Xbox One Interview of the Day

HA HA!!! It's sooooooooooo soothing to watch MS fall on their faces with xbone. I hope Sony crushes them so badly they quit making consoles period.

PC gaming forever!!! :D
 
Is MS purposely sabotaging their console market as to leave a bad taste in everyone's mouth regarding all consoles as a way to nudge people to buy laptops and PC's again in order to put focus on (and pull heavy steady profit from) the Windows Store? Kind of seems that way from one facet... I know the reality is that MS has just made a huge run of bad choices with the development and execution of their new console.
 
That's Angry Joe..love his videos. Watch his XBone reveal and E3 rants, absolutely hilarious and informative. Major Nelson comes across as a bit of an ***hole here.
 
Angry Joe needs to learn how to conduct an interview. If he wouldn't have spazzed like he did, he might have actually got to finish the interview. Major Nelson walked all over him the entire interview.

Like I said...train wreck....from BOTH side of that interview.
 
I own a Xbox360(only had it RROD 1 time). I never owned a PS3 however I've borrowed a friends to play exclusives that I didn't want to miss out on. I primarily play PC games now.

Here's a few things.

1) I 100% want install, disc free playing just like my PC(Steam). With PS4, you always need the disc and to sell a disc you need to send them the disc, with Xbox you can just pass your key and voila the other guy half way around the world(region lock may disagree) can install it and go, no need to ship. If you have family, regardless of their location on the planet(region lock may be an issue), if they are on your plan, they can play your game. That's 1 copy between 10 people, across multiple devices...Sony doesn't allow this currently without physically sharing the disk. He also said that while they have said 1 time only, they are willing to work with dev/pubs to change this. The people hurt by having this be more times is the devs/pubs, not MS.

2)He didn't say they couldn't do steam leveled sales, however the problem devs/publishers have currently is the licensing fees for consoles. These fees can be huge so selling your game for $5 may be a complete loss and a waste of time. I believe this is why you don't see MS or PSN sales go very low. I don't see that changing with this generation so expect PC sales to continue to be WAY better.

3) I 100% agree a full digital cloud based system is the future so I'm excited that there's an option coming. With cloud computing, they could potentially end up selling a xbox for $1(hardware being pretty simple) and have all the compute happen on the cloud eventually. I find it funny that Sony said they can do it too...it's not impossible for them to implement this, though what Sony essentially said was sure, devs can do it, but it won't be Sony compute servers doing the work, so be their guest if a company wants to shell out the cash for them. Noone will.

The problem though is if you are making games for both systems, you are essentially going to pass very simplistic stuff over the compute servers until both systems fully implement the hardware, so it's great that MS is trying, but without full support of all companies, they are going to be sitting around with no games using it other than for little fun things.

3) I 100% agree the lineup is skewed towards Sony right now with few exceptions. I actually saw E3 as more of a PC win. All of the games have the potential now to be ported easily over. Lucky for us.

I'm headed to PAX Prime in August and I'm very excited to see all the new games to play with!
 
Is MS purposely sabotaging their console market as to leave a bad taste in everyone's mouth regarding all consoles as a way to nudge people to buy laptops and PC's again in order to put focus on (and pull heavy steady profit from) the Windows Store? Kind of seems that way from one facet... I know the reality is that MS has just made a huge run of bad choices with the development and execution of their new console.

They're springboarding away from the pure gaming market and trying to make a post PC device.

No, they aren't succeeding at that, either.
 
Is MS purposely sabotaging their console market as to leave a bad taste in everyone's mouth regarding all consoles as a way to nudge people to buy laptops and PC's again in order to put focus on (and pull heavy steady profit from) the Windows Store? Kind of seems that way from one facet... I know the reality is that MS has just made a huge run of bad choices with the development and execution of their new console.

nah they just don't care anymore. They know there will be millions of tards lining up to buy it anyway.
 
I like how Nelson keep bringing up stuff like the family sharing thing while completely skipping the real issue with DRM and region restriction. And the way he say XBOne is the future :p
 
wow... seriously a bad interview from Joe and Major Nelson... from both sides.
 
I like how Nelson keep bringing up stuff like the family sharing thing while completely skipping the real issue with DRM and region restriction. And the way he say XBOne is the future :p
I'd take this family sharing any day over being able to sell used games (used games situation is same for xbo and ps4).
 
Well that was a waste of time. Joe was too angry and confused to conduct a level-headed interview (in his defense he did say it was impromptu) and MN dodged every single question by questioning Joe's intelligence and paranoia.
 
Angry Joe needs to learn how to conduct an interview. If he wouldn't have spazzed like he did, he might have actually got to finish the interview. Major Nelson walked all over him the entire interview.

Like I said...train wreck....from BOTH side of that interview.

Angry Joe is fairly Beta and not very well prepared for when things don't go his way. He occasionally has decent things to say about the industry, but outside of his typical commentary he is too easily intimidated.
 
Yep

That was a little bit of a train wreck.

But he gets points for trying to address the issues.

You know when someone is in the hotseat when they switch to "talking points" like Major Nelson did.

So why can't you remove the "internet required" restriction?

If/when I get a new system it will be Sony. (This from former XBox Original and XBox360 owner) Sorry Microsoft. I have no loyalty when you f'up this big.

BTW: 84 games....that's how many I bought between your two consoles, including two XBox360's after the first RROD's
 
Is there a transcript I can read? I could stand more than a couple minutes of the interviewer's annoying voice and spastic style.
 
I'd take this family sharing any day over being able to sell used games (used games situation is same for xbo and ps4).

I'd wait and see how 'family sharing' actually shakes out before making any assumptions, because I find it hard to believe Microsoft would let 10 friends buy 10 different games and allow them to play one another's titles interchangeably - that seems like a retarded loss of revenue. Yes. I realize people won't be able to play the same title at the same time but even then I smell there is some restriction they haven't revealed yet like a 24hr cool down before someone else can play or some shit.
 
lol, AJ is squirmier than a worm on just basic questions. The interview could have gone better if MS didn't make the absolute wrote choice in so many things.
 
It's per live account not per device. Am I really the only person that saw that?

So if I install a game on my console. And my friend Joe wants to come over and play with me he is going to have to log on with his xbox live account (especially if it is going to be online right.) Boom that's two. What if I want a title similar to guitar hero. 4 players at a time. If they build it correctly each player will need an Xbox live account (they are free.) to play the game. Boom at a minimum 4 licenses of 10 used. BEFORE family.

Now lets say I let my buddy DL the game to his place. He gets a 4 player split screen going with 3 buds I don't know. That's at least 4 more licenses used.

Do we all see the slippery slope here?

How good are 10 licenses.. REALLY?

You want to know how to get around this. Don't get attached to game saves. Create a generic "live" account. And SEND that to your friends. Let them log on to the console from home with the guest live account and play. Share that password on the pseudo account.

That's just a bit of assumption of licensing to maximize profit and users getting around it.

XBone.. I don't want your DRM. Everything else I could give 2 shits about to be honest.
 
oh wow, thats horrible.

When he askes him about the always on thing concerning people with no internet, bad internet or military....the guy just shits the bed and says they are not in the xbox family.
 
1) I 100% want install, disc free playing just like my PC(Steam). With PS4, you always need the disc and to sell a disc you need to send them the disc, with Xbox you can just pass your key and voila the other guy half way around the world(region lock may disagree) can install it and go, no need to ship. If you have family, regardless of their location on the planet(region lock may be an issue), if they are on your plan, they can play your game. That's 1 copy between 10 people, across multiple devices...Sony doesn't allow this currently without physically sharing the disk. He also said that while they have said 1 time only, they are willing to work with dev/pubs to change this. The people hurt by having this be more times is the devs/pubs, not MS.

Can install on the PS4 too. Or do digital downloads that are tied to your PSN account.

2)He didn't say they couldn't do steam leveled sales, however the problem devs/publishers have currently is the licensing fees for consoles. These fees can be huge so selling your game for $5 may be a complete loss and a waste of time. I believe this is why you don't see MS or PSN sales go very low. I don't see that changing with this generation so expect PC sales to continue to be WAY better.

PSN gives away games every month. And the PS3 has a very robust indy scene compared to the 360 (probably because of MSFT's forced payments and mandatory paid DLC)

3) I 100% agree a full digital cloud based system is the future so I'm excited that there's an option coming. With cloud computing, they could potentially end up selling a xbox for $1(hardware being pretty simple) and have all the compute happen on the cloud eventually. I find it funny that Sony said they can do it too...it's not impossible for them to implement this, though what Sony essentially said was sure, devs can do it, but it won't be Sony compute servers doing the work, so be their guest if a company wants to shell out the cash for them. Noone will.

Cloud is a gimmick, just like 3d? Why?

1: 70% of the planet can't use the cloud
2: The cloud is slow (ASDL 768/1.5mbit is still the majority of connections in the US)
3: The cloud is unreliable (server downtime, both planned and unplanned)

Even big business has figured this out on their own; they are doing locally based clouds with on-site databases.
 
oh wow, thats horrible.

When he askes him about the always on thing concerning people with no internet, bad internet or military....the guy just shits the bed and says they are not in the xbox family.

apparently anyone with slow/no internet connections (through no choice of their own) will not be going on Major Nelson's 'future ride'
 
Even big business has figured this out on their own; they are doing locally based clouds with on-site databases.
Not from my experience. More and more businesses are moving to large-scale cloud infrastructure. Businesses aren't stuck on ADSL connections and they have the clout to write SLAs into their contracts.
 
Not from my experience. More and more businesses are moving to large-scale cloud infrastructure. Businesses aren't stuck on ADSL connections and they have the clout to write SLAs into their contracts.

My industry (Defense) is moving in the direction I described. Granted though, data security has a little to do with that. And a number of businesses are moving to the local cloud system after various data breaches/service loss.
 
That was hard to watch from both sides. Both Nelson and AJ seem to get flustered and are on the verge of pulling a Miss Utah.
 
That was hard to watch from both sides. Both Nelson and AJ seem to get flustered and are on the verge of pulling a Miss Utah.

Pretty much. Joe needs a little more interviewing experience under his belt before he starts chasing PR reps from Microsoft... Or he needs a shot of whiskey before it goes up there. You know, to calm those nerves. :D
 
Angry Joe needs to learn how to conduct an interview. If he wouldn't have spazzed like he did, he might have actually got to finish the interview. Major Nelson walked all over him the entire interview.

Like I said...train wreck....from BOTH side of that interview.

Major did walk all over this guy. After having some more time to digest the Xbox One DRM it's certainly more flexible than Steam. It's got advantages and disadvantages. I'm interested to see how they'll handle rentals. That's more important to me than used games.
 
So an internet douche decides to to a "rant" interview and Nelson reverts to talking points to deal with the douche attempting to drive clicks on his youtoubefacebooktwitterpagespace thing?

And it was a wreck? Shocking.
 
Ole Major Nelson must have had a nasty Microsoft marketing brainwashing session to help him choose his words carefully.

As for the interview being a trainwreck, I would say it was effective but incredibly rushed.
Angry Gamer Joe needs to take a breath and learn how to allow his guests to finish a statement before asking another question. Poor interview will reap poor results.

I do understand where this is going and what "future" xbox is building into their business model. A lot of us adhere to it now with our PCs and yes our consoles.
Whether we decide to embrace it is our internal struggles IMO.
Thank the lord for the internet to allow us to vent our frustrations.

There's a lot to be seen and I really hope well for both consoles because as gamers we win regardless.
 
They're springboarding away from the pure gaming market and trying to make a post PC device.

No, they aren't succeeding at that, either.

If the (failed?) Surface is any part of that springboard effort, then their attempt at a post-PC device will just become a compounded problem with XBone.

nah they just don't care anymore. They know there will be millions of tards lining up to buy it anyway.

Sad, isn't it?

lately, they've seemingly just thrown up their arms with a big fuck-you-and-eat-my-shit attitude after they alienated their largest market segment (enterprise customers) by designing and releasing Win8 the way it is and doing nothing about the customers concerns.

Now their lack of listening to and caring about what the customer wants is bleeding over into their other product lines hard and heavy which will lead to the alienation of a lot of next-gen console buyers by releasing a product that is pushing people en masse towards the PS4.

They'll still sell millions of their new console over time, but I think the PS4 will exponentially outsell it in a fraction of the time.
 
The digital sharing features can be done on a console that does not "require" the Internet, so he's full of shit. If you're not connected, you cannot take advantage of digital sharing. If you are connected, you can take advantage of digital sharing. So again, why is it required other than for DRM reasons?
 
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