going from E8300 to Q6600 help with FFXIV frame rate?

Dan

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Sold my main rig to help with bills so im using the wife's PC atm. Shes stuck @ ~30-40 fps no matter what graphics setting so im thinking shes being CPU limited. shes using a 550ti as a GPU. Think going from a E8300 dual core to a q6600 quad would help with frames?
 
What game(s)? What resolutions? If they're not multi-core optimized, the E8300 could possibly deliver better performance since it has the higher base freq. vs. the Q6600.
EDIT--just noticed FFXIV is mentioned in the subject--was that a ninja edit?
 
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nope, was in the title the whole time :p
 
Honestly that's pretty good performance for a setup that old... I've got an OC'd i7 930 and in most situations (outside of cities) I only hover around 50fps.

I'd count your blessings and save for a total overhaul.
 
Sold my main rig to help with bills so im using the wife's PC atm. Shes stuck @ ~30-40 fps no matter what graphics setting so im thinking shes being CPU limited. shes using a 550ti as a GPU. Think going from a E8300 dual core to a q6600 quad would help with frames?
It completely depends on the games. For older games, a faster dual core (especially from the same generation like the two you listed) would be faster. Some of the newest games that are quad optimized might be faster on the Q6600.

To test for CPU limited, you kinda need to put in a faster GPU and see if the FPS goes up. If it doesn't you are CPU limited.

Also, check your Task Manager. Set it to slow refresh (displays 4 minutes of data), switch to the game and play for awhile, then exit out and immediately check the CPU history.
 
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nope, was in the title the whole time :p
:) Guess I have yet another case of reading comprehension fail. :D

I don't have any experience with FFXIV, so I couldn't say that a multi core CPU would help. Does the game (or your GPU) have a utility that either displays or logs CPU and GPU load? If both CPU cores aren't maxed during gameplay, you're probably good on the CPU end.
 
It completely depends on the games. For older games, a faster dual core (especially from the same generation like the two you listed) would be faster. Some of the newest games that are quad optimized might be faster on the Q6600.

To test for CPU limited, you kinda need to put in a faster GPU and see if the FPS goes up. If it doesn't you are CPU limited.

Also, check your Task Manager. Set it to slow refresh (displays 4 minutes of data), switch to the game and play for awhile, then exit out and immediately check the CPU history.
um all you have to do is lower the resolution...if framerates dont go up then the cpu is the limitation.
 
Not really, pretty much the same cpu. Get a 4th gen i5.
 
Not really, pretty much the same cpu. Get a 4th gen i5.

So he sold his computer for financial reasons and your answer to his question is to buy a new computer?

To the OP the game seems to support quad cores and most mmo's tend to be cpu dependent. If you are looking to buy a cpu to upgrade the wifes PC consider a Xeon x3360. It's a socket 775 chip like a Q9550, but I've seen them for ~$70 on ebay.
 
So he sold his computer for financial reasons and your answer to his question is to buy a new computer?

To the OP the game seems to support quad cores and most mmo's tend to be cpu dependent. If you are looking to buy a cpu to upgrade the wifes PC consider a Xeon x3360. It's a socket 775 chip like a Q9550, but I've seen them for ~$70 on ebay.

still, he wont see a difference. it's the same cpu.
 
Eating > Computer gaming > Turbo for riceburner.

Priorities.
 
still, he wont see a difference. it's the same cpu.

So by that logic all cpu on the same socket are "the same"?

I don't have hard numbers but upping my overclock on my quad from 4.0ghz to 4.5ghz definitely brought the minimum fps that I saw in towns and heavy populated areas up, with the same graphics settings. I would say it would definitely make a difference going from a dual to a quad but again, I don't have hard evidence. Maybe I could try turning off 2 cores and running some in game benchmarks. I will get back to you if I can find the time tonight.
 
I hope that's not how you do your troubleshooting.
well I hate to break it to you but the is exactly how you see if the cpu is limiting you. any other way is just needless work but go right ahead. why do you think cpu reviews use lower resolutions?
 
Why don't you check CPU and GPU utilization and see which one is at 100%?

From what I can tell FFXIV is 4 threaded. But I drop frames in cities with my 780 gtx.
 
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Why don't you check CPU and GPU utilization and see which one is at 100%?

From what I can tell FFXIV is 4 threaded. But I drop frames in cities with my 780 gtx.
that not a good way to check cpu limitations. a game does not have to be using any where near 100% of the cpu to be cpu limited.
 
that not a good way to check cpu limitations. a game does not have to be using any where near 100% of the cpu to be cpu limited.

Well if you look at the individual threads being used, it's an easy way to tell. I'm not talking about the "whole" CPU utilization.
 
Well if you look at the individual threads being used, it's an easy way to tell. I'm not talking about the "whole" CPU utilization.
no its still not going to tell the whole story. I can be completely cpu limited in a game that uses 4 threads and my cpu usage can be below 100% even on all four 4 threads.
 
no its still not going to tell the whole story. I can be completely cpu limited in a game that uses 4 threads and my cpu usage can be below 100% even on all four 4 threads.
If you have a game that properly utilizes multiple cores and you look at a log of CPU utilization during gameplay, enumerating each core, if it never hits 100% usage on any one core at anytime, please explain how the game could still be CPU-limited? For example, how can a game be CPU-bound if you look at a log and no one core goes above 50% load at any one time?
 
Why not keep your money save and then do a completely new build? I would say though that you could see a slight improvement in FFIV or whatever it's called.
 
If you have a game that properly utilizes multiple cores and you look at a log of CPU utilization during gameplay, enumerating each core, if it never hits 100% usage on any one core at anytime, please explain how the game could still be CPU-limited? For example, how can a game be CPU-bound if you look at a log and no one core goes above 50% load at any one time?
because a game may not utilize every part of the cpu. most times its just poorly optimized but a faster cpu will provide better performance so it is what it is.
 
because a game may not utilize every part of the cpu. most times its just poorly optimized but a faster cpu will provide better performance so it is what it is.
No more general statements with zero supporting cases. What games? FFXIV, that the OP is talking about?
 
I hope this helps.

I ran an alt character on an AMD Phenom II X4 965 @ 4ghz with dual 4870x2's and it ran like crap at 2048x1152 at low settings. upgraded to a 7870ghz edition and the game flies at max settings

I would not go with the q6600. Maybe a E8700 or E8600. I would only say upgrade to a quad core if you could find it in a much higher clock or if you plan to o/c the q6600.

the vidcard is ok but you are being held back more by the cpu in this case.
 
The game utilizes about 65% of my quad core, however. Overclocking does increase framerate. The game does utilize quad core but you will only get modest gains assuming clock speed and CPU type remain the same. I would suggest a mild overclock of your CPU and to purchase one of the 560 tis if it can be had for under $100
 
Ok. Thanks everyone. I sold my PC for enough money and still had some parts left. Maybe ill start with a cheap gpu like a 7870 Ghz or xt.
And for turboing the rice burner. Those parts went way before I sold my PC lol!
 
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