HardOCP News
[H] News
- Joined
- Dec 31, 1969
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I have no idea what the hell this guy is talking about when he says "sales screw your fans." Ummm, what? I do like his pricing idea though.
Sales are great, aren't they? Well, The Castle Doctrine developer Jason Rohrer doesn't think so. Rohrer argued on his blog that rampant sales create a "culture of waiting," where players wait for a good sale before pulling the trigger on a game, which in turn makes launches weak and early adopters disappointed.