Gameplay Videos Getting Flagged On YouTube Again

It's a little more complex than that though. How many people monetize videos using a copyrighted song? I'm not talking about Let's Play videos here, but just in general. Google just might have gotten a little overzealous in their search algorithm for copyrighted material, and a small group of people are now just indirect casualties.

I think to some degree using a song perhaps that isn't apart of the game for your Let's Play video is a valid point on the part of the copyright holder but there were people getting flagged for songs IN the game during boss battles which is just dumb. Its like an artist who worked on the game flagging the video because they designed a piece of cloth that the main character wears , just weird shit like that.

It also doesn't seem that "small" if its all over tech news sites and being spammed left right and center. Its effecting people who have come to rely on Youtube for an income. Now you might say boo and comment that its not a real job but Youtube welcomed these people with open arms and provided a clear cut path to becoming a partner and thus monetizing the videos that were created. I lay this at Google's lap for handling it very poorly and if I was a Youtuber I would be considering other job prospects because if there is one thing that this country and the world really has yet to figure out its copyright law.
 
What sucks about this copyright extremism is that it's starting to hit Canada too, there are lot of bills and crap being passed now having to do with this BS.

If I made a game, or a movie, and worked hard to make it, I WANT people to see/use it. But the US way of thinking is all about money and nothing but money.
 
I don't exactly know how all of this work, but does the problem only affect mainstream music (ie songs that the studio asked youtube to enforce)?

If so, perhaps its a good idea for these video game reviewers to start using indie music. Less chances of having these issues while it helps promote indie artist. ;)
 
This 'content protection' bullshit is getting WAY out of hand. Pretty soon, you won't be able to film a guy if he's whistling a tune, because it's infringing on the original tunes owner...

I think these major companies have made their slogan - "Let's fuck over our customers and make it look like a good thing so they come back!".

It's funny that you mention that, the other day i saw a video that got muted because a band was just doing a cover of some song at a wedding.
 
This has the potential to alter recorded history.

Someone with a video camera could capture Jesus Christ walking down the street speaking with Elvis and they'd receive a takedown notice if a car radio was playing in the background.

It could be the most amazing event in human history, and some dickhead lawyer somewhere would fuck up the wet dream.

Personally, I think the reason the government focuses so much attention on copyright infringement is because it allows them greater leverage to control the dissemination avenues of information.
 
A YouTube representative told Game Informer that these claims are part of some policy updates to better help content networks be more transparent.

my nominee for Most Vacuous Newspeak Of The Year Award
 
I find myself not caring about video games as much these days. Due to the sheer amount of garbage out there, I just go by word of mouth on games from good friends. Fuck everybody else, less money for businesses because I don't get to be all excited over a YouTube video anymore.
 
In the developer's eyes, they consider that as a violation of their copyright over the game because you're FREELY showing gameplay of the game regardless if you monetize or not with Youtube. In another argument, it's the equivalent of recording a sports game, for example, when you're at the stadium then uploading it to a place like Youtube and streaming it for free to other users.

Gaming is an interactive entertainment medium. Watching someone else play a game is a passive activity. Watching a sports event is a passive activity. An equivalent comparison would be if someone uploaded footage from a pro league tourney that they were attending.

In the eyes of developers, such as DICE, uploading your own gameplay of their games is 100% okay. So much so that DICE actively engages their community with video competitions.
 
If it's not Google, why the change? Was there a change in the law recently?
It's not recent. It was always like this. The enforcement of it was selective though.

5 years ago I was making video game videos on youtube. But I stopped because of something like this. It did get better later on, only to get worse now. But it was ALWAYS in the terms that you agree prior to monetizing your videos.

You have to own all the content or have permission from the content owner before you can monetize.

I did not want to risk focusing too much on this only to have my entire revenue dry up when they decide to enforce it. So I moved on.

Obviously I could of ignored the terms and kept going like tons of other people who monetized game videos. It was youtube itself that sent me an email offering to monetize the videos. But that was likely automated after you reach a certain amount of views.

Heck years back I had EA pull some of my youtube videos for Valve's games. Because EA published the orangebox for Valve on the PS3/360. Yet my videos were for PC...
 
It's not the law. Google just doesn't want to be bothered with takedown requests and the legal bullshittery behind it. If it was the law, Twitch would not exist.
 
No doubt game publishers are very upset about the rising of LP videos. I'd feel for them if they weren't cheating by selling movies as games.
 
No doubt game publishers are very upset about the rising of LP videos. I'd feel for them if they weren't cheating by selling movies as games.

I don't see why. It's free publicity for them.
 
I don't see why. It's free publicity for them.

Publicity yes, but they also can't control it. Marketing departments don't want people showing off flaws in the games.

Of course there's still the ad revenue problem, which the game companies don't like either.

Game company makes a game. Someone buys a game, game company gets their $60. Buyer then makes enough youtube videos to rake in a couple grand a month by posting videos of himself playing the game and having ads on his channel. The game company doesn't get money from that.
 
Publicity yes, but they also can't control it. Marketing departments don't want people showing off flaws in the games.

Of course there's still the ad revenue problem, which the game companies don't like either.

Game company makes a game. Someone buys a game, game company gets their $60. Buyer then makes enough youtube videos to rake in a couple grand a month by posting videos of himself playing the game and having ads on his channel. The game company doesn't get money from that.

They do, in increased sales. There isn't anything at all illegal about it. Tons of people make good cash livestreaming on Twitch, that stuff doesn't get pulled. Posting youtube videos of a group of people playing Monopoly doesn't cause controversy.

So, what's the problem? Google just doesn't want to be bothered.
 
Two of my friends just got flagged this morning.

One with a recording of CoD: Black Ops 2 he made a year ago of him testing Dxtory.

Reason: Background game music is copyrighted by a 3rd. party who created the track.

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Another friend that livestreams on Twitch.tv and does podcasts posted on Youtube of FFXIV was flagged as well yesterday.

Reason: Music used in an outro for one of her podcasts.

Ridiculous? "Abso-fucking-lutely!"
 
They do, in increased sales. There isn't anything at all illegal about it. Tons of people make good cash livestreaming on Twitch, that stuff doesn't get pulled. Posting youtube videos of a group of people playing Monopoly doesn't cause controversy.

So, what's the problem? Google just doesn't want to be bothered.

Ok, but that's not what they're interested in. They don't want you and I, using the game they made, to make money from ads just because we're playing the game and posting videos. The automated means youtube uses flag videos is by audio, this is not a secret.

You're right that people make money livestreaming on twitch, and don't doubt for a second that the people producing the content that ends up being streamed won't attempt to get the ad and subscriber revenue from that as well.
 
Publicity yes, but they also can't control it. Marketing departments don't want people showing off flaws in the games.

Of course there's still the ad revenue problem, which the game companies don't like either.

Game company makes a game. Someone buys a game, game company gets their $60. Buyer then makes enough youtube videos to rake in a couple grand a month by posting videos of himself playing the game and having ads on his channel. The game company doesn't get money from that.

If they have such a problem with it, maybe they should actually put out marketing videos that show real gameplay and features and upload them to youtube so they can get add revenue...

what a fuckin concept.

Also--aren't there any real alternatives to youtube? A bonus would be zero add integration for videos.
 
Ok, but that's not what they're interested in. They don't want you and I, using the game they made, to make money from ads just because we're playing the game and posting videos. The automated means youtube uses flag videos is by audio, this is not a secret.

You're right that people make money livestreaming on twitch, and don't doubt for a second that the people producing the content that ends up being streamed won't attempt to get the ad and subscriber revenue from that as well.

I'm sure there are lots of things they don't want, but that's really too bad. It isn't illegal. This isn't a copyright issue.
 
If they have such a problem with it, maybe they should actually put out marketing videos that show real gameplay and features and upload them to youtube so they can get add revenue..

Not saying I don't trust publishers, but ... I don't trust publishers. I'll watch some videos that they put out and am amazed. Throw the game in and am underwhelmed. I check out some individual videos and see how things really are in game. I've bought games because of them, too.
 
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