Half-Life Done In 20 Minutes

It's amazing how much time is taken up by just waiting for scripted events to happen.
 
he definitely plays quake live extensively...
 
i'd be a little more impressed if he wasn't using no clip so much, and using in game glitches to fly through entire maps.
 
It's not a guy, it's a project. They used scripts to play through the game as efficiently as possible, while allowing themselves to take advantage of exploits.

Different people scripted different parts of the game in this way, then they combined them.
 
While cool to watch, it is a bunch of different people playing spliced together. I would be impressed if the run was 1 event from start to finish :p
 
In my mind its not really a "speed run" unless its one person against the clock unless its a competitive speed run with multiple participants.

I would also be far more impressed if it was a single complete run by one individual. A team of people can exploit any game together and splice together footage of it.
 
It's not a guy, it's a project. They used scripts to play through the game as efficiently as possible, while allowing themselves to take advantage of exploits.

Different people scripted different parts of the game in this way, then they combined them.
So this is basically a tool-assisted speedrun of a PC game, got it. I like TASes myself, but in no way would I ever compare one of these to an RTA. They are definitely a great source of entertainment in most cases TASes also discover new tricks and exploits that people can then attempt in an RTA. It's a generally accepted rule that scripts are not allowed in a PC game RTA.
 
Saw that yesterday. Beats the previous record by 5 minutes or something. I've been watching speed runs for many years but I've never seen this health bug before. WTF

While cool to watch, it is a bunch of different people playing spliced together. I would be impressed if the run was 1 event from start to finish :p

Like that's ever going to happen. I've done some "done quick" and it's extremely hard. Stuff like this takes months and months of repetition until you get it done "perfectly".

https://www.youtube.com/user/SpeedDemosArchiveSDA - probably the best youtube channel.
 
While cool to watch, it is a bunch of different people playing spliced together. I would be impressed if the run was 1 event from start to finish :p

yes that is more legit then this alleged speed run record...what's the record for 1 guy speed rushing through the game without exploits? :cool:
 
I can't even watch that game without feeling sick from the motion. How did people play that and why didn't they use a warp whistle to finish it in only 10 minutes?
 
Some of this seems impossible. How is there no fall damage for a lot of the jumps? And how is he accelerating that fast and catching the jumps. The time it takes for the game to register picking up the crowbar and then using it wouldn't be that fast either. I call shenanigans. They must be running a very old version of the game. Like pre-steam and all that.
 
Feels a bit cheaty, too, as I'm pretty sure they are using some sort of health cheat because I think they would have died several times in some of these areas using "rocket jump" type maneuvers.

I mean, if you are going to cheat you might as well just use noclip and fly through the level.
 
Honestly unimpressed..I don't find scripting and using exploits/glitches impressive in the least. Really sad I clicked on that and increased its viewcount.
 
Meh, it was cool to watch and re-live the experience, but....

I hated that they mostly cheated and used graphical glitches. It even looked speeded up at times. It defeats the whole purpose of the game, and you guys are completely right: Its NOT a true speed run unless its done by one person.
 
I find it funny that they used all the glitches but they didn't even put the scientist in the door to stop it from closing in the very beginning of the test chamber..
noobs
 
how does he get over 4600 health at around 16 minutes?

I don't know, but I don't know which is more pathetic:

1. That he demonstrates that abusing glitches so much was necessary for this kind of ludicrous run.

or

2. That even after getting 4000 life he ends up losing most of it. Are you kidding? What a fucking waste of time. If you can't do it without abusing multiple bugs, it's not legit.
 
If you can't do it without abusing multiple bugs, it's not legit.

from what i've seen most speedrun sites allow the exploit of any engine glitch as long as you don't use any dev console commands or external devices/applications. if you say "no bug abuse allowed" then where do you draw the line? is sliding against the wall allowed? if an enemy with certain placement of your character can slingshot you across the map - is that a bug? who knows. grenade-jumping out of the level so you can run on parts of the map you were not intended to is certainly legit even if it appears as if he clips through the geometry (while it's technically imo just a shortcut). it's a different category of speedrun to allow or not allow glitches.
 
Favorite game of all time! I still play this game at least once a year :D Oh, it takes me allot longer than 20min to finish :p
 
Honestly unimpressed..I don't find scripting and using exploits/glitches impressive in the least. Really sad I clicked on that and increased its viewcount.

Exploits/glitches are how almost ALL speed runs are done for games (unless you somehow feel Twin Galaxy rules are valid ..which would put you in a tiny minority).

Its the fact that the footage is spliced together and had more than one runner that makes it kinda not so great.
 
Yeah very lame. I am not sure what they use to be able to land from a great height and not die too?
 
Reminds me of the old Quake 2 speed runs that would have me either on the floor moaning with a headache in 3 minutes.
 
Yeah very lame. I am not sure what they use to be able to land from a great height and not die too?

From http://wiki.sourceruns.org/wiki/Half-Life_2_Done_Quick

"A.) He survives by landing between two pieces of terrain that are too close together for Gordon to pass through and hit the floor, or something like that. There are some spots that you can fall between if they're tight enough that restrict all movement but ducking until you eventually slide free, but that also manage to remove all fall damage no matter what the height. Luckily the spot was small enough that after one crouch I was no longer stuck. "

There are lots of places/tricks like that in the game.
 
Yea, not really impressed. Bunny hopping is one thing, but taking no fall damage at certain points amongst other things... makes this rather pointless. To each their own though, I suppose.
 
I don't understand what happens at:
4:03
8:22

At both these times the player has suddenly loaded a new level and I don't understand how.

4:03 shouldn't load until the entire teleport sequence is complete, but somehow the player loads in the middle of flying through the air

at 8:22 the player randomly enters a room and load directly onto the transit episode. how?
 
I don't understand what happens at:
4:03
8:22

At both these times the player has suddenly loaded a new level and I don't understand how.

4:03 shouldn't load until the entire teleport sequence is complete, but somehow the player loads in the middle of flying through the air

at 8:22 the player randomly enters a room and load directly onto the transit episode. how?

I assume it has something to do with the "save game glitches/exploits" they used. In the description it says they used 107 saves just for glitching/exploiting.
 
I don't know, but I don't know which is more pathetic:

1. That he demonstrates that abusing glitches so much was necessary for this kind of ludicrous run.

or

2. That even after getting 4000 life he ends up losing most of it. Are you kidding? What a fucking waste of time. If you can't do it without abusing multiple bugs, it's not legit.

I don't understand your point number 2. Why wouldn't he use every resource he has available to him to the absolute maximum, including health. Bumping up to 4600 health allowed him to do multiple "rocket jumps" that he wouldn't be able to do otherwise. This isn't a maximum health run, it's a speed run. Also, even natural speed runs abuse as many bugs as they possibly can, it's just not as easy for a human to abuse bugs as for a script.
 
I find it funny that they used all the glitches but they didn't even put the scientist in the door to stop it from closing in the very beginning of the test chamber..
noobs
What for, it wouldn't buy him any time. plus it takes time to push the scientist into the door. In natural speedruns like http://www.youtube.com/watch?v=hk4kX9WEcZA he does it so that he doesn't get teleported away, which is important because he needs to properly get setup to jump on the alien slave ontop of the cart.

But this speedrun skips all of that completely using some sort of crazy jumping and possible save/load glitching.
 
I can't even watch that game without feeling sick from the motion. How did people play that and why didn't they use a warp whistle to finish it in only 10 minutes?

I Lol'd hard Skribble..You are ok in my book again my furry friend..Continue the good fight my troll brotha :p:p:p:p...
 
Reminds me of the old Quake 2 speed runs that would have me either on the floor moaning with a headache in 3 minutes.

Or puking. WHY NO EDIT??????????????????????????????????

Wanna know what is worse? Just playing Quake 2 made me puke and then roll around in me vomit on the floor with a massive migraine.:(

I used to love Video Games..Tribes 1 was one of my favorite experiences across any platform (from the Atari on up)..To think of all of the things that game offered, all while having netcode that allowed me to be competitive over a 49333kbps connection to my ISP (which was half a mile down the street)..I put in ungodly amounts of time in that game, and now I am lucky to play a few hours a week before I set off a migraine.
 
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