it also screams console port, so you might wanna pass on this one
doesnt feel like a port to me
and nocking on the 6v6 you really should play it
any more people and maps would be way to crowded
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it also screams console port, so you might wanna pass on this one
This is coming from some one that plays Call of duty for the single player campaign.
Welp this comment right here makes me want to stay away even more.
I have a GTX 780 hooked up to a 144 Hz monitor. I enable Adaptive Vsync in the control panel and double buffered Vsync in-game. Game is running 100+ FPS with AA turned off, Insane textures, everything else on high... with no screen tearing. If I turn up to 4x MSAA framerate will drop to 60-80 FPS on most maps. If I run with 8x CSAA as GeForce Experience recommends it will tank into the 30's , at which point the tearing and studder rears its ugly head.that screen tearing man.. ugh. i tried enabling adaptive vsync in nvidia control panel and it eliminates the tearing for the most part but then i get some weird studders as if my framerate is tanking. shouldn't happen with a gtx780
Maybe try playing this instead. More your speed.
http://www.youtube.com/watch?v=Iz2-DBHhZ2w
it also screams console port, so you might wanna pass on this one
Awww, you mad I don't like your precious game you overpaid for? Baaahahahaa
O man I laffed during the scene with the TK. Classic.
it also screams console port, so you might wanna pass on this one
What have you been playing that Titanfall seems fast paced? LMAO.
Works great for me, as well. The control fidelity and library of customizable options says to me that the PC version at least had extra development time, if not being the base with the XBONE version actually being a PC port (which I think we'll see more of going forward this console generation). I think the Vsync issue and framerate cap was more a problem of code bases getting mixed up, but other than that the PC version actually "screams" PC game to me. Now if we're talking "consolized" gameplay, that is a totally different discussion I won't get pulled into...how so? SO far I find it works great on the pc, my only real gripe is the loss of hud in eyefinity. The matchmaking system, works great for me. Its quick and I haven't lagged in a single game yet, the game itself runs fantastically on my older 6950 and looks fairly nice. A lot of people gripe about the 6v6 but I think they designed the maps pretty well for it, always seems to be plenty of action going on but not so much you die instantly, Ive spent a lot more time running around not shooting at anything in battlefield games with way more players
Like the game or not I wouldn't write it off as a console port, ive been having nothing but fun with it since it launched with my only technical issue being I couldn't play the night it launched as servers wouldn't connect me but that's always an expected thing nowadays
I've been loving Titanfall. I didn't think I would like it because my interest has faded over the years. But I haven't had this much fun playing a shooter since Quake 3 and Unreal Tournament.
So far the maps are relatively small to the 6v6 really doesn't feel that bad.
This is coming from some one that plays Call of duty for the single player campaign.
I just want to know what shooter out there I've missed that is so awesome that all of these pessimists that bash all of the shooters that are currently available are playing instead. Surely I've missed a game somewhere, because it surely isn't Titanfall, BF4, or CoD according to some of these people.
I just want to know what shooter out there I've missed that is so awesome that all of these pessimists that bash all of the shooters that are currently available are playing instead. Surely I've missed a game somewhere, because it surely isn't Titanfall, BF4, or CoD according to some of these people.
is anyone playing on surround or eyefinitiy?
can you tell me if the hud is still broken or is it optimized for surround?
beta ran like shit for me.
is anyone playing on surround or eyefinitiy?
can you tell me if the hud is still broken or is it optimized for surround?
beta ran like shit for me.
Hawken.
I played Titanfall for 6 hours yesterday on XBONE and then proceeded to get on my PC and play some Hawken. If you want to play a game with mechs and have a PC try out Hawken, its free to play. It is very well done and runs flawlessly. Not only that but the new maps with lush jungle are beautiful.
I'm surprised it's flying under the radar actually, though it might be due to the high level of competitiveness. It reminds me of CS in a sense but with much more depth (items, upgrades, customization, shields.)
I think it could have been a great FPS title if they didn't implanted so much stupid features.
The Smartgun, the possibility to have legit Map hack/wall hack and so on.
Getting killed by a guy with a smartgun that saw you threw the walls is really boring, and it frequently happens.
Also, I'm quite used to FPS games with my friends, and when we team up to play together, there aren't enough tickets or opponents to really enjoy the game.
I hope we get private lobby to customize the parameters ...
I received the game as a birthday gift. So far, I'm having a lot of fun with it. I love the map designs even though they seem small. It's a fast run-and-gun game that I can pick up and play without investing a lot of time.
A couple of gripes:
I'm only level 17, but it seems the only weapon I use is the starter rifle with some mods.
Same with the Titans. I use 1 custom loadout for 98% of the games I play.
I want to use the sniper rifle, but with the size of the maps, I never find any use for it.
The second thing is the player cap. Face it, the AI Grunts aren't even an obstacle.
Titan fights is just a slugfest. I have more fun avoiding Titans as a pilot than actually piloting a titan.
Titanfall isn't really a mech game, it's different.
Hawken got screwed by MWO. Hawken doesn't really play like a mech game, neither does Titanfall honestly. MWO pulled all the "I want to shoot mechs" people into it before it gradually imploded due to developer/publisher stupidity and idiocy.
How's the "acrobatics" aspect of the game playing out? I watched a couple video reviews and it seemed like it isn't being made use of to the extent the devs probably wished.
The game has some weapon balance issues. Not that some guns are vastly over powered or vastly under powered, but that some options are slightly better and easier to use.
For your main gun, the shotgun, smg, and starting rifle are just all around better than the other options. Stuff like the sniper rifle for the special forces rifle are really situational weapons that depend entirely on the map and game type to be viable.... and even then just take more effort that the prior three options.
You'll notice the same with grenades, satchel charges are just outright better than everything else. For the anti titan weapons the arc grenades (or whatever it's called) is also better at the job.
Not saying you can't use anything else, it's just that outside of "oh it's CTF and it's this particular map" type situations there's no reason to and even then it takes more effort.
Titan weapons are nearly as bad. The 40mm cannon has higher DPS than anything out there and is stupidly easy to use against Titans and pilots. All the other weapons have lower DPS and significant draw backs in using them. While stuff like the Plasma Railgun or Tripple threat can be effective once souped up, they still aren't as good as the standard 40mm cannon outside of specific situations.
The only real variety out there is in burn cards, and tactical/Titan abilities. But even then some combinations are just outright better than others.
As for the grunts, they aren't supposed to be a challenge. They're there for you to farm up to get Titans and XP, nothing more.
The rail gun on the titan is amazing,if you get good at avoidance. I can kill lots of titans but charging, jumping out,and shooting then going back again. So many players just stand and shoot, trick is to always be weaving around so they can't hit you then hitting them with a charged rail blast. may be cheap but it kills well and I take little damage. So far my top is 5 titan kills with 1 titan
It's still less damage than the 40mm cannon. The 40mm cannon kills Titans and Pilots better, faster, and easier than the railgun. And that's even against the railgun that does not require charge time.
I think the railgun is fun, but it does less damage, takes longer to kill Titans and Pilots, and takes more effort. Outside of very specific situations, it's flat out inferior in every way.
Well I'm,gonna have to try,it out again tonight. I've gotten to use to railgun I haven't tested 40mm in a while
definitely useful in Hard Point
speed helps with getting to hard points faster. wall hanging helps with allowing more creative positions when guarding a hard point. opens up more ways to attack a hard point than just plain running there.
assume it's also useful in CTF but I haven't played that
don't think the parkour is as useful in Attrition / Pilots Only mode once Titans start falling