HardOCP News
[H] News
- Joined
- Dec 31, 1969
- Messages
- 0
I have no idea who this guy is but I like the way he has his system set up. Kinda reminds me of this.
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I wonder how well he would do in a real plane. hah
to be honest, big monitor with 4k resolution, I'm not impressed.
Doesn't hold a candle to Oculus Rift which gives you the actual feeling of presence and "being there". In flight/space sims and racing games it is far superior to any screen based setup I've seen.
LOL, No..
.
typical reaction of someone who hasn't experienced CV1 in action
to be honest, big monitor with 4k resolution, I'm not impressed.
Doesn't hold a candle to Oculus Rift which gives you the actual feeling of presence and "being there". In flight/space sims and racing games it is far superior to any screen based setup I've seen.
Typical reaction of a blind OR fan who dismisses reality.
to be honest, big monitor with 4k resolution, I'm not impressed.
Doesn't hold a candle to Oculus Rift which gives you the actual feeling of presence and "being there". In flight/space sims and racing games it is far superior to any screen based setup I've seen.
It will depend on the title, and how well that title works with extended displays like this.Looks cool, but i noticed the side displays dont really have much use, everything going on in the center, seems like a waste.
I would rather play on the oculus rift, but hey if he likes it, more power to him.
Oh and I probably have more first hand experience with it than you do, I simply wasn't impressed or blinded to reality.
to be honest, big monitor with 4k resolution, I'm not impressed.
Doesn't hold a candle to Oculus Rift which gives you the actual feeling of presence and "being there". In flight/space sims and racing games it is far superior to any screen based setup I've seen.
Sounds like:This;
Once the Oculus and like products are main stream flat monitors are going to be a least least preferred method of gaming.
And we know that's not true, because as great as the fidelity is of some headphones, sometimes you just don't want crap on your head and its more comfortable to listen to surround sound, which you can also share with others.Once headphones and like products are main stream large speakers are going to be a least least preferred method of gaming.
For example, lets say you're playing Civilization Beyond Earth, and want to snack on a quesadilla... you'd probably shove it up your nose if wearing an oculus, or your roommate ends up resting his testicles on your shoulder and taking pics uploaded to facebook while laughing his butt off and you don't even notice cuz you have a mask and headphones blasting on.
I have my own place, and no friends that would likely teabag me, this was a hypothetical scenario. I do like quesadillas though.Instead of spending money on the OR, you should probably save up your money to get your own place, loser!
Sounds like:
And we know that's not true, because as great as the fidelity is of some headphones, sometimes you just don't want crap on your head and its more comfortable to listen to surround sound, which you can also share with others.
I don't see why Oculus would change that.
And for the record, I have expensive headphones and hardly ever use them, as I find it more comfortable and practical to use externals.
To be honest , i`m not impressed.
it might be the video , but the projectors don`t seem to be giving such a good picture and it doesn't seem very aligned either.
also whats the point of the trackir ? at best he might be using it for very little movement its barely noticeable.
i`d prefer something like this guy:
4K 65" and full head tracking movement with trackir
True, I didn't even think of that. You'd be flailing your arms blindly and punching yourself in the balls all the time.The problem with this game on the rift is the amount of keyboard interaction needed.
You are comparing apples and oranges here.
IF you want an immerse "you are there" feeling; you don't get this from sound.
This comes through your eyes.
You have have LCD monitor, or projectors shooting a 8 foot tall screen, This immersion is still not achieved because your senses are not "fooled" into perceiving what you see as real.