use.

Ironically, the thing OR has going for it right now is that it is actually relatively cheap. That's why you get a lot of people going "haha, look at that dumb guy buying all of that stuff, I can get IRL for $300 with Oculus lolol". Doesn't make it true, though.

The thing all of these guys are missing from their simulation setups is convincing g-force feedback.
 
it's definitely a lot closer to actually being in the cockpit of a virtual machine (be it car, plain, spacecraft) than a flat monitor panel.
I've seen people on reddit.com build g-force feedback system with a $1000 budget;

Typical reaction of a blind OR fan who dismisses reality.

blind OR fan. LOL :)
 
Deutschland, Deutschland, Ueber Alles!

Not a bad idea, simply and can be relatively inexpensive. You can get really nice 1080p projectors that are even 3D capable for $500 on sale. This allows you to go big and bezel free, and if you're only projector to say a 60-80" or so display size per projector, the brightness should be excellent.

And if you are running a game that doesn't scale well, you can just run a single 1080p center and you're good to go.

Das ist genius, mein Herr.
 
to be honest, big monitor with 4k resolution, I'm not impressed.
Doesn't hold a candle to Oculus Rift which gives you the actual feeling of presence and "being there". In flight/space sims and racing games it is far superior to any screen based setup I've seen.

Why don't flight sims real pilots use to train with use something like occulus?
 
Looks cool, but i noticed the side displays dont really have much use, everything going on in the center, seems like a waste.
I would rather play on the oculus rift, but hey if he likes it, more power to him.
 
Looks cool, but i noticed the side displays dont really have much use, everything going on in the center, seems like a waste.
I would rather play on the oculus rift, but hey if he likes it, more power to him.
It will depend on the title, and how well that title works with extended displays like this.

Some games are total shit, they stretch the sides like crazy and/or they put the HUD items are put on the outside of the left and right screens, which makes them unusable since you have to turn your head each way to see them. PITA if say you're trying to cast a spell using a button waaaaaaaay to the right or trying to see how much ammo you have left waaaaaaaaaaaaay to the left.

On the other hand, if it doesn't screw up the image there are some games where the side screens are REALLY useful, for example most simulators. This way you can look to your side and see out the side of your vehicle, without actually moving your vehicle. This is great whether its an aircraft, spaceship, or even race car.
 
Oh and I probably have more first hand experience with it than you do, I simply wasn't impressed or blinded to reality.

same, client has some dev kits... it's not impressive
 
to be honest, big monitor with 4k resolution, I'm not impressed.
Doesn't hold a candle to Oculus Rift which gives you the actual feeling of presence and "being there". In flight/space sims and racing games it is far superior to any screen based setup I've seen.

This;

Once the Oculus and like products are main stream flat monitors are going to be a least least preferred method of gaming.
 
This;

Once the Oculus and like products are main stream flat monitors are going to be a least least preferred method of gaming.
Sounds like:
Once headphones and like products are main stream large speakers are going to be a least least preferred method of gaming.
And we know that's not true, because as great as the fidelity is of some headphones, sometimes you just don't want crap on your head and its more comfortable to listen to surround sound, which you can also share with others.

I don't see why Oculus would change that.

And for the record, I have expensive headphones and hardly ever use them, as I find it more comfortable and practical to use externals.

For example, lets say you're playing Civilization Beyond Earth, and want to snack on a quesadilla... you'd probably shove it up your nose if wearing an oculus, or your roommate ends up resting his testicles on your shoulder and taking pics uploaded to facebook while laughing his butt off and you don't even notice cuz you have a mask and headphones blasting on.
 
For example, lets say you're playing Civilization Beyond Earth, and want to snack on a quesadilla... you'd probably shove it up your nose if wearing an oculus, or your roommate ends up resting his testicles on your shoulder and taking pics uploaded to facebook while laughing his butt off and you don't even notice cuz you have a mask and headphones blasting on.

Instead of spending money on the OR, you should probably save up your money to get your own place, loser! ;) :p
 
Instead of spending money on the OR, you should probably save up your money to get your own place, loser! ;) :p
I have my own place, and no friends that would likely teabag me, this was a hypothetical scenario. I do like quesadillas though.

But cmon, think about it.

The OR keeps getting heavier, and is currently 440g, which doesn't include the weight of the cord pulling down, lets say 20g of force (that's not much).

You'd probably use it with something like the Logitech G930 adding another 340g.

You're now looking at 800 grams plus the pressure of straps and what not (and might get warm that way) strapped to your head supported by your pencil neck.

That's almost 2 pounds strapped to your head, that you have to put on and take off every time you get up, and doesn't exactly let you multitask or interact with anyone else even mildly while playing.

Doesn't mean its useless, but I can't see it completely replacing any screens anymore than headphones have replaced speakers.
 
Sounds like:

And we know that's not true, because as great as the fidelity is of some headphones, sometimes you just don't want crap on your head and its more comfortable to listen to surround sound, which you can also share with others.

I don't see why Oculus would change that.

And for the record, I have expensive headphones and hardly ever use them, as I find it more comfortable and practical to use externals.

You are comparing apples and oranges here.
IF you want an immerse "you are there" feeling; you don't get this from sound.
This comes through your eyes.
You have have LCD monitor, or projectors shooting a 8 foot tall screen, This immersion is still not achieved because your senses are not "fooled" into perceiving what you see as real.
 
The problem with this game on the rift is the amount of keyboard interaction needed.

It is AWESOME on rift. But unless you have a HOTAS setup that can do it all you're in for some awkward moments.
 
To be honest , i`m not impressed.
it might be the video , but the projectors don`t seem to be giving such a good picture and it doesn't seem very aligned either.
also whats the point of the trackir ? at best he might be using it for very little movement its barely noticeable.

i`d prefer something like this guy:
4K 65" and full head tracking movement with trackir

8CE51D0E-D491-4B7F-B724-C6C97BFF38AF_zps63ckzvlg.jpg

Obviously this is a home made budget setup. I think while looking fairly ghetto from the build perspective, it's still pretty impressive. Damn shame the game looked extremely boring.

I would also disagree about the 4K, right now the technology is in its infancy and being unable to offer proper refresh rates it's junk for gaming. Yes, the picture quality and great and so if the resolution but being unable to refresh beyond 30hz is a deal breaker in my book.
 
Yup and three 1080p projectors should be easier to drive than a 4K screen, not to mention that $1500 probably won't buy you that much real-estate in 4K 60hz.
The problem with this game on the rift is the amount of keyboard interaction needed.
True, I didn't even think of that. You'd be flailing your arms blindly and punching yourself in the balls all the time.
 
Always like to see TrackIR in use...awesome little device.

Cable management is an epic fail, though.
 
You are comparing apples and oranges here.
IF you want an immerse "you are there" feeling; you don't get this from sound.
This comes through your eyes.
You have have LCD monitor, or projectors shooting a 8 foot tall screen, This immersion is still not achieved because your senses are not "fooled" into perceiving what you see as real.

have you ever heard a binaural recording?
 
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