Link for Unigine 4.0

Revdarian

2[H]4U
Joined
Aug 16, 2010
Messages
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Haven't been able to test it myself, but here it is, courtesy of TechPowerUp:


http://www.techpowerup.com/downloads/2205/Unigine_Heaven_DX11_Benchmark_4.0.html

Changes in version 4.0

Benchmarking presets for convenient comparison of results
GPU temperature and clock monitoring
Drastic improvement of SSDO
Stars at nighttime
Improvement of lens flares
New, improved version of UNIGINE Engine under the hood
Detection of multiple GPUs
Anti-aliasing support on Mac OS X
Enhancement of automation scripts in Pro version
New Advanced edition
Russian and Chinese localization
 
Yeap, don't know why, but it is indeed the version 4.0
It is pretty much the same as 3.0 except for things as better "metal" materials, the lens flares and other small details (the dragon has a better skin, not by much but still)

On the upper right corner it will track your gpu speed (fps, core, mem) and it's temperature.

Should be useful to test overclocks i think.
 
I do use this program for GPU stability, testing, performance, on video cards. It's a useful utility, with some very pretty graphics, and does stress the GPU. I'm not speaking toward its validity as a "benchmark", but as a utility for testing, I find it useful, and, it's fun to run on your own machine and see how it can handle it. One of the better utilities out there IMO that stresses the GPU pretty hard, using tessellation.
 
I do use this program for GPU stability, testing, performance, on video cards. It's a useful utility, with some very pretty graphics, and does stress the GPU. I'm not speaking toward its validity as a "benchmark", but as a utility for testing, I find it useful, and, it's fun to run on your own machine and see how it can handle it. One of the better utilities out there IMO that stresses the GPU pretty hard, using tessellation.


Agreed. I think 3dmark guys kinda went there and matured...so to speak lol.
 
(in sig) 7970 (stock, non-ghz)

2TBz6f2.jpg
 
Yeap, don't know why, but it is indeed the version 4.0
It is pretty much the same as 3.0 except for things as better "metal" materials, the lens flares and other small details (the dragon has a better skin, not by much but still)

On the upper right corner it will track your gpu speed (fps, core, mem) and it's temperature.

Should be useful to test overclocks i think.

New 4.0 version has Ultra texture setting now vs 3.0 and earlier only having High
 
Hmmm, not bad, not bad.

Code:
Unigine Heaven Benchmark 4.0
FPS: 39.6
Score: 998
Min FPS: 16.9
Max FPS: 78.2
System
Platform:	Windows NT 6.2 (build 9200) 64bit
CPU model: AMD Phenom(tm) II X4 960T Processor (3009MHz) x4
GPU model: Microsoft Basic Render Driver 9.18.13.1396/NVIDIA GeForce GTX 570 NVIDIA GeForce GTX 570 (1279MB) x1
Settings
Render: Direct3D11
Mode: 1920x1080 fullscreen
Preset	
Custom
Quality Ultra
Tessellation:Normal
 
Glad to see presets. Comparing Unigine scores was always a pain in the ass when everyone would just pick their own settings.

32.3 fps w/Extreme preset, GTX 660 SC, i5 2500K @ 4.4
 
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I don't know why I ran it windowed, but such as it is in all it's non oc'd glory.

Heaven.jpg
 
what exactly is this new Unigine Valley benchmark and how does it differ from Heaven?
 
does an SSD or multi-core CPU have any impact on this test or is solely video card dependent?
 
I don't know why I ran it windowed, but such as it is in all it's non oc'd glory.

Not flaming but wondering why I even come close to those scores?! Is it due to windowed mode?

My cpu is at 3.9GHz and 570 is clocked at 833/1666/2100.

Code:
FPS: 30.6
Score: 770
Min FPS: 7.4
Max FPS: 57.3
System
Platform:	Windows NT 6.2 (build 9200) 64bit
CPU model: AMD Phenom(tm) II X4 960T Processor (3009MHz) x4
GPU model: Microsoft Basic Render Driver 9.18.13.1396/NVIDIA GeForce GTX 570 NVIDIA GeForce GTX 570 (1279MB) x1
Settings
Render: Direct3D11
Mode: 1920x1080 8xAA fullscreen
Preset	
Custom
Quality Ultra
Tessellation: Normal
 
You got me. It flickers in full screen sometimes. Scores about the same tho. I haven't tried it on the Nvidia system yet.
 
I think I found the culprit. The above was run in crossfire. This is without.

Heaven2.jpg



Anyone else having a crossfire issue?
 
Guys, maybe you should make a thread for scores, and specifiy a preset. You're all using different settings on tessellation.
 
I just want to see if anyone else is having crossfire issues with this new Heaven. The old one isn't busted.
 
Guys, maybe you should make a thread for scores, and specifiy a preset. You're all using different settings on tessellation.

You got to go Extreme or go Home. As you want to set everything to the max and run it. Default really means nothing now. But I do have to drop my resolution to 1080, since that what everyone is running now.
 
Downloading Valley for Linux. I'll post my results up later. Eventually, I'll put Windows on and compare the two...

EDIT: Radeon HD-7750 is the card in my rig running the 13.1 proprietary drivers.

EDIT2: Score is 1015 Min: 13fps, Max: 45fps. Average: 24fps. Running at 1280x1024 on High settings. Not bad. Anyone else here rocking a HD-7750 in Windows? I'd love to see a comparison. Note that Linux is obviously running in OpenGL.
 
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I really like this "Valley" benchmark. Just seems to relax me when I watch it.

670 vanilla stock
th_670STOCKVALLEY_zps07c84a8d.png


670 @ 180/480
th_670180-480valley_zpsf3189721.png
 
GTX 580
DX11
Quality= Ultra
Tessellation= Extreme
AA= 8X
1920 x 1200



GTX 580
DX11
Quality= Ultra
Tessellation= Extreme
AA= 4X
1920 x 1200

 
There is definitely something going on with Heaven 4.0 and CrossfireX. When I run 3.0 and 4.0 on Windows 8 using My 5970 Crossfire Build, These are the results.

Here is Heaven 3.0 with Max Settings:
Heaven Benchmark v3.0 Basic
FPS:
69.6
Scores:
1753
Min FPS:
8.3
Max FPS:
237.5
Hardware
Binary:
Windows 32bit Visual C++ 1600 Release Mar 7 2012
Operating system:
Windows NT 6.2 (build 9200) 64bit
CPU model:
AMD Phenom(tm) II X6 1090T Processor
CPU flags:
3210MHz MMX+ 3DNow!+ SSE SSE2 SSE3 SSE4A HTT
GPU model:
Microsoft Basic Render Driver 9.12.0.0 QuadFireX 10Mb
Settings
Render:
direct3d11
Mode:
1920x1080 fullscreen
Shaders:
high
Textures:
high
Filter:
trilinear
Anisotropy: disabled
Occlusion:
enabled
Refraction:
enabled
Volumetric:
enabled
Tessellation:
extreme

Here is 4.0. Notice that it only says there's 1 card when it should say 4
Unigine Heaven Benchmark 4.0
FPS:
23.3
Score:
586
Min FPS:
8.1
Max FPS:
66.8
System
Platform:
Windows NT 6.2 (build 9200) 64bit
CPU model:
AMD Phenom(tm) II X6 1090T Processor (3210MHz) x6
GPU model:
Microsoft Basic Render Driver 9.12.0.0/ATI Radeon HD 5900 Series 9.12.0.0 (1024MB) x1
Settings
Render:
Direct3D11
Mode:
1920x1080 8xAA fullscreen
Preset
Custom
Quality
Ultra
Tessellation:
Extreme

I noticed that it adds the Basic Render Driver to the mix, but it doesn't seem to effect the 3.0 Scores, since I got 1500+ scores with Windows 7 as well.
 
Gigabyte G1 Gaming GTX 970

DX11
Quality= Ultra
Tessellation= Extreme
AA= 8X
1920 x 1200

ZeORoJf.jpg
 
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